Re: [SailfishDevel] SailfishOS SDK April update available tomorrow. [update:all installers and repositories are online]
On 18.04.2014 03:09, Juha Kallioinen wrote: Hi, I installed ubuntu 14.04 (not KDE) to my Mac vmware Fusion and the SDK into that - I'm seeing the same problem here now. What's your host machine and how do you run the SDK in it? I'm just trying to collect more info to figure out what's common in our systems. If I set all the environment variables correctly (from /var/lib/eviconment/compositor/*.conf) and run lipstick from nemo's console it crashes to a SIGILL in the end. Seems that this is caused by unsupported CPU capability (AVX) leaking into VirtualBox in some machines. At least that's my case. The mesa-llvmpipe packages need patching and that's in the pipeline now. I hope we can get a new patched Emulator out there some time next week already, but since today and Monday are public holidays in Finland, there can be delays. Mikael, I would be interested to hear the specs of your machine where you have this problem. And do you happen to run the SDK in another virtual machine by any chance? Best regards, Juha ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] SailfishOS SDK April update available tomorrow. [update:all installers and repositories are online]
Hi Juha and Mikael For what it is worth, to kill some time while a batch of beer is brewing, I installed Kubuntu 14.04 in a VM, and then the April SDK. In my case the Emulator does work in Kubuntu 14.04 - though it does take inordinately long to do so (maybe down to the multiple layers of VMs. The mother host is an Mac Pro 2008 running Mavericks and Professional Version 6.0.3 (1747349). In that I did I fresh install of Kubuntu 14_04 64 bit. Into this I installed VirtualBox 4.3.10 for Linux (package for Ubuntu 13.04 (Raring Ringtail) / 13.10 (Saucy Salamander) AMD), and the April SailfishOS SDK. Having installed everything, the Emulator starts, and I eventually get a GUI, and am able to deploy a demo Hello Sailors app. Cheers Chris Zitat von Juha Kallioinen juha.kallioi...@jolla.com: On 17.04.2014 23:55, Mikael Hermansson wrote: Reinstall from scratch did not solve the issue. I guess kubuntu 14.04 have to be blacklisted for now since emulator don't work :/ Let me know if someone else got similar issues. Btw. the touchpointer is shown. Hi, I installed ubuntu 14.04 (not KDE) to my Mac vmware Fusion and the SDK into that - I'm seeing the same problem here now. What's your host machine and how do you run the SDK in it? I'm just trying to collect more info to figure out what's common in our systems. If I set all the environment variables correctly (from /var/lib/eviconment/compositor/*.conf) and run lipstick from nemo's console it crashes to a SIGILL in the end. Best regards, Juha ___ SailfishOS.org Devel mailing list ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] SDL_mixer: different behaviour between emulator and actual device
On 15 Apr 2014, at 18:40, Iosif Hamlatzis i.hamlat...@gmail.com wrote: Just verified it the sample from https://github.com/thp/sdl2-opengles-test regarding the mixer only works on the emulator. On the emulator every time you touch the screen a sound (.ogg file format) is played, but on the actual device no sound comes out. Did something go wrong when SDL2_mixer was ported to SailfishOS? A fix for that is here: https://github.com/mer-qa/sdl2-opengles-test/pull/2 See also: https://github.com/thp/sdl2-opengles-test/issues/1 HTH :) Thomas ___ SailfishOS.org Devel mailing list
[SailfishDevel] Systems/Apps
Hi, Is there a way to configure homebrew apps from this menu ? Would be useful, but I did not find documentation on how to make an app present configuration options from this menu. Cheers, Vincent ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] Systems/Apps
for Harbour its not allowed, because its executed with system privileges. for yourself you can hack /usr/share/jolla-settings/ put into entries/ json definitions file and put into pages/ your settings page 18.04.2014 22:52, Vincent B. пишет: Hi, Is there a way to configure homebrew apps from this menu ? Would be useful, but I did not find documentation on how to make an app present configuration options from this menu. Cheers, Vincent ___ SailfishOS.org Devel mailing list ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] SailfishOS SDK April update available tomorrow. [update:all installers and repositories are online]
My host is running on LenovoX230 with 3rd gen Intel Core and Intel GFX 4000 and no nested VBox, just core kubuntu 14.04 host. On Friday, April 18, 2014 14:17:14 Juha Kallioinen wrote: On 18.04.2014 03:09, Juha Kallioinen wrote: Hi, I installed ubuntu 14.04 (not KDE) to my Mac vmware Fusion and the SDK into that - I'm seeing the same problem here now. What's your host machine and how do you run the SDK in it? I'm just trying to collect more info to figure out what's common in our systems. If I set all the environment variables correctly (from /var/lib/eviconment/compositor/*.conf) and run lipstick from nemo's console it crashes to a SIGILL in the end. Seems that this is caused by unsupported CPU capability (AVX) leaking into VirtualBox in some machines. At least that's my case. The mesa-llvmpipe packages need patching and that's in the pipeline now. I hope we can get a new patched Emulator out there some time next week already, but since today and Monday are public holidays in Finland, there can be delays. Mikael, I would be interested to hear the specs of your machine where you have this problem. And do you happen to run the SDK in another virtual machine by any chance? Best regards, Juha ___ SailfishOS.org Devel mailing list -- I am Software engineer and Open Source geek: Professional experience in Qt/QML, C++, C, Python, GIT, Linux on embedded. Twitter: http://www.twitter.com/mikecomputing Linkedin: http://www.linkedin.com/pub/mikael-hermansson/30/95b/204 Diaspora: https://diasp.eu/u/mike7b4 Phone: +46732546542 ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] SailfishOS SDK April update available tomorrow. [update:all installers and repositories are online]
On 18.04.2014 14:35, christopher.l...@thurweb.ch wrote: Hi Juha and Mikael For what it is worth, to kill some time while a batch of beer is brewing, I installed Kubuntu 14.04 in a VM, and then the April SDK. In my case the Emulator does work in Kubuntu 14.04 - though it does take inordinately long to do so (maybe down to the multiple layers of VMs. The mother host is an Mac Pro 2008 running Mavericks and Professional Version 6.0.3 (1747349). In that I did I fresh install of Kubuntu 14_04 64 bit. Into this I installed VirtualBox 4.3.10 for Linux (package for Ubuntu 13.04 (Raring Ringtail) / 13.10 (Saucy Salamander) AMD), and the April SailfishOS SDK. Having installed everything, the Emulator starts, and I eventually get a GUI, and am able to deploy a demo Hello Sailors app. Hi Chris, thanks for testing! I think your Mac Pro from 2008 is a bit too old to encounter this problem. The problematic instruction set extension 'AVX' was introduced in 2011 in Intel CPUs. My Mac is from late 2011 and I got the problem when running Ubuntu 12.04 or 14.04 in VMware, but not in the native Mac SDK 1404. We had this same problem in earlier SDKs and it presented itself more easily back then (just on my linux laptop) and was patched in the mesa/llvm packages. Those packages were updated some time after the previous SDK release and the patches were dropped, because it looked like the problem was gone. But here we are... reapplying the AVX patches makes the problem go away at least in in my Mac + VMware environment. Also, as you report, running the SDK inside another virtual machine makes it run really slowly. Best regards, Juha ___ SailfishOS.org Devel mailing list
[SailfishDevel] SDL2 family library on market?
I don't get it, can or cannot we use the SDL2 family libraries on our games? My game was rejected for requiring the shared libraries. I then according to the FAQ added them to the /usr/share/HARBOUR_APP_NAME/lib, updated the makefile to find them using rpath and built my game, also used the macros related to excluding installed libraries. Before uploading the changes I tried the rpmvalidation.sh and now I get that my package cannot require shared libraries such as SDL2* freetype, glib and others, also that private libraries are shipped with the package. I don't get it am I missing something? my harbour-farwest.spec file: Name: harbour-farwest Summary:A video slot game with the wild west theme Version:1.0.1 Release:2 Group: Games License:Proprietary URL:http://7cecdab4.blogspot.gr/2014/01/farwest.html Source: %{name}-%{version}.tar.bz2 BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(glesv1_cm) BuildRequires: pkgconfig(glesv2) BuildRequires: pkgconfig(SDL2_image) BuildRequires: pkgconfig(SDL2_ttf) BuildRequires: pkgconfig(SDL2_mixer) # for playing sound BuildRequires: pkgconfig(audioresource) BuildRequires: pkgconfig(glib-2.0) # for playing sound %description A video slot game with the wild west theme %prep %setup -q -n %{name}-%{version} # macros # list here all the libraries your RPM installs %define __requires_exclude ^libSDL2*$ # macros %build # Command used to compile the application make %install rm -rf %{buildroot} # Command used to install files into %{buildroot} %make_install %files %defattr(-,root,root,-) %{_bindir}/%{name} %{_datadir}/%{name} %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/86x86/apps/%{name}.png ___ SailfishOS.org Devel mailing list
[SailfishDevel] Qt Kits broken on Windows?
Hi Sailors, I've switched to Win8.1 Pro and one of the first things to do was to install the latest SDK (fresh). ;) But now my Qt Kits shown as broken in the settings (red warning sign). In the next tab the QtVersions seems to be the problem, because it says that qmake can't be found or is not executable. But the qmake, make, deploy ... *.cmd files are there in AppData/Roaming where the path want's them. Any idea, hint, or known problem? Thanks, Gabriel. ___ SailfishOS.org Devel mailing list