Re: Darwin 32 release broken (in uni.d)

2013-08-13 Thread Jacob Carlborg

On 2013-08-12 15:57, monarch_dodra wrote:

It looks like the darwin 32 release is broken at the phobos unittest
stage. It would appear the breakage is in the uni.d debug step:
make[1]: *** [generated/osx/debug/32/unittest/std/uni] Segmentation
fault: 11

I don't think it is the new uni module that is responsible, since it
worked fine when it was merged.

I haven't pinned down which pull triggered the breakage, but I figure
the first step to getting the release fixed is to announce it as broken.
Or I should file a report instead?


It should be reverted now. I change the compiler from GCC to Clang, 
apparently that didn't work out. Walter did fix a bunch of warnings tough :)


--
/Jacob Carlborg


Re: Darwin 32 release broken (in uni.d)

2013-08-13 Thread monarch_dodra
On Tuesday, 13 August 2013 at 04:39:11 UTC, Dmitry Olshansky 
wrote:

12-Aug-2013 17:57, monarch_dodra пишет:
It looks like the darwin 32 release is broken at the phobos 
unittest

stage. It would appear the breakage is in the uni.d debug step:
make[1]: *** [generated/osx/debug/32/unittest/std/uni] 
Segmentation

fault: 11

I don't think it is the new uni module that is responsible, 
since it

worked fine when it was merged.

I haven't pinned down which pull triggered the breakage, but I 
figure
the first step to getting the release fixed is to announce it 
as broken.

Or I should file a report instead?


That's right but ... In the phobos mailing list next time :)


Right... I'll do that next time.

On Tuesday, 13 August 2013 at 06:37:28 UTC, Jacob Carlborg wrote:

On 2013-08-12 15:57, monarch_dodra wrote:
It looks like the darwin 32 release is broken at the phobos 
unittest

stage. It would appear the breakage is in the uni.d debug step:
make[1]: *** [generated/osx/debug/32/unittest/std/uni] 
Segmentation

fault: 11

I don't think it is the new uni module that is responsible, 
since it

worked fine when it was merged.

I haven't pinned down which pull triggered the breakage, but I 
figure
the first step to getting the release fixed is to announce it 
as broken.

Or I should file a report instead?


It should be reverted now. I change the compiler from GCC to 
Clang, apparently that didn't work out. Walter did fix a bunch 
of warnings tough :)


Cool.

Thanks for the feedback. I closed the ticket then.


Re: glad OpenGL loader generator

2013-08-13 Thread David
Am 13.08.2013 05:51, schrieb evilrat:
 On Monday, 12 August 2013 at 13:45:46 UTC, David wrote:

 Did you confuse gles2 (GL ES 2.0) with gl3n? Or did you speak of
 glamour, which has indeed gl3n interaction, which can be turned on with
 -version=gl3n: make DCFLAGS+=-version=gl3n.
 But I recommend you to include gl3n and glamour as submodule or if you
 don't use git, simply the sources. This makes your code independent of a
 systemwide installation and it's only a few files.

 glad is a replacement for Derelicts GL bindings. Soon it will also
 provide a EGL support (which should already work), WGL and GLX.
 
 no no, i don't want use other opengl bindings right now, derelict just
 fine, but i need some good(public available) math lib to put in my
 examples, and the problem is that gl3n compiles as 32 bit(-m32) on OS
 X(i use it because i don't have PC and i don't know when i would have
 it) by default and there seems no way to remove this misbehavior :(

This shouldn't happen and doesn't happen for me. Easiest way to use gl3n
(and also what I recommend) is to use it as git submodule or simply copy
the sources into your project and integrate it into your buildsystem.


Re: stop to maitain rpm

2013-08-13 Thread Moritz Maxeiner

On Monday, 12 August 2013 at 13:46:52 UTC, David wrote:
I don't know how it is for other distros, but the newest dmd 
and ldc
version are available in the Archlinux's [community] 
repository while
gdc and dub are available in the AUR, meaning you get a fully 
working D

environment on Archlinux by doing


LDC is in [community] already


Um, that is what I wrote, isn't it?

, and iirc Dicebot is working on

getting
GDC into [community], too


Yes, I currently maintain the gdc-git package in AUR and he 
contacted me about getting it into [community]. But since gdc-git 
is a development package based on gcc 4.9 instead of gcc 4.8 
(like current Arch [core] gcc), I made a seperate package gdc 
(also available in the AUR atm) for that purpose. I believe that 
when he's done with the PGP key issue and has looked the PGKBUILD 
for the gdc package over he'll adopt the gdc package into 
[community], at which point it'll be removed from the AUR.


Re: glad OpenGL loader generator

2013-08-13 Thread evilrat

On Tuesday, 13 August 2013 at 10:41:49 UTC, David wrote:


This shouldn't happen and doesn't happen for me. Easiest way to 
use gl3n
(and also what I recommend) is to use it as git submodule or 
simply copy
the sources into your project and integrate it into your 
buildsystem.


ok thanks, i'll try later.


Re: glad OpenGL loader generator

2013-08-13 Thread David
glad now supports also EGL, GLX and WGL