Re: the traits trap

2014-11-21 Thread Steven Schveighoffer via Digitalmars-d

On 11/21/14 2:25 AM, Sergei Nosov wrote:

On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer wrote:

Can anyone figure out a good solution to this problem? I like template
constraints, but they are just too black-boxy. Would we have to
signify that some enum is actually a trait and so the compiler would
know to spit out the junk of compiling? Would it make sense to add
some __traits function that allows one to signify that this is a
special trait thing?

This is one area that D's templates are very user-unfriendly.

-Steve


I would second this. Personally, I have the same not very pleasant
experience debugging template constraints.

Since more often than not the constraints have the form of:

if (clause1  clause2  clause3 ...)

my naive proposal would be to show which clause was first to be false in
the error message.


That helps, but you still have to figure out why that clause fails.


However, I have no idea if this could be implemented easily.


I think it's a good idea in general. Inevitably, a template constraint 
breaks down into a decision tree, and knowing which decisions 
contributed to the false at the top is essential. Of course, this is 
only needed if it *doesn't* compile.


What I'd like to see is a combination of both determining at the highest 
level which part of the if expression caused the failure (this is only 
if the thing doesn't compile), and then add a new feature:


static assert(__traits(analyzeTrait, isSomeTrait!x));

The analyzeTrait directive would compile isSomeTrait!x, keeping track of 
the decision tree (or optionally, re-compiling it to print the tree), 
and whichever pieces caused it to be 0, including __traits(compiles, 
...) error messages, and if the result ends up being non-zero, it just 
discards that tree. If the result ends up being 0, then the static 
assert prints the decision tree.


An example:
enum isFoo(T) = (is(T == int) || is(T == long))  __traits(compiles, (T 
t) { blah(t); });


void blah(int x);

static assert(__traits(analyzeTrait, isFoo!int)); // = no messages, 
compilation continues


static assert(__traits(analyzeTrait, isFoo!long)); // Compilation stops, 
output is:


Error: analyzeTrait returned false for isFoo!(T) where T == long:
is(T == int) = false [1]
is(T == long) = true [2]
[1] || [2] = true [3]
__traits(compiles, ...) = false [4]
   Error: no overload of blah for long
[3]  [4] = false

Note, the __traits(compiles, ...) line would show the entire compile 
expression for reference.


Something like this makes analysis of why the static assert failed so 
much better. You could just build this into static assert, but I think 
it might be too unwieldy to see all the messages. Sometimes, just 
knowing static assert fails some involved test is fine, you don't need 
the details.


-Steve


the traits trap

2014-11-20 Thread Steven Schveighoffer via Digitalmars-d
OK, so I'm writing some traits that I'd like my objects to satisfy. And 
I'm having the worst time debugging them.


Most of the traits in D look like this:

enum isSomeType(T) = __traits(compiles, (T t){
   // some statements using t
   // some asserts
   // some static asserts
});

All good.

Now, let's test my object:

unittest
{
   static assert(isSomeType!SomeObject);
}

Nope. Now, how the hell do I figure out why?

I have found the following technique most valuable:

1. Create a function called testSomeType(T)(T t), make it's body the 
same as the trait

2. Instead of static asserting the trait, call the function

Much better results! Whichever part of the trait doesn't work shows up 
as a legitimate error, and I can fix the object or the trait.


Now, this idiom of using __traits(compiles, ...) is used everywhere in 
phobos. Often times you see things like:


void foo(T)(T t) if (hasSomeTrait!T  hasSomeOtherTrait!T  
alsoHasThisOne!T) { ...


If this doesn't compile, the compiler says Error template instance blah 
blah does not match template declaration blah blah blah


Useless...

Now, even if I want to use my cool technique to figure out where the 
issue is, I have to do it one at a time to each trait, and I may have to 
temporarily comment out some code to avoid triggering an error before I 
get to that point.


When I first came to write this post, I wanted to ask if anyone thought 
it was a good idea to replace the __traits(compiles, someLiteral) with 
__traits(compiles, someFunctionTemplate!T) somehow, so if one couldn't 
do it, you had some easy way to debug by calling someFunctionTemplate.


But I hate that idea. This means you have all these do-nothing functions 
whose sole existence is to debug traits. When the traits themselves can 
just do it for you.


Can anyone figure out a good solution to this problem? I like template 
constraints, but they are just too black-boxy. Would we have to signify 
that some enum is actually a trait and so the compiler would know to 
spit out the junk of compiling? Would it make sense to add some __traits 
function that allows one to signify that this is a special trait thing?


This is one area that D's templates are very user-unfriendly.

-Steve


Re: the traits trap

2014-11-20 Thread Meta via Digitalmars-d
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer 
wrote:
OK, so I'm writing some traits that I'd like my objects to 
satisfy. And I'm having the worst time debugging them.


Most of the traits in D look like this:

enum isSomeType(T) = __traits(compiles, (T t){
   // some statements using t
   // some asserts
   // some static asserts
});

All good.

Now, let's test my object:

unittest
{
   static assert(isSomeType!SomeObject);
}

Nope. Now, how the hell do I figure out why?

I have found the following technique most valuable:

1. Create a function called testSomeType(T)(T t), make it's 
body the same as the trait

2. Instead of static asserting the trait, call the function

Much better results! Whichever part of the trait doesn't work 
shows up as a legitimate error, and I can fix the object or the 
trait.


Now, this idiom of using __traits(compiles, ...) is used 
everywhere in phobos. Often times you see things like:


void foo(T)(T t) if (hasSomeTrait!T  hasSomeOtherTrait!T  
alsoHasThisOne!T) { ...


If this doesn't compile, the compiler says Error template 
instance blah blah does not match template declaration blah 
blah blah


Useless...

Now, even if I want to use my cool technique to figure out 
where the issue is, I have to do it one at a time to each 
trait, and I may have to temporarily comment out some code to 
avoid triggering an error before I get to that point.


When I first came to write this post, I wanted to ask if anyone 
thought it was a good idea to replace the __traits(compiles, 
someLiteral) with __traits(compiles, someFunctionTemplate!T) 
somehow, so if one couldn't do it, you had some easy way to 
debug by calling someFunctionTemplate.


But I hate that idea. This means you have all these do-nothing 
functions whose sole existence is to debug traits. When the 
traits themselves can just do it for you.


Can anyone figure out a good solution to this problem? I like 
template constraints, but they are just too black-boxy. Would 
we have to signify that some enum is actually a trait and so 
the compiler would know to spit out the junk of compiling? 
Would it make sense to add some __traits function that allows 
one to signify that this is a special trait thing?


This is one area that D's templates are very user-unfriendly.

-Steve


There has been a bit of promising work done by Shammah 
Chancellor. It's a bit more heavyweight than a template returning 
true or false, but it's also more powerful and makes for better 
error messages.


http://forum.dlang.org/thread/m219bj$fpa$1...@digitalmars.com


Re: the traits trap

2014-11-20 Thread Sergei Nosov via Digitalmars-d
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer 
wrote:
Can anyone figure out a good solution to this problem? I like 
template constraints, but they are just too black-boxy. Would 
we have to signify that some enum is actually a trait and so 
the compiler would know to spit out the junk of compiling? 
Would it make sense to add some __traits function that allows 
one to signify that this is a special trait thing?


This is one area that D's templates are very user-unfriendly.

-Steve


I would second this. Personally, I have the same not very 
pleasant experience debugging template constraints.


Since more often than not the constraints have the form of:

if (clause1  clause2  clause3 ...)

my naive proposal would be to show which clause was first to be 
false in the error message.


However, I have no idea if this could be implemented easily.


Re: the traits trap

2014-11-20 Thread Paolo Invernizzi via Digitalmars-d
On Friday, 21 November 2014 at 04:08:52 UTC, Steven Schveighoffer 
wrote:


This is one area that D's templates are very user-unfriendly.

-Steve


+1, Well said!
---
Paolo