Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-21 Thread Peter Alexander

On 18/12/10 4:46 PM, BCS wrote:

Hello Craig,


It was brought to my attention that the quick sort has a very bad
worst case, so I implemented a simple fix for it. Now the worst case
(completely ordered) is the best case, and it only slows down the
general case by a small percentage. I thought to myself, it can't be
this easy to fix quick sort. Does anyone see a flaw in this simple
fix? Performs much better than Phobos in completely random and
completely sorted data. Perhaps there is another case where it
doesn't do as well?



I think I've seen it stated as: If you know the implementation, you can
always generate a pathological case for QSort.


That's not true for a randomized pivot point (unless you also happen to 
know the PRNG... and seed).






Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-18 Thread BCS

Hello Craig,


It was brought to my attention that the quick sort has a very bad
worst case, so I implemented a simple fix for it.  Now the worst case
(completely ordered) is the best case, and it only slows down the
general case by a small percentage.  I thought to myself, it can't be
this easy to fix quick sort.  Does anyone see a flaw in this simple
fix?  Performs much better than Phobos in completely random and
completely sorted data.  Perhaps there is another case where it
doesn't do as well?



I think I've seen it stated as: If you know the implementation, you can always 
generate a pathological case for QSort.





Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-17 Thread spir
On Fri, 17 Dec 2010 03:05:02 +
Russel Winder rus...@russel.org.uk wrote:

 On Thu, 2010-12-16 at 20:36 -0600, Craig Black wrote:
  It was brought to my attention that the quick sort has a very bad worst 
  case, so I implemented a simple fix for it.  Now the worst case (completely 
  ordered) is the best case, and it only slows down the general case by a 
  small percentage.  I thought to myself, it can't be this easy to fix quick 
  sort.  Does anyone see a flaw in this simple fix?  Performs much better 
  than Phobos in completely random and completely sorted data.  Perhaps there 
  is another case where it doesn't do as well?
 
 Is there any reason to not just follow Bentley and McIlroy,
 ``Engineering a Sort Function,'' SPE 23(11), p.1249-1265, November
 1993.  It is what the Java folk and the Go folk do for sorting arrays
 (and slices in Go).  The Java folk use a modified Merge Sort for sorting
 collections.   It's all to do with stability as well as algorithmic
 complexity.
 
 Quicksort and Merge Sort is, however, a research industry so it will
 undoubtedly be the case that there is significantly more work done in
 the last 17 years.  This is especially true for parallel sorting.  A
 library for D undoubtedly needs both a sequential and a parallel sort
 function.  The Go folk haven't tackled this yet, and I can#t see the C++
 and Java folk tackling it for the forseeable future even though it is
 basically a necessity.
 
 I have no doubt that people on this list could easily contribute to the
 research activity in this area, and perhaps that is what some would like
 to do, but to tinker away at algorithms outside the context of all the
 research work done on this seems like the fastest way to be treated as
 amateur hackers.
 

What about TimSort? http://en.wikipedia.org/wiki/Timsort
(Was also considered to replace QuickSort in Lua.)

Denis
-- -- -- -- -- -- --
vit esse estrany ☣

spir.wikidot.com



(Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Craig Black
It was brought to my attention that the quick sort has a very bad worst 
case, so I implemented a simple fix for it.  Now the worst case (completely 
ordered) is the best case, and it only slows down the general case by a 
small percentage.  I thought to myself, it can't be this easy to fix quick 
sort.  Does anyone see a flaw in this simple fix?  Performs much better 
than Phobos in completely random and completely sorted data.  Perhaps there 
is another case where it doesn't do as well?


-Craig

import std.stdio;
import std.random;
import std.algorithm;

static bool less(T)(T a, T b) { return a  b; }

bool isOrdered(A, alias L)(A a, int low, int high)
{
 for(int i = low; i  high; i++)
 {
   if(L(a[i+1], a[i])) return false;
 }
 return true;
}

void insertionSort(A, alias L)(A a, int low, int high)
{
 for(int i = low; i = high; i++)
 {
   int min = i;
   for(int j = i + 1; j = high; j++)
 if(L(a[j], a[min])) min = j;
   swap(a[i], a[min]);
 }
}

void quickSort(A, alias L)(A a, int p, int r)
{
 if (p = r) return;
 if(isOrdered!(A, L)(a, p, r)) return;
 if(p + 7  r) return insertionSort!(A, L)(a, p, r);
 auto x = a[r];
 int j = p - 1;
 for (int i = p; i  r; i++)
 {
   if (L(x, a[i])) continue;
   swap(a[i], a[++j]);
 }
 a[r] = a[j + 1];
 a[j + 1] = x;
 quickSort!(A, L)(a, p, j);
 quickSort!(A, L)(a, j + 2, r);
}

void customSort(T)(T[] a)
{
 quickSort!(T[], less!T)(a, 0, a.length-1);
}

ulong getCycle() { asm { rdtsc; } }

ulong bench1(double[] vals)
{
 ulong startTime = getCycle();
 double[] v;
 v.length = vals.length;
 for(int i = 0; i  100; i++)
 {
   for(int j = 0; j  v.length; j++) v[j] = vals[j];
   sort(v);
 }
 return getCycle() - startTime;
}

ulong bench2(double[] vals)
{
 ulong startTime = getCycle();
 double[] v;
 v.length = vals.length;
 for(int i = 0; i  100; i++)
 {
   for(int j = 0; j  v.length; j++) v[j] = vals[j];
   customSort(v);
 }
 return getCycle() - startTime;
}

void main()
{
 Mt19937 gen;
 double[] vals;
 vals.length = 1000;
 for(int i = 0; i  vals.length; i++) vals[i] = uniform(0.0,1000.0);
 sort(vals[]);

 ulong time1, time2;
 for(int i = 0; i  100; i++)
 {
   time1 += bench1(vals);
   time2 += bench2(vals);
 }
 writeln(Sorting with phobos sort: , time1/1e5);
 writeln(Sorting with custom quickSort: , time2/1e5);
 if(time1  time2)
   writeln(100.0 * (time1-time2) / time1,  percent faster);
 else
   writeln(100.0 * (time2-time1) / time2,  percent slower);
}



Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Russel Winder
On Thu, 2010-12-16 at 20:36 -0600, Craig Black wrote:
 It was brought to my attention that the quick sort has a very bad worst 
 case, so I implemented a simple fix for it.  Now the worst case (completely 
 ordered) is the best case, and it only slows down the general case by a 
 small percentage.  I thought to myself, it can't be this easy to fix quick 
 sort.  Does anyone see a flaw in this simple fix?  Performs much better 
 than Phobos in completely random and completely sorted data.  Perhaps there 
 is another case where it doesn't do as well?

Is there any reason to not just follow Bentley and McIlroy,
``Engineering a Sort Function,'' SPE 23(11), p.1249-1265, November
1993.  It is what the Java folk and the Go folk do for sorting arrays
(and slices in Go).  The Java folk use a modified Merge Sort for sorting
collections.   It's all to do with stability as well as algorithmic
complexity.

Quicksort and Merge Sort is, however, a research industry so it will
undoubtedly be the case that there is significantly more work done in
the last 17 years.  This is especially true for parallel sorting.  A
library for D undoubtedly needs both a sequential and a parallel sort
function.  The Go folk haven't tackled this yet, and I can#t see the C++
and Java folk tackling it for the forseeable future even though it is
basically a necessity.

I have no doubt that people on this list could easily contribute to the
research activity in this area, and perhaps that is what some would like
to do, but to tinker away at algorithms outside the context of all the
research work done on this seems like the fastest way to be treated as
amateur hackers.

-- 
Russel.
=
Dr Russel Winder  t: +44 20 7585 2200   voip: sip:russel.win...@ekiga.net
41 Buckmaster Roadm: +44 7770 465 077   xmpp: rus...@russel.org.uk
London SW11 1EN, UK   w: www.russel.org.uk  skype: russel_winder


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Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Matthias Walter
On 12/16/2010 09:36 PM, Craig Black wrote:
 It was brought to my attention that the quick sort has a very bad
 worst case, so I implemented a simple fix for it.  Now the worst case
 (completely ordered) is the best case, and it only slows down the
 general case by a small percentage.  I thought to myself, it can't be
 this easy to fix quick sort.  Does anyone see a flaw in this simple
 fix?  Performs much better than Phobos in completely random and
 completely sorted data.  Perhaps there is another case where it
 doesn't do as well?

Yes, there is a flaw: There are still instances of arrays where you
will end up with a pivot element being one of the largest or one of the
smallest elements in *every* call. The means, that you split your array
from length n not into two arrays roughly of size n/2 and n/2, but of
O(1) and n - O(1). This implies a running time of n^2 (in contrast to n
log n), which is obviously bad.

I don't know how std.algorithm.sort works, but C++ STL uses an
Introspective sort, which is a quick-sort variant like you have, but it
has some measurements that observe whether the above worst case occurs
(e.g. by looking at the recursion depth) and switches to a heap-sort in
this case. [1]

Matthias

[1] http://en.wikipedia.org/wiki/Introsort


Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Craig Black
Amateur hacker?  Ah, go fuck yourself.  Just because I haven't researched 
sorting algorithms before doesn't give you any right to talk down to me.  I 
haven't been  ignoring research... but I do like to tinker.  For me it's a 
good way to learn.  In addition to tinkering I have been learning about 
other sort algorithms.  Again, please fuck yourself.


-Craig 



Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Craig Black


Matthias Walter xa...@xammy.homelinux.net wrote in message 
news:mailman.1065.1292557052.21107.digitalmar...@puremagic.com...

On 12/16/2010 09:36 PM, Craig Black wrote:

It was brought to my attention that the quick sort has a very bad
worst case, so I implemented a simple fix for it.  Now the worst case
(completely ordered) is the best case, and it only slows down the
general case by a small percentage.  I thought to myself, it can't be
this easy to fix quick sort.  Does anyone see a flaw in this simple
fix?  Performs much better than Phobos in completely random and
completely sorted data.  Perhaps there is another case where it
doesn't do as well?


Yes, there is a flaw: There are still instances of arrays where you
will end up with a pivot element being one of the largest or one of the
smallest elements in *every* call. The means, that you split your array
from length n not into two arrays roughly of size n/2 and n/2, but of
O(1) and n - O(1). This implies a running time of n^2 (in contrast to n
log n), which is obviously bad.

I don't know how std.algorithm.sort works, but C++ STL uses an
Introspective sort, which is a quick-sort variant like you have, but it
has some measurements that observe whether the above worst case occurs
(e.g. by looking at the recursion depth) and switches to a heap-sort in
this case. [1]

Matthias

[1] http://en.wikipedia.org/wiki/Introsort


Thanks for the advice!  I have been looking on the internet and it seems 
introsort is the best, but I haven't found any free C/C++ code for it.


-Craig 



Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Daniel Gibson

Craig Black schrieb:
Amateur hacker?  Ah, go fuck yourself.  Just because I haven't 
researched sorting algorithms before doesn't give you any right to talk 
down to me.  I haven't been  ignoring research... but I do like to 
tinker.  For me it's a good way to learn.  In addition to tinkering I 
have been learning about other sort algorithms.  Again, please fuck 
yourself.


-Craig


WTF
are you drunk or something?


Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Andrej Mitrovic
I've found a Java implementation of introsort:

http://ralphunden.net/?q=a-guide-to-introsort
http://ralphunden.net/?q=a-guide-to-introsort#42

Hope that helps. :)


Re: (Improved) Benchmark for Phobos Sort Algorithm

2010-12-16 Thread Andrei Alexandrescu

On 12/16/10 9:05 PM, Russel Winder wrote:

On Thu, 2010-12-16 at 20:36 -0600, Craig Black wrote:

It was brought to my attention that the quick sort has a very bad worst
case, so I implemented a simple fix for it.  Now the worst case (completely
ordered) is the best case, and it only slows down the general case by a
small percentage.  I thought to myself, it can't be this easy to fix quick
sort.  Does anyone see a flaw in this simple fix?  Performs much better
than Phobos in completely random and completely sorted data.  Perhaps there
is another case where it doesn't do as well?


Is there any reason to not just follow Bentley and McIlroy,
``Engineering a Sort Function,'' SPE 23(11), p.1249-1265, November
1993.  It is what the Java folk and the Go folk do for sorting arrays
(and slices in Go).  The Java folk use a modified Merge Sort for sorting
collections.   It's all to do with stability as well as algorithmic
complexity.

Quicksort and Merge Sort is, however, a research industry so it will
undoubtedly be the case that there is significantly more work done in
the last 17 years.  This is especially true for parallel sorting.  A
library for D undoubtedly needs both a sequential and a parallel sort
function.  The Go folk haven't tackled this yet, and I can#t see the C++
and Java folk tackling it for the forseeable future even though it is
basically a necessity.

I have no doubt that people on this list could easily contribute to the
research activity in this area, and perhaps that is what some would like
to do, but to tinker away at algorithms outside the context of all the
research work done on this seems like the fastest way to be treated as
amateur hackers.


Yeah, when reading this I was like, the last sentence ain't likely to 
be as well received as others. :o) All - let's take it easy.


I implemented std.algorithm sort and it reuses partition(), another 
algorithm, and uses Singleton's partition of first, middle, last 
element. I also eliminated a few obvious risks of quadratic behavior. 
See comment on line 3831:


http://www.dsource.org/projects/phobos/browser/trunk/phobos/std/algorithm.d?rev=1279#L3808

I was familiar at the time with Bentley's paper but there is only so 
much time to spend on implementing one algorithm when I had fifty others 
on my plate. I think std.algorithm.sort does an adequate job but it can 
be improved in many ways.



Andrei