Hi Edward,
Response below:
My operating system is Mac OS 10.5.5. Qemu seems to work without any
trouble. The final screen mentions something about failing to load
the
Keyboard module. I tried it with a different keyboard just in case
that was
the problem, but no luck. My only keyboard options are USB,
hopefully that
is not the issue.
What was the exact command you used? Sometimes it is a matter of the
correct command-line options. I don't know how that works, but others
here do.
I didn't use a command at all. Qemu has buttons to launch, and drop
down menus for several items. I followed the directions on the page
Walter sent me to: http://wiki.laptop.org/go/Emulating_the_XO/Quick_Start/Mac
I had the same problem with QEMU arguments that whoever wrote that
page did, so I left it blank. Qemu fails to find the correct start
image (even when it is set in the preferences), but if you click on
the Change CD Rom button, you can navigate to the right one and it
starts up as I described earlier.
Hope we can figure this out, I really want to try this thing!
Thanks,
Paul
On Oct 11, 2008, at 8:30 AM, Walter Bender wrote:
You can run Sugar (and PlayGo) without an XO laptop. See
http://wiki.sugarlabs.org/go/Supported_systems for some options.
regards.
-walter
On Sat, Oct 11, 2008 at 1:12 AM, Paul Barchilon
[EMAIL PROTECTED]
wrote:
Hi Andres, and Edward,
Great to hear from both of you! We have been very excited about
this
project from the beginning, and would be glad to offer any
assistance we
can. Roy, Terry and I work closely together, so we have all been
discussing
your project. I have good news for you, and then several
questions. The
kid I got to look at the latest version was delighted with it his
message
is
below:
Fromleinad
Date10/10/2008 22:03
SubjectRE: Play Go
THIS IS A REALLY BIG STEP UP FROM THE OLD PROGRAM!!!
the ai is not half bad and might beat me... you can pass, it
enforces ko
and
calculates the score... you can refresh the game without exiting
out, you
have a choice of 19x19, 13x13, or 9x9, and you can undo there
is a
problem that i cannot really discribe but i will try to get some
screenshots... it does not inhibit game play in any way due to
the undo
capability.
i really think the ai would have beaten me but i stopped playing...
then i played a 9x9 game and it did beat me but it filled in a
lot of
unnecessary points at the end... i need to practice more...
they should include numbers and letters around the edges...
I think he is 12 or 13, I know him through our website but have
never met
him. He was pretty disappointed with the initial release, so
clearly you
guys are working on the right things.
Is there a way for me to run your program on my computer so I can
look at
it? I downloaded the latest version of PlayGo, but as I do not
have one
of
your laptops I can't do anything with it. I am running Mac OS
10.5 on a
new
intel iMac. I have an application that can port some Windows
applications
on my Mac also.
As for using our learn to play section from the website, please
feel
free.
I personally wrote everything, and we own the drawings as well.
If you
could credit the AGF and provide a link to Tiger's Mouth that
would be
great. What would really be ideal is an interactive learn to play
module
that teaches kids how to play. There is a good one online
already, I
link
to it from our learn to play page. If you didn't click on it,
the link
is
here:
http://www.playgo.to/interactive/index.html It is also already
available
in
some 30 languages, so you could save yourself some trouble by
using what
has
already been done. The interactive way to go was written by
Hiroki Mori,
I
am sure he would be completely supportive of OLPC. His contact
info is
on
the website. I would also be happy to work on a learn to play
interface
for
your program if that were more feasible for an end product.
What materials describe the application to laptop users, and
entice them
to
explore it? My understanding was that it needs to be downloaded
separately
from the main package. Is that the case or is it bundled with
everything
else?
Another excellent way to get some feedback would be for Andres
and I to
play
a game together online. The KGS Go Server is a terrific program.
Looking
at how that works together, and talking about important aspects
of the
game,
could give you a good deal of insight into how to improve PlayGo.
This forum is fine, I am happy to conduct these discussions
through your
list. I just wasn't sure how many people were on it, or if this
was the
appropriate place for this discussion.
Thanks,
Paul Barchilon,
American Go Foundation
http://tigersmouth.org
http://agfgo.org
On Oct 10, 2008, at 7:37 PM, Andrés Ambrois wrote:
On Friday 10 October 2008 06