Re: What are you planning, D related, for 2017 ?

2017-01-04 Thread Misu via Digitalmars-d

On Monday, 2 January 2017 at 15:16:31 UTC, Basile B. wrote:
Write your plan here, and let's take a rendez-vous next year, 
to check those plans !!


I want to release my MMO game on Steam this year !

Whats missing :

- Basic AI and Fights




Re: Redesign of dlang.org

2015-12-21 Thread Misu via Digitalmars-d
On Saturday, 19 December 2015 at 14:33:35 UTC, Jacob Carlborg 
wrote:

Thoughts?


Wow.

I really like it. Clearly better than the actual design

+1 for me.


Re: vibe.d 0.7.24 released

2015-08-11 Thread Misu via Digitalmars-d-announce

On Monday, 10 August 2015 at 17:27:56 UTC, Sönke Ludwig wrote:
A new vibe.d release is out. Apart from support for the 2.068 D 
frontend, some of the major changes are:


 - The vibe.web.web module adds support for convenient 
WebSocket routes
 - Renamed SSL to TLS (with compatibility aliases, of 
course)
 - Json.opDispatch and Bson.opDispatch are scheduled for 
deprecation


There are a lots of additional changes and bug fixes listed in 
the change log:

http://vibed.org/blog/posts/vibe-release-0.7.24

Homepage: http://vibed.org/
DUB package: http://code.dlang.org/packages/vibe-d
GitHub: https://github.com/rejectedsoftware/vibe.d


Thanks for the work. vibe.d is awesome


Re: Release D 2.068.0

2015-08-10 Thread Misu via Digitalmars-d-announce

On Monday, 10 August 2015 at 08:48:52 UTC, Martin Nowak wrote:

Glad to announce D 2.068.0.

http://downloads.dlang.org/releases/2.x/2.068.0/

This release comes with many rangified phobos functions, 2 new 
GC profilers, a new AA implementation, and countless further 
improvements and fixes.


See the changelog for more details. 
http://dlang.org/changelog.html#2.068.0


-Martin


Thanks to all for the hard work.


Re: Visual Studio Code

2015-08-03 Thread Misu via Digitalmars-d
Im using visual studio code with vibed and dub, it's working very 
well. Visual studio code support jade files.


Would be happy to see official support for D.

atm I have my own basic custom D support. You can 
copy/paste/edit c# support and edit the files to add D keywords, 
it's very easy.


You can do this in this path (for windows): 
%AppData%\Local\Code\app-0.1.2\resources\app\plugins


If you want visual code to recognize .dt (vibed diet templates) 
as jade files, you can edit vs.language.jade/ticino.plugin.json


add .dt in extentions : extensions: [ .jade , .dt], restart 
visual studio code.




Re: Separate compilation of Temple templates

2014-11-29 Thread Misu via Digitalmars-d-announce

Im playing with vibed + temple, it's a very good work. I prefer
html over jade for my views.

Thank you.


Not able to compile that code

2014-10-31 Thread Misu via Digitalmars-d-learn

Hi,

Im trying to compile this code but I have a Segmentation Fault.

http://dpaste.dzfl.pl/882618dc09f1


It's coming from the template. I'm probably doing something bad.

Is this a bug ?


Re: Not able to compile that code

2014-10-31 Thread Misu via Digitalmars-d-learn
On Friday, 31 October 2014 at 14:59:11 UTC, Steven Schveighoffer 
wrote:

Yes. Any time the compiler has a segmentation fault, it's a bug.

Please file here and tag with ice

https://issues.dlang.org/enter_bug.cgi

Thanks

-Steve


Ok done. Thank you.


Re: What IDE/EDITOR do you use for D?

2014-10-29 Thread Misu via Digitalmars-d

On Wednesday, 29 October 2014 at 19:38:16 UTC, dan wrote:

What IDE/EDITOR do you use for D? What plugins if you use Vim?


VisualD at home and Mono-D at work


Re: What am I doing Wrong (OpenGL SDL)

2014-07-04 Thread Misu via Digitalmars-d-learn
Can you try to add DerelictGL3.reload(); after 
SDL_GL_CreateContext ?


Re: Adam D. Ruppe's D Cookbook now available!

2014-05-28 Thread Misu via Digitalmars-d-announce

Thank you, I ordered mine as well !


Re: Mono-D 2.0 - XamarinStudio 5.0 support, completion improvements

2014-05-01 Thread Misu via Digitalmars-d-announce

Great work, thank you !