Re: [SailfishDevel] Warnings shown as errors

2014-05-07 Thread Juha Kallioinen

On 06.05.2014 20:38, Iosif Hamlatzis wrote:
Just updated to the latest SDK (1404 16 April 2014) and what I've 
noticed is that all warnings are shown as errors, at least the icons.


Under the previous version of QtCreator I could select to display only 
errors or include warnings as well by pressing the yellow icon on the 
issues tab. Under this version pressing this icon doesn't seem to do 
anything. All warnings are always visible.




Hi,

what is your host operating system where you run the SDK? Win/Mac/Linux 
and which version?


I just tested this in Ubuntu 12.04/64bit and toggling the warnings 
on/off works for me. Also the warnings and errors had different icons. 
These warnings/errors originated from a C++ file.


Best regards,
 Juha

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Re: [SailfishDevel] Warnings shown as errors

2014-05-07 Thread Iosif Hamlatzis
I am using the 32bit version of Windows XP with SP3 and all patches. I
don't know if it matters since I didn't have this problem with the previous
version of the SDK, but I don't use Qt in my games, just plain c/c++ and
using makefile.
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Re: [SailfishDevel] Howto activate scrolling when the keyboard shows up ?

2014-05-07 Thread Matthias Barmeier

Hi,

I tried this but it doesn't help. Same as before. When the keyboard 
comes up it hides the last field of my dialog.


My page looks like this:

Dialog {
DialogHeader { title: Save }
id: preferencePage

property string selectedName
property string selectedUrl
property string selectedUsername
property string selectedPassword
property string selectedColor

SilicaFlickable {
width: parent.width
height: parent.height

Column {
id:dialog
width: parent.width
y: 100
...

Any hints ?

Ciao
Matze


Am 06.05.2014 11:03, schrieb Pekka Vuorela:

Tue, 2014-05-06 kello 07:23 +0200, Matthias Barmeier kirjoitti:

Hi,

When trying to implement a simple dialog I got the problem that the
keyboard hides the lower half of my dialog.
I tried several things found but nothing worked.

Could some one leave me a hint where to look or a code snippet how to
make  dialog scrollable, when the keyboard is activated.

Should be enough that the content of the dialog is inside some
scrollable item, e.g. SilicaFlickable.



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