Re: Dlang documentation as CHM file + transform C# project
On Sunday, 29 September 2019 at 00:51:16 UTC, chm wrote: On Wednesday, 25 September 2019 at 11:40:04 UTC, a11e99z wrote: I had an idea to make CHM help as D-documentation after a post about man pages popped up https://forum.dlang.org/post/qlrumeshnyxpneioa...@forum.dlang.org result on github https://github.com/a11e99z/DlangChm with precompiled CHM. what is CHM? https://en.wikipedia.org/wiki/Microsoft_Compiled_HTML_Help for non Windows u can see it with some viewers or in virtual Windows machine. Android has viewers too. Very cool project, but ... all pages on precompiled CHM are blank. https://community.spiceworks.com/topic/1961503-solved-windows-10-chm-help-files-showing-up-blank
Re: Dlang documentation as CHM file + transform C# project
On Wednesday, 25 September 2019 at 11:40:04 UTC, a11e99z wrote: I had an idea to make CHM help as D-documentation after a post about man pages popped up https://forum.dlang.org/post/qlrumeshnyxpneioa...@forum.dlang.org result on github https://github.com/a11e99z/DlangChm with precompiled CHM. what is CHM? https://en.wikipedia.org/wiki/Microsoft_Compiled_HTML_Help for non Windows u can see it with some viewers or in virtual Windows machine. Android has viewers too. Very cool project, but ... all pages on precompiled CHM are blank.
Re: sumtype 0.9.0: BetterC and DIP 1000 support
On Saturday, 28 September 2019 at 21:28:00 UTC, Paul Backus wrote: New since the last announced version, 0.8.3: - SumType is now fully compatible with DIP 1000 and BetterC! - Self-referential SumTypes can now be nested. Sweet! Keep up the good work.
sumtype 0.9.0: BetterC and DIP 1000 support
SumType is a generic sum type for modern D. It is designed to be an improved alternative to `std.variant.Algebraic`. Features: - Pattern matching, including support for introspection-based matching (★) - Self-referential types, using `This` - Works with `pure`, `@safe`, `@nogc`, `nothrow`, and `immutable` (★) - Compatible with `-betterC` and `-dip1000` (★) - Zero runtime overhead compared to hand-written C - No heap allocation - Does not rely on runtime type information (`TypeInfo`) (★) Starred features (★) are those that are missing from `Algebraic`. Code examples are available in the documentation (linked below). New since the last announced version, 0.8.3: - SumType is now fully compatible with DIP 1000 and BetterC! - `match` no longer ignores implicit conversions when matching handlers to types. - Assigning to a SumType that contains pointers is now (correctly) @system. - Self-referential SumTypes can now be nested. - Invariants of SumType members are now checked. - Static arrays in SumTypes are now copied correctly. - `match` now takes template overloads of handlers into account. - Numerous other bug fixes and improvements. Special thanks to George Zakhour for his contributions to this release. Links: - Documentation: https://pbackus.github.io/sumtype/sumtype.html - DUB: https://sumtype.dub.pm - Github: https://github.com/pbackus/sumtype
Re: remake of remake of Konami's Knightmare
The post you quoted links to the git repo. You can clone it with "git clone http://repo.or.cz/knightmare.git";, or view the code online at https://repo.or.cz/knightmare.git/tree (includes a link to download the tarball). Thanks. I see it now.
Re: remake of remake of Konami's Knightmare
On Saturday, 28 September 2019 at 02:59:20 UTC, Murilo wrote: On Thursday, 23 November 2017 at 12:18:38 UTC, ketmar wrote: recently i worked on remake of DOS remake of Konami's Knightmare game[0]. the game is playable now, it has music from original MSX Knightmare, and sfx/gfx/levels from DOS remake. it is written in D, of course, and it is FOSS. you can find the sources here[1]. Hi, I would like to see your source code please because I am making a game myself and I need to learn how to do it, I figured I could read your code and learn from it. The post you quoted links to the git repo. You can clone it with "git clone http://repo.or.cz/knightmare.git";, or view the code online at https://repo.or.cz/knightmare.git/tree (includes a link to download the tarball).