Re: I'm creating a game purely written in D with the arsd library
I've just finished the version 3.0 of the game I'm making. It's getting very fun and entertaining. Check it out. https://madscientisthaven.blogspot.com/2021/01/an-awesome-new-game-for-you-to-have-fun.html
Re: I'm creating a game purely written in D with the arsd library
On Tuesday, 5 January 2021 at 23:11:21 UTC, Guillaume Piolat wrote: On Tuesday, 5 January 2021 at 21:42:49 UTC, Murilo wrote: On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat wrote: On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing I can't pass the first screen with a static photo and music. Help? I've just uploaded the version 2.0 which is way better. Check it out. Hello, Thanks. I've encountered the following problems: - explored all places but did not solve anything - I don't see all the text that people are saying in the textbox - on LOAD, couldn't retrieve my saved game, it crashed Looks strange and interesting otherwise. Thanks for the feedback, I will fix those problems.
Re: I'm creating a game purely written in D with the arsd library
On 2021-01-02 22:21, H. S. Teoh wrote: Nope. Reverse-engineering is a thing. There's even tools out there to automate this stuff. Or you can try to prevent reverse engineering. This is both an interesting and fun talk [1]. [1] https://www.youtube.com/watch?v=HlUe0TUHOIc -- /Jacob Carlborg
Re: I'm creating a game purely written in D with the arsd library
On Tuesday, 5 January 2021 at 21:42:49 UTC, Murilo wrote: On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat wrote: On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing I can't pass the first screen with a static photo and music. Help? I've just uploaded the version 2.0 which is way better. Check it out. Hello, Thanks. I've encountered the following problems: - explored all places but did not solve anything - I don't see all the text that people are saying in the textbox - on LOAD, couldn't retrieve my saved game, it crashed Looks strange and interesting otherwise.
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat wrote: On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing I can't pass the first screen with a static photo and music. Help? I've just uploaded the version 2.0 which is way better. Check it out.
Re: I'm creating a game purely written in D with the arsd library
On 1/3/21 1:31 PM, Murilo wrote: On Sunday, 3 January 2021 at 02:42:46 UTC, James Blachly wrote: My final suggestion is that -- given this is a D programming enthusiasts' newsgroup, where we are interested in seeing D code, you might get great feedback on the code itself. Kind regards How did you have access to the source code? Did you use a decompiler? `strings Game |less`
Re: I'm creating a game purely written in D with the arsd library
On Sunday, 3 January 2021 at 02:42:46 UTC, James Blachly wrote: My final suggestion is that -- given this is a D programming enthusiasts' newsgroup, where we are interested in seeing D code, you might get great feedback on the code itself. Kind regards How did you have access to the source code? Did you use a decompiler?
Re: I'm creating a game purely written in D with the arsd library
On 1/2/21 4:18 PM, H. S. Teoh wrote: On Sat, Jan 02, 2021 at 09:01:17PM +, Murilo via Digitalmars-d-announce wrote: [...] It's because I don't people to know the spoilers, so no one will see the source code. ... Providing source code is mainly for convenience to people who might want to compile it for platforms you do not have (thus spreading the word about your program). Yes, like me for example. My only graphical systems are Mac, whereas my linux machines are all headless. Sadly I have not been able to try the game.
Re: I'm creating a game purely written in D with the arsd library
On 1/2/21 2:10 PM, Murilo wrote: On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote: On 1/1/21 11:12 PM, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github? The reason why I won't show the source code is because I don't want anyone hacking the game or find out the surprises hidden in the game, I want the game to be a mystery, you have to play it to know what is gonna happen. I also don't want anyone stealing my idea. I promise I don't mean to be rude, just "confrontationally instructive." =) But as far as the game, the strings are all in the binary: ``` Alabaster Amphora Beautiful souvenir from Silmaria, you smell hippocrene water. Those are delicious, and healthy. Those are shiny gold Dracmas, use it well. This is a cheap weapon which you can throw at the enemy. Someone has been looking for this since 2003. This should be 100 Brazilian Reals. Eating this might teach me to speak Chinese. It says Davy Jones on the label of this product. ``` (incidentally it look like a funny game to be sure) And as far as the code, you have somehow imported the source text of one of your files into the binary: ``` // Starting items ItemForSale alabasterAmphora = ItemForSale("Alabaster Amphora", "Beautiful souvenir from Silmaria, you smell hippocrene water.", Image.fromMemoryImage(loadImageFromMemory(cast(immutable ubyte[]) import("items/alabaster amphora.jpeg"))), Image.fromMemoryImage(loadImageFromMemory(cast(immutable ubyte[]) import("icons/icon alabaster amphora.jpeg"))), 200, false), fruits = ItemForSale("Fruits", "Those are delicious, and healthy.", ``` Anyway, my point is -- try to not to worry to much that others will steal your code or your idea. A determined adversary will do what he wants. My final suggestion is that -- given this is a D programming enthusiasts' newsgroup, where we are interested in seeing D code, you might get great feedback on the code itself. Kind regards
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing I can't pass the first screen with a static photo and music. Help?
Re: I'm creating a game purely written in D with the arsd library
On Sat, Jan 02, 2021 at 09:05:03PM +, Murilo via Digitalmars-d-announce wrote: > On Saturday, 2 January 2021 at 19:15:44 UTC, evilrat wrote: > > On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote: > > > I also don't want anyone stealing my idea. > > > > Too late. You already posted it. Technically anyone could "steal" it > > from now. > > But they would have to write their own code, they can't copy paste my > code. Nope. Reverse-engineering is a thing. There's even tools out there to automate this stuff. T -- Trying to define yourself is like trying to bite your own teeth. -- Alan Watts
Re: I'm creating a game purely written in D with the arsd library
On Sat, Jan 02, 2021 at 09:01:17PM +, Murilo via Digitalmars-d-announce wrote: [...] > It's because I don't people to know the spoilers, so no one will see > the source code. IMO, that view is misguided, because as soon as some software runs on the user's PC, it's already open to reverse-engineering. Given enough time and effort, everything can be reverse-engineered. The catch is, "given enough time and effort". Meaning, it's *possible* to reverse-engineer everything, but whether or not someone will actually do it depends on whether they consider it worth their time and effort. I'd surmise practically everyone will consider it not worth the effort. By extension, given the source code, people might be curious to look at a couple of pages of it, but I honestly doubt they'd have the motivation to comb through every last page to ferret out any secrets you may have hidden. (And if they actually did, then congratulations, you've gained a dedicated follower. That's not a bad thing! You *want* users with that level of dedication.) Providing source code is mainly for convenience to people who might want to compile it for platforms you do not have (thus spreading the word about your program). T -- The two rules of success: 1. Don't tell everything you know. -- YHL
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 19:15:44 UTC, evilrat wrote: On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote: I also don't want anyone stealing my idea. Too late. You already posted it. Technically anyone could "steal" it from now. But they would have to write their own code, they can't copy paste my code.
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 19:38:37 UTC, Adam D. Ruppe wrote: On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote: Still, why not source code on Github? Is this really any different? Do you actually audit the source? simpledisplay is 17,000 lines. How much of that code is pure evil? Part of my twisted desire to burn the entire universe into atoms then recreate the world in my own image? spoilers: all of it :P It's because I don't people to know the spoilers, so no one will see the source code. And here is the new link to it: https://madscientisthaven.blogspot.com/2021/01/an-awesome-new-game-for-you-to-have-fun.html
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote: Still, why not source code on Github? Is this really any different? Do you actually audit the source? simpledisplay is 17,000 lines. How much of that code is pure evil? Part of my twisted desire to burn the entire universe into atoms then recreate the world in my own image? spoilers: all of it :P
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote: I also don't want anyone stealing my idea. Too late. You already posted it. Technically anyone could "steal" it from now.
Re: I'm creating a game purely written in D with the arsd library
On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote: On 1/1/21 11:12 PM, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github? The reason why I won't show the source code is because I don't want anyone hacking the game or find out the surprises hidden in the game, I want the game to be a mystery, you have to play it to know what is gonna happen. I also don't want anyone stealing my idea.
Re: I'm creating a game purely written in D with the arsd library
On 1/1/21 11:12 PM, Murilo wrote: Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github?
I'm creating a game purely written in D with the arsd library
Hi everyone, I'm creating a story telling RPG point and click game with images and sounds downloaded from the internet and a storyline full of references and jokes. I'm releasing the current state of the game, it's far from being complete but you guys can see how far I've gone so far. Please tell me critics and suggestions, I want to know your opinions. Here is the link, just download and run it(double click on Windows or open the terminal and type ./Game on Linux).
Re: I'm creating a game purely written in D with the arsd library
Here is the link https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing