Re: Release D 2.069.1
On Wednesday, 11 November 2015 at 12:05:16 UTC, Martin Nowak wrote: This is an unplanned point release whose sole purpose is to fix a severe Windows installer bug. http://dlang.org/download.html http://downloads.dlang.org/releases/2.x/2.069.1/ http://dlang.org/changelog/2.069.1.html -Martin People not being able to install DMD on a fresh PC made a near-disaster for me yesterday. Thank you a lot for releasing this so soon!
Re: D-Scanner 0.1.0-beta3 and DCD 0.3.0-beta4
On Thursday, 6 March 2014 at 13:36:46 UTC, Jussi Jumppanen wrote: modulecache.d(138): Error: cannot implicitly convert expression (f.size()) of type ulong to uint I fixed that by adding cast(size_t) at that location. But after fixing that problem the build still fails, I had to remove -g flag in build.bat file. I assume it was added by mistake? The problem appears on Windows 7 32bit.
Re: ArtemisD: A D port of Artemis Entity System Framework for games.
On Tuesday, 8 October 2013 at 10:35:53 UTC, Kiith-Sa wrote: In my implementation I don't even use a getComponent equivalent; a process() (or opApply() in the older version I linked) function directly takes component references, and all components are in plain arrays. Processing of a System is done (in generated code) by iterating over the components the System specifies in its signature, which is cache-friendly, and means the components needed are always available directly to the process() function without any lookup. However, this is a less flexible approach than what you're doing (although intentional, again, to eventually enable very easy threading). Looks similar to what I do in my engine, although entities and components are not classes. Basic example: struct State2D { Vector2 position; float rotation; } struct BoundKill {} // Acts as a tag class BoundManager : Manager!(State2D, BoundKill) { override void process(Entity entity, State2D state, BoundKill tag) { if (state.y < 0) world.remove(entity); } } And entity is just a struct containing size_t id
Re: VisualD now on github.com/d-programming-language
On Tuesday, 10 September 2013 at 06:42:06 UTC, Walter Bright wrote: https://github.com/D-Programming-Language/visuald Congratulations to Rainer Schuetze and collaborators for this great work! Do you have plans for changing the homepage for VisualD? The one on dsource is more related to the old repository.