Re: Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
On Sun, 2003-12-07 at 02:27, Andreas Allacher wrote: Hi, I have tried your latest Snapshot and have a problem using the SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work perfect also DirectDraw... BUT as said Direct3D games lock-up (only mouse works still) before I get shown anything the same is for the videos in the game this all worked perfect with the old SIS-Driver but there I had the problem that in any game if DRI was used - I got a lock-up, even TuxRacers Could you please look into that and tell me if the next release will fix this problem could you also maybe tell me what could have been the problem with the old SIS-Driver? I'm having a hard time parsing you here. So with the old driver all games caused a lockup but with the new driver only D3D games in WineX do? I can't say I expect to be able to do much with that report, as requiring WineX and windows games makes it difficult to reproduce. Small, open-source demos are the best to point out issues. In particular, I've been shown a demo of fog problems that I haven't been able to fix yet, but that's just a rendering problem, not hangs. However, I haven't made a patch of the last fixes I made to SiS after the merge from DRI to XFree86, so there may be unresolved issues in XFree86 still. One other thing: with glxinfo I got about 375 FPS with the old driver with the new I get around 200FPS is it still that fast as the old but only glxinfo detects it wrong?. I don't remember at this point any decisions I made that would cause significant slowdowns. (I assume you are talking about glxgears here) -- Eric Anholt[EMAIL PROTECTED] http://people.freebsd.org/~anholt/ [EMAIL PROTECTED] ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
RE: Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
Direct3D may be more than a 3D graphics API...It may ALSO be a hardware interface standard. A given graphics card, might, if I may, speak D3D-ese and/or GL-ese, if you know what I mean. I recommend that the hardware driver guys investigate this, and if this IS true (D3D-ese vs GL-ese), then I suggest we put out a D3D API similar to Mesa, or we could put in a GL-to-D3D translation module. (this could also be vice versa, D3D-to-GL, because D3D retained mode is pretty dang useful, what with its frames and meshes, very nice automatic geometry handling) A D3D API may alsp be useful, and as XFree86 becomes more popular (and I'm sure it will), D3D programmers may have difficulty migrating to OpenGL, and a D3D API would help that. I just hope DirectX isn't an MS trademark, or that they've copyrighted the API...That sounds like something Micro$oft might do. From: Andreas Allacher [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem Date: Sun, 7 Dec 2003 11:27:21 +0100 Hi, I have tried your latest Snapshot and have a problem using the SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work perfect also DirectDraw... BUT as said Direct3D games lock-up (only mouse works still) before I get shown anything the same is for the videos in the game this all worked perfect with the old SIS-Driver but there I had the problem that in any game if DRI was used - I got a lock-up, even TuxRacers Could you please look into that and tell me if the next release will fix this problem could you also maybe tell me what could have been the problem with the old SIS-Driver? One other thing: with glxinfo I got about 375 FPS with the old driver with the new I get around 200FPS is it still that fast as the old but only glxinfo detects it wrong?. Btw. after installing the new X Snapshot autostarting of X doesnt work anymore it tries but I get back to login mask without X after logging in and using startx this works. Regards, Andreas Allacher ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel _ Browse styles for all ages, from the latest looks to cozy weekend wear at MSN Shopping. And check out the beauty products! http://shopping.msn.com ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
Re: Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
Raymond Jennings wrote: Direct3D may be more than a 3D graphics API...It may ALSO be a hardware interface standard. A given graphics card, might, if I may, speak D3D-ese and/or GL-ese, if you know what I mean. I recommend that the hardware driver guys investigate this, and if this IS true (D3D-ese vs GL-ese), then I suggest we put out a D3D API similar to Mesa, or we could put in a GL-to-D3D translation module. (this could also be vice versa, D3D-to-GL, because D3D retained mode is pretty dang useful, what with its frames and meshes, very nice automatic geometry handling) A D3D API may alsp be useful, and as XFree86 becomes more popular (and I'm sure it will), D3D programmers may have difficulty migrating to OpenGL, and a D3D API would help that. I just hope DirectX isn't an MS trademark, It is. or that they've copyrighted the API...That sounds like something Micro$oft might do. Copyright only applies to a specific code implementation (I think even in the US), however, I think this might be more a software patent issue (just US yet). And porting over MS APIs is no good idea in general IMHO. Thomas -- Thomas Winischhofer Vienna/Austria thomas AT winischhofer DOT net http://www.winischhofer.net/ twini AT xfree86 DOT org ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
Re: Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
Eric Anholt wrote: On Sun, 2003-12-07 at 02:27, Andreas Allacher wrote: Hi, I have tried your latest Snapshot and have a problem using the SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work perfect also DirectDraw... BUT as said Direct3D games lock-up (only mouse works still) before I get shown anything the same is for the videos in the game this all worked perfect with the old SIS-Driver but there I had the problem that in any game if DRI was used - I got a lock-up, even TuxRacers [...] I'm having a hard time parsing you here. So with the old driver all games caused a lockup but with the new driver only D3D games in WineX do? Andreas asked me privately about this a couple of times, and I think the problem he's having boils down to - WarCraft III (via WineX) is too dark, possibly meaning the the game playfield area is all black while the game controls and status displays still display OK (is WarCraft III really using DirectX or Direct3D?) - he had lockups with the old driver (which I personally experienced only a very few times) He has never told me wether or not native DRI applications work for him the current driver (apart from the gfxgears statement below). One other thing: with glxinfo I got about 375 FPS with the old driver with the new I get around 200FPS is it still that fast as the old but only glxinfo detects it wrong?. I don't remember at this point any decisions I made that would cause significant slowdowns. (I assume you are talking about glxgears here) I have received reports telling my it's even faster with the new driver. (I don't have a 630 to test this at the moment) Thomas -- Thomas Winischhofer Vienna/Austria thomas AT winischhofer DOT net http://www.winischhofer.net/ twini AT xfree86 DOT org ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
Hi, I have tried your latest Snapshot and have a problem using the SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work perfect also DirectDraw... BUT as said Direct3D games lock-up (only mouse works still) before I get shown anything the same is for the videos in the game this all worked perfect with the old SIS-Driver but there I had the problem that in any game if DRI was used - I got a lock-up, even TuxRacers Could you please look into that and tell me if the next release will fix this problem could you also maybe tell me what could have been the problem with the old SIS-Driver? Btw. after installing the new X Snapshot autostarting of X doesnt work anymore it tries but I get back to login mask without X after logging in and using startx this works. Regards, Andreas Allacher
Experimental Snapshot v4.3.99.901 - SIS-DRI-Driver-Problem
Hi, I have tried your latest Snapshot and have a problem using the SIS-DRI-Driver at WineX if it comes to Direct3D games OpenGL games work perfect also DirectDraw... BUT as said Direct3D games lock-up (only mouse works still) before I get shown anything the same is for the videos in the game this all worked perfect with the old SIS-Driver but there I had the problem that in any game if DRI was used - I got a lock-up, even TuxRacers Could you please look into that and tell me if the next release will fix this problem could you also maybe tell me what could have been the problem with the old SIS-Driver? One other thing: with glxinfo I got about 375 FPS with the old driver with the new I get around 200FPS is it still that fast as the old but only glxinfo detects it wrong?. Btw. after installing the new X Snapshot autostarting of X doesnt work anymore it tries but I get back to login mask without X after logging in and using startx this works. Regards, Andreas Allacher ___ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel