Re: DConf 2017 Early Bird Registration expires Monday!

2017-02-27 Thread Jacob Carlborg via Digitalmars-d-announce

On 2017-02-28 07:08, Walter Bright wrote:


I had sent a confirmation email. Unfortunately, there are often problems
with this, as the emails get put in the recipient's spam folder.


Could we please just fix the problem. This is quite embarrassing. I 
reported the problem the day the registration opened, a fix was applied 
fairly quickly but apparently it didn't work. I don't know how to fix 
the problem so I cannot help.


--
/Jacob Carlborg


Re: DConf 2017 Early Bird Registration expires Monday!

2017-02-27 Thread Walter Bright via Digitalmars-d-announce

On 2/27/2017 3:09 AM, Dentcho Bankov wrote:

So I'm in the same boat (paid with PayPal and got 404 on 13-Feb-2017). Is there
a chance I could get a ticket (or some confirmation)?


I had sent a confirmation email. Unfortunately, there are often problems with 
this, as the emails get put in the recipient's spam folder.


Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread Mike Parker via Digitalmars-d-announce

On Monday, 27 February 2017 at 15:41:18 UTC, Seb wrote:


Is it redditable?


Yes, finally :)


I'm thinking it might be better to do a blog post about it and 
reddit that instead of posting a link to the docs or this 
announcement directly. Something describing the implementation 
and the "writeln transformation magic". Up for it?


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with 
CUDA, SPIRV for use with the OpenCL runtime, and of course the 
host, all at the same time! It is also possible to share 
implementation of algorithms across the host and device.
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax. I hope to be giving a talk at DConf2017 about 
this ;), what it enables us to do, what still needs to be done 
and future plans.


DCompute supports all of OpenCL except Images and Pipes 
(support is planned though).
I haven't done any test for CUDA so I'm not sure about the 
extent of support for it, all of the math stuff works, 
images/textures not so sure.


Many thanks to the ldc team (especially Johan) for their 
guidance and patience, Ilya for reminding me that I should 
upstream my work and John Colvin for his DConf2016 talk for 
making me think 'surely compiler support can't be too hard'. 10 
months later: here it is!


The DCompute compiler is available at the dcompute branch of 
ldc [0], you will need my fork of llvm here[1] and the SPIRV 
submodule that comes with it [2] as the llvm to link against. 
There is also a tool for interconversion [3] (I've mucked up 
the submodules a bit, sorry, just clone it into 
'tools/llvm-spirv', it's not necessary anyway). The device 
standard library and drivers (both WIP) are available here[4].


Please sent bug reports to their respective components, 
although I'm sure I'll see them anyway regardless of where they 
go.


[0]: https://github.com/ldc-developers/ldc/tree/dcompute
[1]: https://github.com/thewilsonator/llvm/tree/compute
[2]: https://github.com/thewilsonator/llvm-target-spirv
[3]: https://github.com/thewilsonator/llvm-tool-spirv
[4]: https://github.com/libmir/dcompute

* modulo one hack related to resolving intrinsics because there 
is no static context (i.e. static if) for the device(s). 
Basically a 'codegen time if'.


An simple example because I forgot.

```
@compute(CompileFor.deviceOnly) module example;
import ldc.attributes;
import ldc.dcomputetypes;
import dcompute.std.index;

@kernel void test(GlobalPointer!float a, GlobalPointer!float b)
{
auto idx = GlobalIndex.x;
a[idx] = a[idx] + b[idx];
}
```

then compile with `ldc -mdcompute-targets=ocl-220,cuda-500 
example.d -I/path/to/dcompute`. It will produce two files, 
kernels_ocl220_64.spv and kernels_cuda500_64.ptx when built in 
64-bit mode and kernels_ocl220_32.spv and kernels_cuda500_32.ptx 
in 32 bit mode.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Guillaume Piolat via Digitalmars-d-announce
On Monday, 27 February 2017 at 23:02:43 UTC, Nicholas Wilson 
wrote:
Interesting to write kernels in D, since a limitation of CUDA 
is that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.




Wait you mean you have to explicitly instantiate every instance 
of a templated kernel? Ouch.


IIRC, that entry point explosion happens in CUDA when you 
separate strictly host and device code. Not sure for mixed mode 
as I've never used that.



I should first emphasise the future tense of the second half of 
the sentence you quoted.



How does this work?


DCompute (the compiler infrastructure) is currently capable of 
building .ptx and .spv as part of the compilation process. They 
can be used directly in any process pipeline you may have 
already.


.ptx, got it.


Does the host code need something like DerelictCL/CUDA to work?


If you want to call the kernel, yes. The eventual goal of 
DCompute (the D infrastructure) is to fully wrap and unify and 
abstract the OpeCL/CUDA runtime libraries (most likely provided 
by Derelict), and have something like:


Interesting.
Let me know if you need more things in OpenCL bindings.




Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:55:23 UTC, Guillaume Piolat 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
This will enable writing kernels in D utilising all of D's 
meta programming goodness across the device divide and will 
allow launching those kernels with a level of ease on par with 
CUDA's <<<...>>> syntax.


Interesting to write kernels in D, since a limitation of CUDA 
is that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.




Wait you mean you have to explicitly instantiate every instance 
of a templated kernel? Ouch. In D all you need do is have a 
reference to it somewhere, taking it's .mangleof suffices and is 
(part of) how the example below will achieve its elegance.


I should first emphasise the future tense of the second half of 
the sentence you quoted.



How does this work?


DCompute (the compiler infrastructure) is currently capable of 
building .ptx and .spv as part of the compilation process. They 
can be used directly in any process pipeline you may have already.



Does the host code need something like DerelictCL/CUDA to work?


If you want to call the kernel, yes. The eventual goal of 
DCompute (the D infrastructure) is to fully wrap and unify and 
abstract the OpeCL/CUDA runtime libraries (most likely provided 
by Derelict), and have something like:


```
Queue q = ...;
Buffer b = ...;
q.enqueue!(myTemplatedKernel!(Foo,bar,baz => 
myTransform(baz)))(b,other, args);

```
Although, there is no need  to wait until DCompute reaches that 
point to use it, you would just have to do the (rather painful) 
API bashing yourself.




Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread David Nadlinger via Digitalmars-d-announce

On Monday, 27 February 2017 at 17:13:24 UTC, Seb wrote:
A solution for the moment is to point people at the ddoc 
version, e.g.


https://dlang.org/phobos/std_algorithm_comparison.html#.among


Sure, linking only that would definitely work. — David


Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread Adam D. Ruppe via Digitalmars-d-announce
On Monday, 27 February 2017 at 16:49:13 UTC, David Nadlinger 
wrote:
See e.g. 
https://dlang.org/library-prerelease/std/algorithm/comparison/among.html from above. This leaves quite the bad impression, as it makes the page look like an unstructured mess at first glance.


What's up with the bullet point list at the top of the page? I'd 
understand it if they were links to the specific overloads, but 
just being text it seems silly to have it there.


Even repeating the ditto wouldn't bother me if it was linked or 
something...


And ddoc fails to display that sanely too, it shows the outer 
template, but not the inner function you'd actually use. 
Thankfully, the examples cover it, but IMO neither ddoc nor ddox 
actually do a good job on this.


BTW, this is how my doc site renders that:
http://dpldocs.info/experimental-docs/std.algorithm.comparison.among.1.html

I also do a list of overloads, but present them as an 
accordian-style list of links with an argument summary so you can 
see at a glance what one might be which. (I'm not 100% in love 
with my doc here either, but I do like it better than either 
option on dlang.org. Y'all should start stealing my ideas.)


Re: Schema for ndslice internals

2017-02-27 Thread Faux Amis via Digitalmars-d-announce

On 2017-02-26 14:13, Ilya Yaroshenko wrote:

https://github.com/libmir/mir-algorithm/blob/master/README.md


Schemas and other visuals are great!
I'm not using ndslice at the moment, but I might; thanks in advance!


Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread Seb via Digitalmars-d-announce
On Monday, 27 February 2017 at 16:49:13 UTC, David Nadlinger 
wrote:

On Monday, 27 February 2017 at 15:41:18 UTC, Seb wrote:

Is it redditable?


Yes, finally :)


Can we fix the fact that the docs are duplicated for template 
functions before any big announcements? See e.g. 
https://dlang.org/library-prerelease/std/algorithm/comparison/among.html from above.


That's one of the disadvantages of running two documentation 
engines.


Related pointers:

https://github.com/dlang/dlang.org/pull/1526 (making ddox the 
default)

https://github.com/rejectedsoftware/ddox/issues

 This leaves quite the bad impression, as it makes the page 
look like an unstructured mess at first glance.


A solution for the moment is to point people at the ddoc version, 
e.g.


https://dlang.org/phobos/std_algorithm_comparison.html#.among


Re: It's alive! D building D building D, all on Android

2017-02-27 Thread Joakim via Digitalmars-d-announce

On Thursday, 29 December 2016 at 09:16:58 UTC, Joakim wrote:

On Sunday, 15 May 2016 at 11:09:01 UTC, Joakim wrote:

On Wednesday, 11 May 2016 at 19:07:10 UTC, Joakim wrote:

[...]


I've put up three more builds, including ldc master, which 
uses the latest 2.071 frontend.  Once I get JNI and the sample 
app working, I'll make a proper announcement.


I've put up the latest native and cross-compiler ldc 1.1.0 beta 
builds for Android, fresh from the master branch and using the 
2.071 frontend:


https://github.com/joakim-noah/android/releases

I believe I've fixed the issue that was causing random crashes 
in the sample apps, a regression from porting the NDK's C 
wrapper to D, found by Vadim Lopatim.  I've added three sample 
apps that demonstrate calling D code from JNI.


The sample C++ Teapot app from the NDK has been ported to D and 
mostly works, including calling Java methods from D through 
JNI, but I need to track down some other touch-related bugs 
from the port before committing it.  I'm finishing up reggae 
files to make building the sample apps very easy.  I'd like to 
write up the process to build and use ldc natively on your 
Android mobile device, from the Termux app, on the wiki.


Once those three are done, I'll create a new thread to properly 
announce this beta; in the meantime, nothing will change with 
these new beta builds, so try them out.


Piping hot builds of the upcoming ldc 1.1.1 release available as 
both a linux/x64 -> Android/ARM cross-compiler and a native 
Android/ARM compiler, that you can run on your own phone or 
tablet:


https://github.com/joakim-noah/android/releases

I finally spent some time tracking down that touch bug in the 
sample Teapot app, think I know where it's coming from now, just 
need to fix it.


Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread David Nadlinger via Digitalmars-d-announce

On Monday, 27 February 2017 at 15:41:18 UTC, Seb wrote:

Is it redditable?


Yes, finally :)


Can we fix the fact that the docs are duplicated for template 
functions before any big announcements? See e.g. 
https://dlang.org/library-prerelease/std/algorithm/comparison/among.html from above. This leaves quite the bad impression, as it makes the page look like an unstructured mess at first glance.


 - David



Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread Seb via Digitalmars-d-announce

On Monday, 27 February 2017 at 14:12:30 UTC, Mike Parker wrote:

On Wednesday, 22 February 2017 at 19:14:14 UTC, Seb wrote:



Okay I just couldn't let this sit on myself. So I went ahead 
and proposed a more "sophisticated" assert -> writeln rewrite 
tool that is based on Hackerpilot's excellent libdparse:


https://github.com/dlang/dlang.org/pull/1582


So is everything working as advertised?


Yes, thanks to a lot of support from CyberShadow [1] and 
Hackerpilot's immediate review of my libdparse fixes [2, 3], the 
new assert -> writeln logic is now live, e.g.


Ddox: 
https://dlang.org/library-prerelease/std/algorithm/comparison/among.html
Ddoc: 
https://dlang.org/phobos/std_algorithm_searching.html#.minElement


It's based on a AST transformation of the AssertExpressions. For 
more details one can have a look at [4].



Is it redditable?


Yes, finally :)

[1] https://github.com/dlang/dlang.org/pull/1582
[2] https://github.com/Hackerpilot/libdparse/pull/128
[3] https://github.com/Hackerpilot/libdparse/pull/130
[4] 
https://github.com/dlang/dlang.org/blob/master/assert_writeln_magic.d


Re: New (page-per-artifact) standard library doc examples are now editable and runnable

2017-02-27 Thread Mike Parker via Digitalmars-d-announce

On Wednesday, 22 February 2017 at 19:14:14 UTC, Seb wrote:



Okay I just couldn't let this sit on myself. So I went ahead 
and proposed a more "sophisticated" assert -> writeln rewrite 
tool that is based on Hackerpilot's excellent libdparse:


https://github.com/dlang/dlang.org/pull/1582


So is everything working as advertised? Is it redditable?


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Guillaume Piolat via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax.


Interesting to write kernels in D, since a limitation of CUDA is 
that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.


How does this work?
Does the host code need something like DerelictCL to work?


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:19:00 UTC, Nicholas Wilson 
wrote:




Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could 
let me know when that window is I could post an AMA if I'm 
awake then.


Direct your AMA here:

https://www.reddit.com/r/programming/comments/5wgqmb/dcompute_native_heterogeneous_computing_for_d_is/


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:19:00 UTC, Nicholas Wilson 
wrote:




Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could 
let me know when that window is I could post an AMA if I'm 
awake then.


Now is a great time.



Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce

On Monday, 27 February 2017 at 09:13:22 UTC, Mike Parker wrote:
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped 
here, PRs appreciated. Once this is sorted I'll do a tag and 
release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the 
next window.


Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could let 
me know when that window is I could post an AMA if I'm awake then.


Re: DConf 2017 Early Bird Registration expires Monday!

2017-02-27 Thread Dentcho Bankov via Digitalmars-d-announce
On Saturday, 25 February 2017 at 13:25:20 UTC, Moritz Maxeiner 
wrote:
On Saturday, 25 February 2017 at 07:02:48 UTC, Walter Bright 
wrote:

http://dconf.org/2017/registration.html

Don't forget, it goes up to $400 after Monday.


Just registered and was returned to 
http://dconf.org/2017/thankyou.html afterwards, which yields a 
404 error. Not sure if I should laugh or cry.


So I'm in the same boat (paid with PayPal and got 404 on 
13-Feb-2017). Is there a chance I could get a ticket (or some 
confirmation)?


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce

On Monday, 27 February 2017 at 09:13:22 UTC, Mike Parker wrote:
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped 
here, PRs appreciated. Once this is sorted I'll do a tag and 
release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the 
next window.


Once I get the submodule stuff fixed and do a release of llvm 
I'll let you know.
Hopefully some time tomorrow morning (UTC+8), but maybe in the 
afternoon.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped here, 
PRs appreciated. Once this is sorted I'll do a tag and release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the next 
window.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped here, 
PRs appreciated. Once this is sorted I'll do a tag and release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.