Re: DDT 1.0.0 released.

2016-06-01 Thread Bruno Medeiros via Digitalmars-d-announce

On 17/05/2016 15:04, Bruno Medeiros wrote:

New DDT release out: dfmt support, performance improvements to semantic
operations, more build command customization, fixes. Please see
changelog for full list:

https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0

Since DDT has generally been quite stable, and since the current release
is very close to the end-game vision I had for a D IDE - at least as far
as my free time would allow to create - I've decided to version this as
1.0. I've been working for nearly 8 years on this project after all
(with some intermission periods), so I guess 1.0 was a bit due... O.o'

I expect it will mainly be small updates from now on, not any major new
features (other than perhaps DCD support).



Follow up with a few minor fixes and changes:
https://github.com/DDT-IDE/DDT/releases/tag/v1.0.1

--
Bruno Medeiros
https://twitter.com/brunodomedeiros


Re: DDT 1.0.0 released.

2016-05-23 Thread Vadim Lopatin via Digitalmars-d-announce

On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote:
New DDT release out: dfmt support, performance improvements to 
semantic operations, more build command customization, fixes. 
Please see changelog for full list:


https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0

Since DDT has generally been quite stable, and since the 
current release is very close to the end-game vision I had for 
a D IDE - at least as far as my free time would allow to create 
- I've decided to version this as 1.0. I've been working for 
nearly 8 years on this project after all (with some 
intermission periods), so I guess 1.0 was a bit due... O.o'


I expect it will mainly be small updates from now on, not any 
major new features (other than perhaps DCD support).


For Eclipse/DDT under Windows now you can use Mago-MI debugger 
for debugging of DMD/x86 generated programs.


Precompiled binaries are available in DlangIDE release bundle.
https://github.com/buggins/dlangide/releases/tag/v0.6.5

Added support for a lot of GDB/MI commands.
Compatibility with GDB fixed.
Tested with Eclipse/DDT.

You can build dmd/x86 project in Eclipse/DDT, start debugging, 
use breakpoints, step in/out/over, see threads, stack frames, 
variables.
Just change Debug Configuration / Debugger setting - from GDB to 
mago-mi


Mago-MI thread on Announce: 
http://forum.dlang.org/thread/wctrsimrsfpbdkgce...@forum.dlang.org


On Debuggers:
http://forum.dlang.org/thread/pjqmjezcgplwvpfue...@forum.dlang.org

Best regards,
 Vadim



Re: DDT 1.0.0 released.

2016-05-18 Thread Bruno Medeiros via Digitalmars-d-announce

On 18/05/2016 16:54, E.S. Quinn wrote:

On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote:

New DDT release out: dfmt support, performance improvements to
semantic operations, more build command customization, fixes. Please
see changelog for full list:

https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0

Since DDT has generally been quite stable, and since the current
release is very close to the end-game vision I had for a D IDE - at
least as far as my free time would allow to create - I've decided to
version this as 1.0. I've been working for nearly 8 years on this
project after all (with some intermission periods), so I guess 1.0 was
a bit due... O.o'

I expect it will mainly be small updates from now on, not any major
new features (other than perhaps DCD support).


Is there any chance we'll be able to get an outline view in the project
explorer a la CDT?


Actually yes. (I haven't forgotten about 
https://github.com/DDT-IDE/DDT/issues/106 )


To be more clear what I meant is that I don't expect any major new 
*D-specific* features (other than perhaps DCD support). But DDT uses the 
same framework as the RustDT (https://github.com/RustDT/RustDT) and 
GoClipse (https://github.com/GoClipse/goclipse) IDEs, so I'm still 
planning to work on new features that work across all IDEs.


--
Bruno Medeiros
https://twitter.com/brunodomedeiros


Re: DDT 1.0.0 released.

2016-05-18 Thread Adil Baig via Digitalmars-d-announce
Congratulations on the milestone!

I've been an admirer (and regular user!) of your work. +1 I hope we get to
version 2.

A

On Tue, May 17, 2016 at 7:34 PM, Bruno Medeiros via Digitalmars-d-announce <
digitalmars-d-announce@puremagic.com> wrote:

> New DDT release out: dfmt support, performance improvements to semantic
> operations, more build command customization, fixes. Please see changelog
> for full list:
>
> https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0
>
> Since DDT has generally been quite stable, and since the current release
> is very close to the end-game vision I had for a D IDE - at least as far as
> my free time would allow to create - I've decided to version this as 1.0.
> I've been working for nearly 8 years on this project after all (with some
> intermission periods), so I guess 1.0 was a bit due... O.o'
>
> I expect it will mainly be small updates from now on, not any major new
> features (other than perhaps DCD support).
>
> --
> Bruno Medeiros
> https://twitter.com/brunodomedeiros
>


Re: DDT 1.0.0 released.

2016-05-18 Thread E.S. Quinn via Digitalmars-d-announce

On Tuesday, 17 May 2016 at 14:04:04 UTC, Bruno Medeiros wrote:
New DDT release out: dfmt support, performance improvements to 
semantic operations, more build command customization, fixes. 
Please see changelog for full list:


https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0

Since DDT has generally been quite stable, and since the 
current release is very close to the end-game vision I had for 
a D IDE - at least as far as my free time would allow to create 
- I've decided to version this as 1.0. I've been working for 
nearly 8 years on this project after all (with some 
intermission periods), so I guess 1.0 was a bit due... O.o'


I expect it will mainly be small updates from now on, not any 
major new features (other than perhaps DCD support).


Is there any chance we'll be able to get an outline view in the 
project explorer a la CDT?


DDT 1.0.0 released.

2016-05-17 Thread Bruno Medeiros via Digitalmars-d-announce
New DDT release out: dfmt support, performance improvements to semantic 
operations, more build command customization, fixes. Please see 
changelog for full list:


https://github.com/DDT-IDE/DDT/releases/tag/v1.0.0

Since DDT has generally been quite stable, and since the current release 
is very close to the end-game vision I had for a D IDE - at least as far 
as my free time would allow to create - I've decided to version this as 
1.0. I've been working for nearly 8 years on this project after all 
(with some intermission periods), so I guess 1.0 was a bit due... O.o'


I expect it will mainly be small updates from now on, not any major new 
features (other than perhaps DCD support).


--
Bruno Medeiros
https://twitter.com/brunodomedeiros