Re: GC.forget() (Was: O(N) Garbage collection?)

2011-02-20 Thread Steven Schveighoffer

On Sat, 19 Feb 2011 22:39:10 -0500, Nick Sabalausky  wrote:


"bearophile"  wrote in message
news:ijpkh8$232r$1...@digitalmars.com...

dsimcha:


Yeh, I rebuilt the same model in my head over the past few hours (like
you, I had a good mental model of the GC at one point but have slowly
forgotten it).


For serious D programmers having such model in the head is so important
that I'd like a short page with such explanations & pseudocode in the D
site :-)



I seem to remember finding out at one point (the hard way) that arrays of
primitives are scanned for pointers unless you explicitly tell the GC  
not to
do so (for each array). A long time ago, this caused me major headaches  
when
I tried to write a batch processing tool for image files. I never  
actually

verified this, but my understanding was that the file and image data
contained false pointers that prevented the data from completed images  
from
being collected. So the program just happily kept munching away at more  
and

more memory (and presumably, more false pointers) with each image until
after only a fairly small number of files it ground to a sputtering halt
under the weight of its own memory footprint.


This is not correct.  Arrays of value-elements (builtins or custom structs  
with no pointers in them, the compiler records this in the TypeInfo) are  
marked NO_SCAN when the array is constructed.


Here are the two problems I know of:

1. You can have a struct with sparse pointers in it, an array of such  
structs would not be marked NO_SCAN.  This means, even the non-pointer  
parts are scanned as pointers.  For example:


struct Bad
{
   void *pointer;
   int[1024] data;
}

the data member is scanned in addition to the pointer member.  This can  
create false hits on the heap, keeping those blocks alive.


IMO, this problem is not very significant -- those types of aggregates are  
uncommon.


2. A large value-element array is kept in memory because of false  
pointers.  There are several types of memory that are *always* considered  
pointers.  This means you always have false pointers laying around, even  
if you never allocate any heap data.  For example, stack data is always  
considered to contain all pointers.  As well as global and TLS data.  I  
think even the proposed "precise" scanning patches for D's GC in bugzilla  
do not address stack or global space.


This is a bigger problem.  If you, for example, allocate a 200MB array, in  
a 4GB address space, that's 1/20th the total address space.  The chances  
that a false pointer somewhere in the stack or TLS or globals "points" at  
that data is 1/20.


If you don't explicitly delete such arrays, and stop pointing at them,  
that memory is now leaked.  If you start allocating more of them, you are  
now even more likely to have false pointers.


This second issue I think is much more likely to happen.  I proposed at  
one point that we should have a library construct that aids in freeing  
such chunks of memory deterministically to try and avoid this problem.  I  
don't think it was well received, but I can't really remember.


-Steve


Re: O(N) Garbage collection?

2011-02-20 Thread Simen kjaeraas

Nick Sabalausky  wrote:


Ahh, I was confusing "gene" with "chromosome" (and probably still got the
exact number wrong ;) ).


That you did. Humans have 23 chromosome pairs. But now you know!


--
Simen


Re: O(N) Garbage collection?

2011-02-19 Thread retard
Sat, 19 Feb 2011 22:15:52 -0500, Nick Sabalausky wrote:

> "retard"  wrote in message
> news:ijp7pa$1d34$1...@digitalmars.com...
>> Sat, 19 Feb 2011 14:32:27 -0500, dsimcha wrote:
>>
>>> On 2/19/2011 12:50 PM, Ulrik Mikaelsson wrote:
 Just a thought; I guess the references to the non-GC-scanned strings
 are held in GC-scanned memory, right? Are the number of such
 references also increased linearly?
>>>
>>> Well, first of all, the benchmark I posted seems to indicate
>>> otherwise.
>>>   Second of all, I was running this program before on yeast DNA and it
>>> was ridiculously fast.  Then I tried to do the same thing on human DNA
>>> and it became slow as molasses.  Roughly speaking, w/o getting into
>>> the biology much, I've got one string for each gene.  Yeast have about
>>> 1/3 as many genes as humans, but the genes are on average about 100
>>> times smaller.  Therefore, the difference should be at most a small
>>> constant factor and in actuality it's a huge constant factor.
>>>
>>> Note:  I know I could make the program in question a lot more space
>>> efficient, and that's what I ended up doing.  It works now.  It's just
>>> that it was originally written for yeast, where space efficiency is
>>> obviously not a concern, and I would have liked to just try a one-off
>>> calculation on the human genome without having to rewrite portions of
>>> it.
>>
>> Probably one reason for this behavior is the lack of testing. My
>> desktop only has 24 GB of DDR3. I have another machine with 16 GB of
>> DDR2, but don't know how to combine the address spaces via clustering.
>> This would also horribly drag down GC performance. Even JVM is badly
>> tuned for larger systems, they might use the Azul Java runtimes
>> instead..
> 
> *Only* 24GB of DDR3, huh? :)
> 
> Makes me feel like a pauper: I recently upgraded from 1GB to 2GB of DDR1
> ;) (It actually had been 2GB a few years ago, but I cannablized half of
> it to build my Linux box.)
> 
> Out of curiosity, what are you running on that? (Multiple instances of
> Crysis? High-definition voxels?)

The largest processes are virtual machines, application servers, web 
server, IDE environment, several compiler instances in parallel. The Web 
browser also seems to have use for a gigabyte or two these days. As I 
recall, the memory was cheaper than now when I bought it. It's also 
cheaper than DDR2 or DDR (per gigabyte).


Re: O(N) Garbage collection?

2011-02-19 Thread Nick Sabalausky
"dsimcha"  wrote in message 
news:ijq2bl$2opj$1...@digitalmars.com...
> On 2/19/2011 10:21 PM, Nick Sabalausky wrote:
>> Out of curiosity, roughly how many, umm "characters" (I forget the 
>> technical
>> term for each T, G, etc), are in each yeast gene, and how many genes do 
>> they
>> have? (Humans have, umm, was it 26? My last biology class was ages ago.)
>>
>
> It varies massively, but you can compute the averages yourself.  There are 
> about 6,000 yeast genes and about 12 million nucleotides (the technical 
> term for "characters").  Humans have about 20k to 25k genes, and a total 
> of about 3 billion nucleotides, though a lot of this is intergenic regions 
> (stuff that isn't genes).

Ahh, I was confusing "gene" with "chromosome" (and probably still got the 
exact number wrong ;) ).

Interesting stuff. And that certianly explains the computation-practicality 
difference of yeast vs human: approx 12MB vs 3GB, assuming ASCII/UTF-8.




Re: O(N) Garbage collection?

2011-02-19 Thread dsimcha

On 2/19/2011 10:21 PM, Nick Sabalausky wrote:

Out of curiosity, roughly how many, umm "characters" (I forget the technical
term for each T, G, etc), are in each yeast gene, and how many genes do they
have? (Humans have, umm, was it 26? My last biology class was ages ago.)



It varies massively, but you can compute the averages yourself.  There 
are about 6,000 yeast genes and about 12 million nucleotides (the 
technical term for "characters").  Humans have about 20k to 25k genes, 
and a total of about 3 billion nucleotides, though a lot of this is 
intergenic regions (stuff that isn't genes).


Re: GC.forget() (Was: O(N) Garbage collection?)

2011-02-19 Thread Nick Sabalausky
"bearophile"  wrote in message 
news:ijpkh8$232r$1...@digitalmars.com...
> dsimcha:
>
>> Yeh, I rebuilt the same model in my head over the past few hours (like
>> you, I had a good mental model of the GC at one point but have slowly
>> forgotten it).
>
> For serious D programmers having such model in the head is so important 
> that I'd like a short page with such explanations & pseudocode in the D 
> site :-)
>

I seem to remember finding out at one point (the hard way) that arrays of 
primitives are scanned for pointers unless you explicitly tell the GC not to 
do so (for each array). A long time ago, this caused me major headaches when 
I tried to write a batch processing tool for image files. I never actually 
verified this, but my understanding was that the file and image data 
contained false pointers that prevented the data from completed images from 
being collected. So the program just happily kept munching away at more and 
more memory (and presumably, more false pointers) with each image until 
after only a fairly small number of files it ground to a sputtering halt 
under the weight of its own memory footprint.





Re: O(N) Garbage collection?

2011-02-19 Thread Nick Sabalausky
"dsimcha"  wrote in message 
news:ijp61d$1bu1$1...@digitalmars.com...
> On 2/19/2011 12:50 PM, Ulrik Mikaelsson wrote:
>> Just a thought; I guess the references to the non-GC-scanned strings
>> are held in GC-scanned memory, right? Are the number of such
>> references also increased linearly?
>
> Well, first of all, the benchmark I posted seems to indicate otherwise. 
> Second of all, I was running this program before on yeast DNA and it was 
> ridiculously fast.  Then I tried to do the same thing on human DNA and it 
> became slow as molasses.  Roughly speaking, w/o getting into the biology 
> much, I've got one string for each gene.  Yeast have about 1/3 as many 
> genes as humans, but the genes are on average about 100 times smaller. 
> Therefore, the difference should be at most a small constant factor and in 
> actuality it's a huge constant factor.
>

Out of curiosity, roughly how many, umm "characters" (I forget the technical 
term for each T, G, etc), are in each yeast gene, and how many genes do they 
have? (Humans have, umm, was it 26? My last biology class was ages ago.)

> Note:  I know I could make the program in question a lot more space 
> efficient, and that's what I ended up doing.  It works now.  It's just 
> that it was originally written for yeast, where space efficiency is 
> obviously not a concern, and I would have liked to just try a one-off 
> calculation on the human genome without having to rewrite portions of it.




Re: O(N) Garbage collection?

2011-02-19 Thread Nick Sabalausky
"retard"  wrote in message 
news:ijp7pa$1d34$1...@digitalmars.com...
> Sat, 19 Feb 2011 14:32:27 -0500, dsimcha wrote:
>
>> On 2/19/2011 12:50 PM, Ulrik Mikaelsson wrote:
>>> Just a thought; I guess the references to the non-GC-scanned strings
>>> are held in GC-scanned memory, right? Are the number of such references
>>> also increased linearly?
>>
>> Well, first of all, the benchmark I posted seems to indicate otherwise.
>>   Second of all, I was running this program before on yeast DNA and it
>> was ridiculously fast.  Then I tried to do the same thing on human DNA
>> and it became slow as molasses.  Roughly speaking, w/o getting into the
>> biology much, I've got one string for each gene.  Yeast have about 1/3
>> as many genes as humans, but the genes are on average about 100 times
>> smaller.  Therefore, the difference should be at most a small constant
>> factor and in actuality it's a huge constant factor.
>>
>> Note:  I know I could make the program in question a lot more space
>> efficient, and that's what I ended up doing.  It works now.  It's just
>> that it was originally written for yeast, where space efficiency is
>> obviously not a concern, and I would have liked to just try a one-off
>> calculation on the human genome without having to rewrite portions of
>> it.
>
> Probably one reason for this behavior is the lack of testing. My desktop
> only has 24 GB of DDR3. I have another machine with 16 GB of DDR2, but
> don't know how to combine the address spaces via clustering. This would
> also horribly drag down GC performance. Even JVM is badly tuned for
> larger systems, they might use the Azul Java runtimes instead..

*Only* 24GB of DDR3, huh? :)

Makes me feel like a pauper: I recently upgraded from 1GB to 2GB of DDR1 ;) 
(It actually had been 2GB a few years ago, but I cannablized half of it to 
build my Linux box.)

Out of curiosity, what are you running on that? (Multiple instances of 
Crysis? High-definition voxels?)




Re: GC.forget() (Was: O(N) Garbage collection?)

2011-02-19 Thread bearophile
dsimcha:

> Yeh, I rebuilt the same model in my head over the past few hours (like 
> you, I had a good mental model of the GC at one point but have slowly 
> forgotten it).

For serious D programmers having such model in the head is so important that 
I'd like a short page with such explanations & pseudocode in the D site :-)

Bye,
bearophile


Re: GC.forget() (Was: O(N) Garbage collection?)

2011-02-19 Thread dsimcha
...and actually, forget() would only work for arrays of primitives, 
because if the object has pointers, you can change what these point to 
after calling forget() and Bad Things Can Happen.


On 2/19/2011 6:17 PM, dsimcha wrote:

Yeh, I rebuilt the same model in my head over the past few hours (like
you, I had a good mental model of the GC at one point but have slowly
forgotten it). Unfortunately it looks like there's no easy fix. It also
seems like gcbits are allocated as 1 bit for every 16 bytes of heap
space, no matter what, and that a scan touches all of these, no matter
what. This is another place for O(N) to creep in. About the only thing
that would fix these is a rewrite, since addressing these problems would
have ripple effects everywhere in the GC.

The obvious but ugly workaround is to use the C heap for large,
long-lived data structures, especially ones that live until the program
terminates (because then you don't have to worry about freeing them).
This sucks horribly, though, because it forces you to think about memory
management in exactly the kind of way the GC is meant to automate, and
prevents the use of standard library functions and builtin array
appending, etc. for building said data structures.

Maybe what we need to remedy this is a function called GC.forget(). This
function would allow you to build your data structures as regular GC
objects. Then you'd call forget on the head pointer, and the GC would
remove all information about the data structure (or move it to a
completely unscanned, etc. forgottenData data structure, in which case
you could call remind() to bring it back to normal GC memory),
transitively if it's something more than just a simple array. The data
would now act as if it was allocated by the C heap.

In a way this is poor man's generational GC. It's poor man's in the
sense that it requires the user to manually specify which objects are
long-lived. On the other hand, it could be better than generational GC
in some ways because you wouldn't need tons of compiler infrastructure
or pay tons of performance penalties to update the GC data structures on
simple pointer assignment.

Then again, I don't imagine GC.forget being particularly easy to
implement either, except in the simplest case where you have a huge
array that takes up a whole pool. You'd have to do things like split
pools in half if forget() was called on an object in the middle of a pool.

On 2/19/2011 5:34 PM, Steven Schveighoffer wrote:

On Sat, 19 Feb 2011 00:03:27 -0500, dsimcha  wrote:


I've been trying out D's new 64-bit compiler and a serious barrier to
using it effectively seems to be abysmal garbage collection
performance with large heaps. It seems like the time for a garbage
collection to run scales linearly with the size of the heap *even if
most of the heap is marked as NO_SCAN*. I'm running a program with a
heap size of ~6GB, almost all of which is strings (DNA sequences),
which are not scanned by the GC. It's spending most of its time in GC,
based on pausing it every once in a while in GDB and seeing what's at
the top of the stack.

Here's a test program and the results for a few runs.

import std.stdio, std.datetime, core.memory, std.conv;

void main(string[] args) {
if(args.length < 2) {
stderr.writeln("Need size.");
return;
}

immutable mul = to!size_t(args[1]);
auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);

auto sw = StopWatch(autoStart);
GC.collect();
immutable msec = sw.peek.msecs;
writefln("Collected a %s megabyte heap in %s milliseconds.",
mul, msec);
}

Outputs for various sizes:

Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 4 milliseconds.
Collected a 200 megabyte heap in 16 milliseconds.
Collected a 500 megabyte heap in 41 milliseconds.
Collected a 1000 megabyte heap in 80 milliseconds.
Collected a 5000 megabyte heap in 397 milliseconds.
Collected a 1 megabyte heap in 801 milliseconds.
Collected a 3 megabyte heap in 2454 milliseconds.
Collected a 5 megabyte heap in 4096 milliseconds.

Note that these tests were run on a server with over 100 GB of
physical RAM, so a shortage of physical memory isn't the problem.
Shouldn't GC be O(1) with respect to the size of the unscanned portion
of the heap?


Having recently constructed the GC model in my head (and it's rapidly
deteriorating from there, believe me), here is a stab at what I see
could be a bottleneck.

The way the GC works is you have this giant loop (in pseudocode):
bool changed;
while(changed)
{
changed = false;

foreach(memblock in heap)
{
if(memblock.marked && memblock.containsPointers)
foreach(pointer in memblock)
{
auto memblock2 = heap.findBlock(pointer);
if(memblock2 && !memblock2.marked)
{
memblock2.mark();
changed = true;
}
}
}
}

So you can see two things. First, every iteration of the outer while
loop loops through *all* memory blocks, even if they do not contain
pointers. This has a non-negligible cost.
Second, there looks like the potential for the while loo

GC.forget() (Was: O(N) Garbage collection?)

2011-02-19 Thread dsimcha
Yeh, I rebuilt the same model in my head over the past few hours (like 
you, I had a good mental model of the GC at one point but have slowly 
forgotten it).  Unfortunately it looks like there's no easy fix.  It 
also seems like gcbits are allocated as 1 bit for every 16 bytes of heap 
space, no matter what, and that a scan touches all of these, no matter 
what.  This is another place for O(N) to creep in.  About the only thing 
that would fix these is a rewrite, since addressing these problems would 
have ripple effects everywhere in the GC.


The obvious but ugly workaround is to use the C heap for large, 
long-lived data structures, especially ones that live until the program 
terminates (because then you don't have to worry about freeing them). 
This sucks horribly, though, because it forces you to think about memory 
management in exactly the kind of way the GC is meant to automate, and 
prevents the use of standard library functions and builtin array 
appending, etc. for building said data structures.


Maybe what we need to remedy this is a function called GC.forget(). 
This function would allow you to build your data structures as regular 
GC objects.  Then you'd call forget on the head pointer, and the GC 
would remove all information about the data structure (or move it to a 
completely unscanned, etc. forgottenData data structure, in which case 
you could call remind() to bring it back to normal GC memory), 
transitively if it's something more than just a simple array.  The data 
would now act as if it was allocated by the C heap.


In a way this is poor man's generational GC.  It's poor man's in the 
sense that it requires the user to manually specify which objects are 
long-lived.  On the other hand, it could be better than generational GC 
in some ways because you wouldn't need tons of compiler infrastructure 
or pay tons of performance penalties to update the GC data structures on 
simple pointer assignment.


Then again, I don't imagine GC.forget being particularly easy to 
implement either, except in the simplest case where you have a huge 
array that takes up a whole pool.  You'd have to do things like split 
pools in half if forget() was called on an object in the middle of a pool.


On 2/19/2011 5:34 PM, Steven Schveighoffer wrote:

On Sat, 19 Feb 2011 00:03:27 -0500, dsimcha  wrote:


I've been trying out D's new 64-bit compiler and a serious barrier to
using it effectively seems to be abysmal garbage collection
performance with large heaps. It seems like the time for a garbage
collection to run scales linearly with the size of the heap *even if
most of the heap is marked as NO_SCAN*. I'm running a program with a
heap size of ~6GB, almost all of which is strings (DNA sequences),
which are not scanned by the GC. It's spending most of its time in GC,
based on pausing it every once in a while in GDB and seeing what's at
the top of the stack.

Here's a test program and the results for a few runs.

import std.stdio, std.datetime, core.memory, std.conv;

void main(string[] args) {
if(args.length < 2) {
stderr.writeln("Need size.");
return;
}

immutable mul = to!size_t(args[1]);
auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);

auto sw = StopWatch(autoStart);
GC.collect();
immutable msec = sw.peek.msecs;
writefln("Collected a %s megabyte heap in %s milliseconds.",
mul, msec);
}

Outputs for various sizes:

Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 4 milliseconds.
Collected a 200 megabyte heap in 16 milliseconds.
Collected a 500 megabyte heap in 41 milliseconds.
Collected a 1000 megabyte heap in 80 milliseconds.
Collected a 5000 megabyte heap in 397 milliseconds.
Collected a 1 megabyte heap in 801 milliseconds.
Collected a 3 megabyte heap in 2454 milliseconds.
Collected a 5 megabyte heap in 4096 milliseconds.

Note that these tests were run on a server with over 100 GB of
physical RAM, so a shortage of physical memory isn't the problem.
Shouldn't GC be O(1) with respect to the size of the unscanned portion
of the heap?


Having recently constructed the GC model in my head (and it's rapidly
deteriorating from there, believe me), here is a stab at what I see
could be a bottleneck.

The way the GC works is you have this giant loop (in pseudocode):
bool changed;
while(changed)
{
changed = false;

foreach(memblock in heap)
{
if(memblock.marked && memblock.containsPointers)
foreach(pointer in memblock)
{
auto memblock2 = heap.findBlock(pointer);
if(memblock2 && !memblock2.marked)
{
memblock2.mark();
changed = true;
}
}
}
}

So you can see two things. First, every iteration of the outer while
loop loops through *all* memory blocks, even if they do not contain
pointers. This has a non-negligible cost.
Second, there looks like the potential for the while loop to mark one,
or at least a very small number, of blocks, so the algorithm worst case
degenerates into O(n^2). This may not be happening, but it made me a
little uneasy.

The part in my mi

Re: O(N) Garbage collection?

2011-02-19 Thread Steven Schveighoffer

On Sat, 19 Feb 2011 00:03:27 -0500, dsimcha  wrote:

I've been trying out D's new 64-bit compiler and a serious barrier to  
using it effectively seems to be abysmal garbage collection performance  
with large heaps. It seems like the time for a garbage collection to run  
scales linearly with the size of the heap *even if most of the heap is  
marked as NO_SCAN*.  I'm running a program with a heap size of ~6GB,  
almost all of which is strings (DNA sequences), which are not scanned by  
the GC.  It's spending most of its time in GC, based on pausing it every  
once in a while in GDB and seeing what's at the top of the stack.


Here's a test program and the results for a few runs.

import std.stdio, std.datetime, core.memory, std.conv;

void main(string[] args) {
 if(args.length < 2) {
 stderr.writeln("Need size.");
 return;
 }

 immutable mul = to!size_t(args[1]);
 auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);

 auto sw = StopWatch(autoStart);
 GC.collect();
 immutable msec = sw.peek.msecs;
 writefln("Collected a %s megabyte heap in %s milliseconds.",
 mul, msec);
}

Outputs for various sizes:

Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 4 milliseconds.
Collected a 200 megabyte heap in 16 milliseconds.
Collected a 500 megabyte heap in 41 milliseconds.
Collected a 1000 megabyte heap in 80 milliseconds.
Collected a 5000 megabyte heap in 397 milliseconds.
Collected a 1 megabyte heap in 801 milliseconds.
Collected a 3 megabyte heap in 2454 milliseconds.
Collected a 5 megabyte heap in 4096 milliseconds.

Note that these tests were run on a server with over 100 GB of physical  
RAM, so a shortage of physical memory isn't the problem.  Shouldn't GC  
be O(1) with respect to the size of the unscanned portion of the heap?


Having recently constructed the GC model in my head (and it's rapidly  
deteriorating from there, believe me), here is a stab at what I see could  
be a bottleneck.


The way the GC works is you have this giant loop (in pseudocode):
bool changed;
while(changed)
{
   changed = false;

   foreach(memblock in heap)
   {
  if(memblock.marked && memblock.containsPointers)
 foreach(pointer in memblock)
 {
auto memblock2 = heap.findBlock(pointer);
if(memblock2 && !memblock2.marked)
{
   memblock2.mark();
   changed = true;
}
 }
   }
}

So you can see two things.  First, every iteration of the outer while loop  
loops through *all* memory blocks, even if they do not contain pointers.   
This has a non-negligible cost.
Second, there looks like the potential for the while loop to mark one, or  
at least a very small number, of blocks, so the algorithm worst case  
degenerates into O(n^2).  This may not be happening, but it made me a  
little uneasy.


The part in my mind that already deteriorated is whether marked blocks  
which have already been scanned are scanned again.  I would guess not, but  
if that's not the case, that would be a really easy thing to fix.


Also note that the findPointer function is a binary search I think.  So  
you are talking O(lg(n)) there, not O(1).


Like I said, I may not remember exactly how it works.

-steve


Re: OT: O(N) Garbage collection?

2011-02-19 Thread dsimcha

On 2/19/2011 2:46 PM, Trass3r wrote:

Note: I know I could make the program in question a lot more space
efficient, and that's what I ended up doing. It works now. It's just
that it was originally written for yeast, where space efficiency is
obviously not a concern, and I would have liked to just try a one-off
calculation on the human genome without having to rewrite portions of it.


What kind of research do you do?


Bioinformatics.  The program in question is basically looking at what 
DNA sequence features are most predictive of gene expression.  I found 
some extreme weirdness in yeast, so I decided to see whether I could 
find the same thing in a species as distantly related as humans.


Re: O(N) Garbage collection?

2011-02-19 Thread retard
Sat, 19 Feb 2011 14:32:27 -0500, dsimcha wrote:

> On 2/19/2011 12:50 PM, Ulrik Mikaelsson wrote:
>> Just a thought; I guess the references to the non-GC-scanned strings
>> are held in GC-scanned memory, right? Are the number of such references
>> also increased linearly?
> 
> Well, first of all, the benchmark I posted seems to indicate otherwise.
>   Second of all, I was running this program before on yeast DNA and it
> was ridiculously fast.  Then I tried to do the same thing on human DNA
> and it became slow as molasses.  Roughly speaking, w/o getting into the
> biology much, I've got one string for each gene.  Yeast have about 1/3
> as many genes as humans, but the genes are on average about 100 times
> smaller.  Therefore, the difference should be at most a small constant
> factor and in actuality it's a huge constant factor.
> 
> Note:  I know I could make the program in question a lot more space
> efficient, and that's what I ended up doing.  It works now.  It's just
> that it was originally written for yeast, where space efficiency is
> obviously not a concern, and I would have liked to just try a one-off
> calculation on the human genome without having to rewrite portions of
> it.

Probably one reason for this behavior is the lack of testing. My desktop 
only has 24 GB of DDR3. I have another machine with 16 GB of DDR2, but 
don't know how to combine the address spaces via clustering. This would 
also horribly drag down GC performance. Even JVM is badly tuned for 
larger systems, they might use the Azul Java runtimes instead..


OT: O(N) Garbage collection?

2011-02-19 Thread Trass3r
Note:  I know I could make the program in question a lot more space  
efficient, and that's what I ended up doing.  It works now.  It's just  
that it was originally written for yeast, where space efficiency is  
obviously not a concern, and I would have liked to just try a one-off  
calculation on the human genome without having to rewrite portions of it.


What kind of research do you do?


Re: O(N) Garbage collection?

2011-02-19 Thread dsimcha

On 2/19/2011 12:50 PM, Ulrik Mikaelsson wrote:

Just a thought; I guess the references to the non-GC-scanned strings
are held in GC-scanned memory, right? Are the number of such
references also increased linearly?


Well, first of all, the benchmark I posted seems to indicate otherwise. 
 Second of all, I was running this program before on yeast DNA and it 
was ridiculously fast.  Then I tried to do the same thing on human DNA 
and it became slow as molasses.  Roughly speaking, w/o getting into the 
biology much, I've got one string for each gene.  Yeast have about 1/3 
as many genes as humans, but the genes are on average about 100 times 
smaller.  Therefore, the difference should be at most a small constant 
factor and in actuality it's a huge constant factor.


Note:  I know I could make the program in question a lot more space 
efficient, and that's what I ended up doing.  It works now.  It's just 
that it was originally written for yeast, where space efficiency is 
obviously not a concern, and I would have liked to just try a one-off 
calculation on the human genome without having to rewrite portions of it.


Re: O(N) Garbage collection?

2011-02-19 Thread Ulrik Mikaelsson
Just a thought; I guess the references to the non-GC-scanned strings
are held in GC-scanned memory, right? Are the number of such
references also increased linearly?

I'm not a GC-expert, but if so, wouldn't that pretty much force the GC
to do at least one follow-up of every reference, before realizing it's
pointing to non-GC memory? That COULD explain the linear increase.

That said, I too feel some improvements in the border between GC and
other resource-managements methods are needed. The prospect of good
GC/non-GC combinations was what drew me here in the first place. I
would welcome some clear language and runtime-support for
non-GC-memory, such as frameworks for ref-counting and
tree-allocation, and well-defined semantics of object lifetime both in
GC and non-GC mode. I've mostly sorted out the kinks of the myself (I
think), but it's proving to be _very_ difficult, mostly undocumented,
and often appears to be an afterthought rather than by-design.

Regards
/ Ulrik

2011/2/19 dsimcha :
> I've been trying out D's new 64-bit compiler and a serious barrier to using
> it effectively seems to be abysmal garbage collection performance with large
> heaps. It seems like the time for a garbage collection to run scales
> linearly with the size of the heap *even if most of the heap is marked as
> NO_SCAN*.  I'm running a program with a heap size of ~6GB, almost all of
> which is strings (DNA sequences), which are not scanned by the GC.  It's
> spending most of its time in GC, based on pausing it every once in a while
> in GDB and seeing what's at the top of the stack.
>
> Here's a test program and the results for a few runs.
>
> import std.stdio, std.datetime, core.memory, std.conv;
>
> void main(string[] args) {
>    if(args.length < 2) {
>        stderr.writeln("Need size.");
>        return;
>    }
>
>    immutable mul = to!size_t(args[1]);
>    auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);
>
>    auto sw = StopWatch(autoStart);
>    GC.collect();
>    immutable msec = sw.peek.msecs;
>    writefln("Collected a %s megabyte heap in %s milliseconds.",
>        mul, msec);
> }
>
> Outputs for various sizes:
>
> Collected a 10 megabyte heap in 1 milliseconds.
> Collected a 50 megabyte heap in 4 milliseconds.
> Collected a 200 megabyte heap in 16 milliseconds.
> Collected a 500 megabyte heap in 41 milliseconds.
> Collected a 1000 megabyte heap in 80 milliseconds.
> Collected a 5000 megabyte heap in 397 milliseconds.
> Collected a 1 megabyte heap in 801 milliseconds.
> Collected a 3 megabyte heap in 2454 milliseconds.
> Collected a 5 megabyte heap in 4096 milliseconds.
>
> Note that these tests were run on a server with over 100 GB of physical RAM,
> so a shortage of physical memory isn't the problem.  Shouldn't GC be O(1)
> with respect to the size of the unscanned portion of the heap?
>


Re: O(N) Garbage collection?

2011-02-19 Thread dsimcha

You may be right, but:

1.  Reinventing the wheel has its advantages in that you get to step 
back and reevaluate things and remove all the cruft that built up on the 
existing wheel.


2.  I'm guessing this is a silly bug somewhere rather than a deep design 
flaw, and that it can easily be solved by someone with a good mental 
model of the whole implementation of the D GC (Sean or Walter) by using 
a better data structure.  I've found several things in the GC source 
code that look like linear searches, but I don't understand the code 
well enough to know what to do about them.


On 2/19/2011 10:17 AM, bearophile wrote:

dsimcha:


BTW, here are the timings if I remove the GC.BlkAttr.NO_SCAN, meaning
that everything gets scanned.  Said timings aren't drastically
different.  Something is seriously wrong here.


Languages like Clojure, Scala, Boo, etc, start their development on a virtual 
machine where there is a refined GC, a standard library, a good back-end, etc, 
all things that require a very large amount of work to be built well and tuned. 
D language tries to re-create everything, even refusing the LLVM back-end (LDC 
docet) so there is a lot of painful work to do, to create a decent enough GC, 
etc. The current engineering quality of the Java GC will be out of reach of D 
language maybe forever...

Bye,
bearophile




Re: O(N) Garbage collection?

2011-02-19 Thread bearophile
dsimcha:

> BTW, here are the timings if I remove the GC.BlkAttr.NO_SCAN, meaning 
> that everything gets scanned.  Said timings aren't drastically 
> different.  Something is seriously wrong here.

Languages like Clojure, Scala, Boo, etc, start their development on a virtual 
machine where there is a refined GC, a standard library, a good back-end, etc, 
all things that require a very large amount of work to be built well and tuned. 
D language tries to re-create everything, even refusing the LLVM back-end (LDC 
docet) so there is a lot of painful work to do, to create a decent enough GC, 
etc. The current engineering quality of the Java GC will be out of reach of D 
language maybe forever...

Bye,
bearophile


Re: O(N) Garbage collection?

2011-02-19 Thread dsimcha
BTW, here are the timings if I remove the GC.BlkAttr.NO_SCAN, meaning 
that everything gets scanned.  Said timings aren't drastically 
different.  Something is seriously wrong here.


Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 3 milliseconds.
Collected a 200 megabyte heap in 15 milliseconds.
Collected a 500 megabyte heap in 38 milliseconds.
Collected a 1000 megabyte heap in 77 milliseconds.
Collected a 5000 megabyte heap in 696 milliseconds.
Collected a 1 megabyte heap in 1394 milliseconds.
Collected a 3 megabyte heap in 2885 milliseconds.
Collected a 5 megabyte heap in 4343 milliseconds.

On 2/19/2011 12:03 AM, dsimcha wrote:

I've been trying out D's new 64-bit compiler and a serious barrier to
using it effectively seems to be abysmal garbage collection performance
with large heaps. It seems like the time for a garbage collection to run
scales linearly with the size of the heap *even if most of the heap is
marked as NO_SCAN*. I'm running a program with a heap size of ~6GB,
almost all of which is strings (DNA sequences), which are not scanned by
the GC. It's spending most of its time in GC, based on pausing it every
once in a while in GDB and seeing what's at the top of the stack.

Here's a test program and the results for a few runs.

import std.stdio, std.datetime, core.memory, std.conv;

void main(string[] args) {
if(args.length < 2) {
stderr.writeln("Need size.");
return;
}

immutable mul = to!size_t(args[1]);
auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);

auto sw = StopWatch(autoStart);
GC.collect();
immutable msec = sw.peek.msecs;
writefln("Collected a %s megabyte heap in %s milliseconds.",
mul, msec);
}

Outputs for various sizes:

Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 4 milliseconds.
Collected a 200 megabyte heap in 16 milliseconds.
Collected a 500 megabyte heap in 41 milliseconds.
Collected a 1000 megabyte heap in 80 milliseconds.
Collected a 5000 megabyte heap in 397 milliseconds.
Collected a 1 megabyte heap in 801 milliseconds.
Collected a 3 megabyte heap in 2454 milliseconds.
Collected a 5 megabyte heap in 4096 milliseconds.

Note that these tests were run on a server with over 100 GB of physical
RAM, so a shortage of physical memory isn't the problem. Shouldn't GC be
O(1) with respect to the size of the unscanned portion of the heap?




O(N) Garbage collection?

2011-02-18 Thread dsimcha
I've been trying out D's new 64-bit compiler and a serious barrier to 
using it effectively seems to be abysmal garbage collection performance 
with large heaps. It seems like the time for a garbage collection to run 
scales linearly with the size of the heap *even if most of the heap is 
marked as NO_SCAN*.  I'm running a program with a heap size of ~6GB, 
almost all of which is strings (DNA sequences), which are not scanned by 
the GC.  It's spending most of its time in GC, based on pausing it every 
once in a while in GDB and seeing what's at the top of the stack.


Here's a test program and the results for a few runs.

import std.stdio, std.datetime, core.memory, std.conv;

void main(string[] args) {
if(args.length < 2) {
stderr.writeln("Need size.");
return;
}

immutable mul = to!size_t(args[1]);
auto ptr = GC.malloc(mul * 1_048_576, GC.BlkAttr.NO_SCAN);

auto sw = StopWatch(autoStart);
GC.collect();
immutable msec = sw.peek.msecs;
writefln("Collected a %s megabyte heap in %s milliseconds.",
mul, msec);
}

Outputs for various sizes:

Collected a 10 megabyte heap in 1 milliseconds.
Collected a 50 megabyte heap in 4 milliseconds.
Collected a 200 megabyte heap in 16 milliseconds.
Collected a 500 megabyte heap in 41 milliseconds.
Collected a 1000 megabyte heap in 80 milliseconds.
Collected a 5000 megabyte heap in 397 milliseconds.
Collected a 1 megabyte heap in 801 milliseconds.
Collected a 3 megabyte heap in 2454 milliseconds.
Collected a 5 megabyte heap in 4096 milliseconds.

Note that these tests were run on a server with over 100 GB of physical 
RAM, so a shortage of physical memory isn't the problem.  Shouldn't GC 
be O(1) with respect to the size of the unscanned portion of the heap?