Re: D needs...

2015-05-21 Thread Daniel Kozak via Digitalmars-d-announce

On Thu, 21 May 2015 17:19:27 +
Namespace via Digitalmars-d-announce digitalmars-d-announce@puremagic.com
wrote:

 On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:
  On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
  Inspired by ponce idioms list for D I've set up something 
  similar.
  There are some themes in D which come up regulary and are 
  discussed to the vomit. If something is agreed, it gets 
  forgotten sometimes and the theme disappears into oblivion 
  (for a few months :P). To prevent this, I've collected some 
  hot-discussed themes, their history and their current state. I 
  hope this helps to avoid unnecessary discussions in the future 
  and finally cut off these issues (either with an official 
  decision Nope, keep as it is or with an implementation).
 
  I've tried to stay as objective as possible, but if something 
  seems to be too subjective, please let me know, so I can fix 
  it.
 
  http://dgame.github.io/dneeds/
 
  negation of attributes: 
  https://github.com/Kozzi11/dmd/tree/rever_attr
 
 No final(false)? :(

My first local version have final(bool), but after some thoughts I end up
with !final. It is little bit easier to implement and efficient.


Re: D needs...

2015-05-21 Thread Daniel Kozak via Digitalmars-d-announce

On Thu, 21 May 2015 17:19:27 +
Namespace via Digitalmars-d-announce digitalmars-d-announce@puremagic.com
wrote:

 On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:
  On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
  Inspired by ponce idioms list for D I've set up something 
  similar.
  There are some themes in D which come up regulary and are 
  discussed to the vomit. If something is agreed, it gets 
  forgotten sometimes and the theme disappears into oblivion 
  (for a few months :P). To prevent this, I've collected some 
  hot-discussed themes, their history and their current state. I 
  hope this helps to avoid unnecessary discussions in the future 
  and finally cut off these issues (either with an official 
  decision Nope, keep as it is or with an implementation).
 
  I've tried to stay as objective as possible, but if something 
  seems to be too subjective, please let me know, so I can fix 
  it.
 
  http://dgame.github.io/dneeds/
 
  negation of attributes: 
  https://github.com/Kozzi11/dmd/tree/rever_attr
 
 No final(false)? :(

I will probably implement all variants (final!bool, !final, final(bool),
default), if I have a enought spare time.


Re: D needs...

2015-05-21 Thread Namespace via Digitalmars-d-announce

On Thursday, 21 May 2015 at 19:47:56 UTC, Daniel Kozak wrote:


On Thu, 21 May 2015 19:38:17 +
Meta via Digitalmars-d-announce 
digitalmars-d-announce@puremagic.com wrote:



On Thursday, 21 May 2015 at 17:47:02 UTC, Daniel Kozak wrote:
 I will probably implement all variants (final!bool, !final, 
 final(bool),

 default), if I have a enought spare time.

Any plans on turning it into a PR when you're done?


Not so far. But if I will be satisfied with any version I could 
try to make PR.


That would be really kind of you. Negation of attributes and 
rvalue references are the things I miss the most.


Re: D needs...

2015-05-21 Thread Daniel Kozak via Digitalmars-d-announce

On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
Inspired by ponce idioms list for D I've set up something 
similar.
There are some themes in D which come up regulary and are 
discussed to the vomit. If something is agreed, it gets 
forgotten sometimes and the theme disappears into oblivion (for 
a few months :P). To prevent this, I've collected some 
hot-discussed themes, their history and their current state. I 
hope this helps to avoid unnecessary discussions in the future 
and finally cut off these issues (either with an official 
decision Nope, keep as it is or with an implementation).


I've tried to stay as objective as possible, but if something 
seems to be too subjective, please let me know, so I can fix it.


http://dgame.github.io/dneeds/


negation of attributes: 
https://github.com/Kozzi11/dmd/tree/rever_attr


Re: Monday is last day for DConf 2015 registrations

2015-05-21 Thread Steven Schveighoffer via Digitalmars-d-announce

On 5/19/15 6:59 PM, Brad Anderson wrote:

On Monday, 18 May 2015 at 19:59:08 UTC, Steven Schveighoffer wrote:

[snip]

I just booked a car, but could cancel it. Anyone from the area know
whether it's worth having a car there or should I just book a shuttle
to/from the airport?


The Salt Lake and Utah county areas are a bit of a sprawl but our public
transit is one of the better in the United States.


Went the shuttle route. If anyone interested, it's $68 round trip ($34
each way) to Orem via http://www.expressshuttleutah.com/


Roundtrip lightrail/train (TRAX/Frontrunner) from the airport to Orem's
Hampton Inn is $11, I believe.


Doesn't work for me I think because of the late arrival time (10 pm), 
thanks for the info though.


BTW, my first dconf, I tried public transportation in San Francisco. Got 
to my hotel after 2 hours of bus/train for what is about a 30 minute 
drive. Only cost me $7 though!


I like the shuttle idea :)

BTW, I will stress again that I'm going to be at the hotel all day 
Tuesday (and without a car) if anyone is interested in hanging out :)


-Steve


Re: Monday is last day for DConf 2015 registrations

2015-05-21 Thread John Colvin via Digitalmars-d-announce
On Thursday, 21 May 2015 at 13:42:37 UTC, Steven Schveighoffer 
wrote:

On 5/19/15 6:59 PM, Brad Anderson wrote:
On Monday, 18 May 2015 at 19:59:08 UTC, Steven Schveighoffer 
wrote:

[snip]

I just booked a car, but could cancel it. Anyone from the 
area know
whether it's worth having a car there or should I just book 
a shuttle

to/from the airport?


The Salt Lake and Utah county areas are a bit of a sprawl but 
our public

transit is one of the better in the United States.

Went the shuttle route. If anyone interested, it's $68 round 
trip ($34

each way) to Orem via http://www.expressshuttleutah.com/


Roundtrip lightrail/train (TRAX/Frontrunner) from the airport 
to Orem's

Hampton Inn is $11, I believe.


Doesn't work for me I think because of the late arrival time 
(10 pm), thanks for the info though.


BTW, my first dconf, I tried public transportation in San 
Francisco. Got to my hotel after 2 hours of bus/train for what 
is about a 30 minute drive. Only cost me $7 though!


I like the shuttle idea :)

BTW, I will stress again that I'm going to be at the hotel all 
day Tuesday (and without a car) if anyone is interested in 
hanging out :)


-Steve


I'm in Salt Lake City from this Saturday evening, so anyone who's 
around early, feel free to get in touch (john dot loughran dot 
colvin at gmail).


Re: D needs...

2015-05-21 Thread Namespace via Digitalmars-d-announce

On Thursday, 21 May 2015 at 17:47:02 UTC, Daniel Kozak wrote:


On Thu, 21 May 2015 17:19:27 +
Namespace via Digitalmars-d-announce 
digitalmars-d-announce@puremagic.com

wrote:


On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:
 On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
 Inspired by ponce idioms list for D I've set up something 
 similar.
 There are some themes in D which come up regulary and are 
 discussed to the vomit. If something is agreed, it gets 
 forgotten sometimes and the theme disappears into oblivion 
 (for a few months :P). To prevent this, I've collected some 
 hot-discussed themes, their history and their current 
 state. I hope this helps to avoid unnecessary discussions 
 in the future and finally cut off these issues (either with 
 an official decision Nope, keep as it is or with an 
 implementation).


 I've tried to stay as objective as possible, but if 
 something seems to be too subjective, please let me know, 
 so I can fix it.


 http://dgame.github.io/dneeds/

 negation of attributes: 
 https://github.com/Kozzi11/dmd/tree/rever_attr


No final(false)? :(


I will probably implement all variants (final!bool, !final, 
final(bool),

default), if I have a enought spare time.


All right. I'm curious. ;)


Re: D needs...

2015-05-21 Thread Daniel Kozak via Digitalmars-d-announce

On Thu, 21 May 2015 19:38:17 +
Meta via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote:

 On Thursday, 21 May 2015 at 17:47:02 UTC, Daniel Kozak wrote:
  I will probably implement all variants (final!bool, !final, 
  final(bool),
  default), if I have a enought spare time.
 
 Any plans on turning it into a PR when you're done?

Not so far. But if I will be satisfied with any version I could try to make PR.


Re: D needs...

2015-05-21 Thread Meta via Digitalmars-d-announce

On Thursday, 21 May 2015 at 17:47:02 UTC, Daniel Kozak wrote:
I will probably implement all variants (final!bool, !final, 
final(bool),

default), if I have a enought spare time.


Any plans on turning it into a PR when you're done?


Re: D needs...

2015-05-21 Thread Namespace via Digitalmars-d-announce

On Thursday, 21 May 2015 at 15:10:14 UTC, Daniel Kozak wrote:

On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote:
Inspired by ponce idioms list for D I've set up something 
similar.
There are some themes in D which come up regulary and are 
discussed to the vomit. If something is agreed, it gets 
forgotten sometimes and the theme disappears into oblivion 
(for a few months :P). To prevent this, I've collected some 
hot-discussed themes, their history and their current state. I 
hope this helps to avoid unnecessary discussions in the future 
and finally cut off these issues (either with an official 
decision Nope, keep as it is or with an implementation).


I've tried to stay as objective as possible, but if something 
seems to be too subjective, please let me know, so I can fix 
it.


http://dgame.github.io/dneeds/


negation of attributes: 
https://github.com/Kozzi11/dmd/tree/rever_attr


No final(false)? :(