Re: Mysql-native - full database backup
On Thursday, 5 January 2017 at 21:47:55 UTC, Daniel Kozák wrote: Geert via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com> napsal Čt, led 5, 2017 v 3∶13 : [...] [...] Nice function. Thanks!
Mysql-native - full database backup
Hi! How can i create a full database backup using mysql-native for D? https://github.com/mysql-d/mysql-native Thanks!
Re: Forum for new programmers in spanish.
On Monday, 19 September 2016 at 10:10:18 UTC, Seb wrote: I don't speak Spanish, but I do like your idea of bringing D to more people :) Two ideas: 1) You could help to translate the DLang Tour to Spanish: https://tour.dlang.org https://github.com/dlang-tour/spanish 2) StackOverflow has an excellent PageRank and thus many communities are moving there discussions over as it helps to increase their visibility and searchability. I don't know how good the spanish StackOverflow is, but it might be easier than maintaining a forum yourself? Thanks Seb. I'll look at the DLang Tour. On the other hand, i think a forum will be better, not only to help, but also to keep D programmers closer and expectant for news. Although, you are right, StackOverflow would be better to increase searchability and easier than maintaining a forum. I'll keep that in mind before taking a decision. Thanks!
Forum for new programmers in spanish.
Hi all! I'm a PHP programmer, and i've been searching for new languages to learn. I think D it's the best of the newest languages, due its good documentation, clean sintaxis (or less verbose), and the applications developed in D run fast. I've read a D application could run as fast as one devoloped in C++ if it's well optimized (this is what interests me most). I think D has a good community wich is constantly growing. But i have not found good resources of it in my native language: spanish. It is for this reason that i was thinking on developing a D spanish forum in my own server, to help new programmers who don't speak english. I think a divided community takes longer to reach a target, and that is not my intention. I would like anyone who speaks english stays and make contributions here. What do you think about it?
Re: Embed glade file into a binary
On Saturday, 17 September 2016 at 19:07:33 UTC, Lodovico Giaretta wrote: addFromFile expects the *name* of the file. Because you already have the *contents* of the file, you should change method. Maybe addFromString is the correct one, but I'm not sure. "g.addFromString(fileContent);" It works now. Thanks Lodovico and llmp!
Re: Embed glade file into a binary
On Saturday, 17 September 2016 at 18:36:52 UTC, llmp wrote: On Saturday, 17 September 2016 at 18:18:37 UTC, Geert wrote: I've compiled a small application, and it runs when i execute it at the same directory where is the glade file. Is there a way to embed a glade file into a binary? enum fileContent = import(file); fileContent is a static array of ubyte. the compiler must know the path to "file" via -J"dir/subdir" Thanks! I've just tried that, but i get an error message with the xml file content, and this at the end: // More XML here... True True True True True 2 True True 6 ': File name too long // End of message. This is part of the application code: public import gtk.Main; import gtk.TreeIter, gtk.TreeModel, gtk.TreeModelIF; import std.concurrency, core.thread, std.math, std.parallelism; import modelo, extra; enum fileContent = import("vista.glade"); // More code here ... class Vista{ private: Window window; string gladefile = "vista.glade"; Modelo obj_model = new Modelo(); public: Button btn_exit; Button btn_format; ComboBoxList cbo_list; Switch swi_bnivel; Label lbl_info; Entry txt_et; int test_val = 3; //this(){ } // constructor void init_ui(){ Builder g = new Builder(); g.addFromFile(fileContent); window = cast(Window)g.getObject("Win_01"); } // More code here ... } // Compile command: // ldc -w -disable-linker-strip-dead -deps=txt_deps.txt main.d extra.d vista.d modelo.d X.d Xlib.d -J="/home/directory_glade_file_path/" -L-lX11 `pkg-config --cflags --libs gtkd-3`
Embed glade file into a binary
I've compiled a small application, and it runs when i execute it at the same directory where is the glade file. Is there a way to embed a glade file into a binary?
Re: Mysql-native with LAMPP
On Monday, 12 September 2016 at 15:02:50 UTC, Martin Krejcirik wrote: # netstat -npl | grep mysql unix 2 [ ACC ] STREAM LISTENING 239449 6293/mysqld /opt/lampp/var/mysql/mysql.sock Mysql defaults to unix socket, you need to add bind-address=127.0.0.1 to my.cnf [mysqld] section. That didn't work, but thanks anyway. Now is working. I had to comment "skip-networking": # The MySQL server [mysqld] user = mysql port=3306 socket = /opt/lampp/var/mysql/mysql.sock skip-external-locking #bind-address=127.0.0.1 # Don't listen on a TCP/IP port at all. This can be a security enhancement, # if all processes that need to connect to mysqld run on the same host. # All interaction with mysqld must be made via Unix sockets or named pipes. # Note that using this option without enabling named pipes on Windows # (via the "enable-named-pipe" option) will render mysqld useless! # #commented in by xampp security #skip-networking
Re: Mysql-native with LAMPP
On Monday, 12 September 2016 at 14:00:18 UTC, Daniel Kozak wrote: And are you sure it is using tcp4 socket on port 3306? You can use netstat -tlnp to see if is running on tcpv4 3306 I get nothing with TCP option, only when i run this command: # netstat -npl | grep mysql unix 2 [ ACC ] STREAM LISTENING 239449 6293/mysqld /opt/lampp/var/mysql/mysql.sock
Re: Mysql-native with LAMPP
On Monday, 12 September 2016 at 09:59:30 UTC, wobbles wrote: On Monday, 12 September 2016 at 05:31:46 UTC, Geert wrote: Hi all! I tried the client driver for MySQL/MariaDB "mysql-native". https://github.com/mysql-d/mysql-native Everything works well with an individually installed version of MySql. But I would like to know if there is a way to make D programms work with LAMPP/XAMPP. I'm getting this error message while executing the program: host=localhost;port=3306;user=root;pwd=MY_testPa550;db=testdb Failed: std.socket.SocketOSException@/build/ldc/src/ldc/runtime/phobos/std/socket.d(2822): Unable to connect socket: Connection refused You're sure mysql is running? Yes, it's running. I started it with LAMPP, and i can access to the database through phpMyAdmin.
Mysql-native with LAMPP
Hi all! I tried the client driver for MySQL/MariaDB "mysql-native". https://github.com/mysql-d/mysql-native Everything works well with an individually installed version of MySql. But I would like to know if there is a way to make D programms work with LAMPP/XAMPP. I'm getting this error message while executing the program: host=localhost;port=3306;user=root;pwd=MY_testPa550;db=testdb Failed: std.socket.SocketOSException@/build/ldc/src/ldc/runtime/phobos/std/socket.d(2822): Unable to connect socket: Connection refused
Re: Error while compiling and linking modules (mysql)
On Sunday, 11 September 2016 at 21:43:12 UTC, Geert wrote: Hi! I'm using a mysql wrapper (i don't even know how to use it yet) that i got from github: https://github.com/adamdruppe/arsd When i try to compile the code i get an error message: Error: module mysql is in file 'mysql.d' which cannot be read This is the folder structure i have: /home/test/main.d /home/test/arsd/mysql.d /home/test/arsd/database.d And the compile command: ldc main.d mysql.d database.d -I/home/test/arsd/ The main file contains a few lines just to test: module compiling_test; import arsd.mysql; import arsd.database; int main(string[] args) { return 0; } I was passing the wrong paths. Te correct compile command is: ldc main.d arsd/mysql.d arsd/database.d -I/home/marduk/Proyectos/gtkd/sql/arsd
Error while compiling and linking modules (mysql)
Hi! I'm using a mysql wrapper (i don't even know how to use it yet) that i got from github: https://github.com/adamdruppe/arsd When i try to compile the code i get an error message: Error: module mysql is in file 'mysql.d' which cannot be read This is the folder structure i have: /home/test/main.d /home/test/arsd/mysql.d /home/test/arsd/database.d And the compile command: ldc main.d mysql.d database.d -I/home/test/arsd/ The main file contains a few lines just to test: module compiling_test; import arsd.mysql; import arsd.database; int main(string[] args) { return 0; }
Re: std.process spawnShell/pipeShell dont capture output of the shell
I'm sorry for the "necro-bumping", but I've not found the solution for this yet, and i'm getting a different error message at the execution moment: "std.stdio.StdioException@/build/ldc/src/ldc/runtime/phobos/std/stdio.d(4066): Bad file descriptor" This is my testing code: module dd_test; import std.stdio, core.stdc.stdlib; import std.process, std.string; int main(string[] args) { string command_find = "(find /usr/share/icons/ -name a*) "; //string command_dd = "(dd if=/dev/urandom | pv -ptrbef -i 2 -s 2339876653 | dd of=/dev/null) 2>&1"; auto p = pipeShell(command_find, Redirect.all); foreach(str; p.stdin.byLine){ writefln("IN: %s", str); } foreach(str; p.stdout.byLine){ writefln("OUT: %s", str); } foreach(str; p.stderr.byLine){ writefln("Error: %s", str); } return 0; }
Re: [GtkD] How to connect to notify::active signal?
On Saturday, 4 May 2013 at 09:59:12 UTC, Mike Wey wrote: On 05/04/2013 05:20 AM, Alexandr Druzhinin wrote: 04.05.2013 1:18, Mike Wey пишет: On 05/03/2013 06:30 PM, Alexandr Druzhinin wrote: I need to connect to "notify::active" signal for Switch widget to process changing of its state. The guides say I shouldn't use onActivate signal, but "notify:active". But I didn't find a way to do it. Can somebody help with it? Are you referring to gtk.Switch ? yes, gtk.Switch if I connect to activate signal by means addOnActivate nothing works. Documentation says I should use "notify::active" event (it belongs to ObjectG, as I understand?), but I cannot find a way to connect to this signal by means of GtkD. You can use addOnNotify it currently doesn't allow you to specify the property for witch you want to receive the signal (it probably should). For now you could do: Switch sw = new Switch(); sw.addOnNotify(); void notify(ParamSpec param, ObjectG obj) { if(param.getName() == "active") { //Do stuff } } Hi! I would like to share a small example of this: module gtkd_switch; // Compile: ldc -w main.d `pkg-config --cflags --libs gtkd-3` import std.stdio; import gtk.Builder; import gtk.Main, gtk.Window, gtk.Switch, gtk.Widget; import gobject.ObjectG ,gobject.ParamSpec; void on_swt_change(ParamSpec param, ObjectG obj, Switch *obj_switch){ bool state = obj_switch.getActive(); writefln("Changed! %b", state); } void main(string[] args) { Main.init(args); Builder g = new Builder(); g.addFromFile("vista.glade"); // Widgets from glade file "vista.glade": Window w = cast(Window)g.getObject("window1"); w.setDefaultSize(320, 80); w.setTitle("Gtkd Switch addOnNotify"); Switch swt = cast(Switch)g.getObject("swt_test"); // Actions: w.addOnHide( delegate void(Widget aux){ Main.quit(); } ); swt.addOnNotify(delegate void (ParamSpec, ObjectG){on_swt_change(ParamSpec, ObjectG, );}, "active"); w.showAll(); Main.run(); }