Re: LDC 1.13.0

2018-12-19 Thread Joakim via Digitalmars-d-announce

On Sunday, 16 December 2018 at 15:57:25 UTC, kinke wrote:

Glad to announce LDC 1.13:

* Based on D 2.083.1.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0


New Wiki page highlighting cross-compilation: 
https://wiki.dlang.org/Cross-compiling_with_LDC


Thanks to all contributors!


Native Android packages for the Termux app have been updated, 
including an Android/x64 package for the first time (with the 
std.variant issue from the last beta now fixed). While no Android 
device uses x64, many x64 and AArch64 Chromebooks support 
installing Android apps like Termux, so if you have a Chromebook, 
you can now start writing and compiling D code on there too: :)


https://medium.com/@clumsycontraria/learning-to-code-on-a-bone-stock-chromebook-a7d0e75303bb

An Alpine build of ldc for Docker containers and microservices is 
also up now.


Re: LDC 1.13.0

2018-12-18 Thread kinke via Digitalmars-d-announce

On Tuesday, 18 December 2018 at 10:45:13 UTC, Radu wrote:
How can the old visual studio linker be enabled? I tried to 
specify it trough -linker but it collides with the dmd 
linker.exe.


It's all in the README.txt, as mentioned in the release notes. ;)
Use an absolute path in `-linker` if DMD's optlink takes 
precedence in your PATH.


Re: LDC 1.13.0

2018-12-18 Thread Radu via Digitalmars-d-announce

On Sunday, 16 December 2018 at 15:57:25 UTC, kinke wrote:

Glad to announce LDC 1.13:

* Based on D 2.083.1.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0


New Wiki page highlighting cross-compilation: 
https://wiki.dlang.org/Cross-compiling_with_LDC


Thanks to all contributors!


Awesome, thanks!

How can the old visual studio linker be enabled? I tried to 
specify it trough -linker but it collides with the dmd linker.exe.


Re: LDC 1.13.0

2018-12-16 Thread kinke via Digitalmars-d-announce
On Sunday, 16 December 2018 at 17:48:43 UTC, Arun Chandrasekaran 
wrote:
Self sufficient Windows build is possible because of MS stable 
ABI?


MS has nothing to with it; in fact, if it wasn't for their 
ridiculously restrictive license, we could and would have shipped 
with the official libs for years.
Self-sufficiency is now possible due to the existence of 
MinGW[-w64] and work from Rainer Schütze (using the MinGW .def 
files as basis for the COFF libs included with DMD) and myself 
(adapting that scheme for MinGW-w64 and LDC). See the linked PRs 
in the release log if interested in more details.



Is it guaranteed to be stable hereafter?


It currently targets the Visual C++ 2015 runtime, as that's the 
last one supported by MinGW-w64. That version will likely change 
over time.


Re: LDC 1.13.0

2018-12-16 Thread Arun Chandrasekaran via Digitalmars-d-announce

On Sunday, 16 December 2018 at 15:57:25 UTC, kinke wrote:

Glad to announce LDC 1.13:

* Based on D 2.083.1.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0


New Wiki page highlighting cross-compilation: 
https://wiki.dlang.org/Cross-compiling_with_LDC


Thanks to all contributors!


Excellent work. LDC has caught up with DMD on the stable! Self 
sufficient Windows build is possible because of MS stable ABI? Is 
it guaranteed to be stable hereafter? Thanks for all your work.


LDC 1.13.0

2018-12-16 Thread kinke via Digitalmars-d-announce

Glad to announce LDC 1.13:

* Based on D 2.083.1.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0


New Wiki page highlighting cross-compilation: 
https://wiki.dlang.org/Cross-compiling_with_LDC


Thanks to all contributors!


Re: LDC 1.13.0-beta2

2018-11-29 Thread Joakim via Digitalmars-d-announce

On Thursday, 22 November 2018 at 16:54:55 UTC, Joakim wrote:

On Thursday, 22 November 2018 at 16:36:22 UTC, H. S. Teoh wrote:
On Thu, Nov 22, 2018 at 01:25:53PM +, Joakim via 
Digitalmars-d-announce wrote:

On Wednesday, 21 November 2018 at 10:43:55 UTC, kinke wrote:
> Glad to announce the second beta for LDC 1.13:
> 
> * Based on D 2.083.0+ (yesterday's DMD stable).

[...]
I've added native builds for Android, including 
Android/x86_64 for the first time. Several tests for 
std.variant segfault, likely because of the 128-bit real 
causing x64 codegen issues, but most everything else passes.

[...]

What's the status of cross-compiling to 64-bit ARM?  On the 
wiki you wrote that it doesn't fully work yet.  Does it work 
with this new release?


It's been mostly working since 1.11. That note on the wiki 
links to this tracker issue that lists the few remaining holes, 
mostly just extending Phobos support for 80-bit precision out 
to full 128-bit Quadruple precision in a few spots and 
finishing off the C/C++ compatibility:


https://github.com/ldc-developers/ldc/issues/2153


Btw, if you ever want to check the current status of the AArch64 
port, all you have to do is look at the logs for the latest run 
of the ldc AArch64 CI, which kinke setup and is run for every ldc 
PR, on this dashboard:


https://app.shippable.com/github/ldc-developers/ldc/dashboard

Clicking on the last job on the master branch, expanding the 
build_ci output in the log, then doing the same for the stdlib 
tests, I see only five Phobos modules with failing tests. Three 
are mentioned in the tracker issue above, while std.complex has a 
single assert that trips, because it's a few bits off at 113-bit 
precision, which is still much more accurate than the 64-bit 
precision (or less) it's normally run at on x86/x64.


Also, a single assert on std.algorithm.sorting trips for the same 
reason as a handful of tests in std.math: -real.nan at 
compile-time is output as real.nan by ldc running natively on 
AArch64, though not when cross-compiling. 
std.internal.math.gammafunction works fine at 64-bit precision on 
AArch64, but only a couple of the 100 or so constant reals it 
uses are at full 113-bit precision, so several tests assert that 
only allow a couple bits to be off from full real precision. 
Obviously that only matters if you need full 113-bit precision 
from that module.


kinke recently disabled the tests for core.thread on the CI 
because they're super-flaky on linux/glibc/AArch64, while I 
haven't had that problem with Bionic/AArch64. You will see more 
tests failing if you cross-compile from x64, because of the 
mismatch between 64-bit precision for compile-time reals and 
113-bit precision for runtime reals on AArch64. Also, you can see 
the 10-12 modules that assert in the dmd compiler testsuite 
earlier in that log, most because of missing 
core.stdc.stdarg.va_arg support to call C varargs on AArch64.


That's about it: help is appreciated on tightening those last few 
screws.


Re: LDC 1.13.0-beta2

2018-11-24 Thread kinke via Digitalmars-d-announce

On Friday, 23 November 2018 at 09:54:13 UTC, Andrea Fontana wrote:
Nice! It seems that docker image is not updated since 1.9.0 
(but it is tagged as "automated build"). Could you please 
update that image?


https://hub.docker.com/r/dlanguage/ldc/


There's no official docker image for LDC. The one you are 
referring to seems abandonded (latest DMD is 2.080...); this one 
seems to have taken over and provides the latest beta:


https://hub.docker.com/u/dlang2/


Re: LDC 1.13.0-beta2

2018-11-23 Thread Jacob Carlborg via Digitalmars-d-announce

On 2018-11-21 11:43, kinke wrote:

Glad to announce the second beta for LDC 1.13:

* Based on D 2.083.0+ (yesterday's DMD stable).
* The Windows packages are now fully self-sufficient, i.e., a Visual 
Studio/C++ Build Tools installation isn't required anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of shared 
libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta2


I see that the bundled Dub has been updated to the latest version. 
Awesome, thanks.


--
/Jacob Carlborg


Re: LDC 1.13.0-beta2

2018-11-23 Thread Andrea Fontana via Digitalmars-d-announce

On Wednesday, 21 November 2018 at 10:43:55 UTC, kinke wrote:

Glad to announce the second beta for LDC 1.13:

* Based on D 2.083.0+ (yesterday's DMD stable).
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta2


Thanks to all contributors!


Nice! It seems that docker image is not updated since 1.9.0 (but 
it is tagged as "automated build"). Could you please update that 
image?


https://hub.docker.com/r/dlanguage/ldc/

Andrea


Re: LDC 1.13.0-beta2

2018-11-22 Thread Joakim via Digitalmars-d-announce

On Thursday, 22 November 2018 at 16:36:22 UTC, H. S. Teoh wrote:
On Thu, Nov 22, 2018 at 01:25:53PM +, Joakim via 
Digitalmars-d-announce wrote:

On Wednesday, 21 November 2018 at 10:43:55 UTC, kinke wrote:
> Glad to announce the second beta for LDC 1.13:
> 
> * Based on D 2.083.0+ (yesterday's DMD stable).

[...]
I've added native builds for Android, including Android/x86_64 
for the first time. Several tests for std.variant segfault, 
likely because of the 128-bit real causing x64 codegen issues, 
but most everything else passes.

[...]

What's the status of cross-compiling to 64-bit ARM?  On the 
wiki you wrote that it doesn't fully work yet.  Does it work 
with this new release?


It's been mostly working since 1.11. That note on the wiki links 
to this tracker issue that lists the few remaining holes, mostly 
just extending Phobos support for 80-bit precision out to full 
128-bit Quadruple precision in a few spots and finishing off the 
C/C++ compatibility:


https://github.com/ldc-developers/ldc/issues/2153






Re: LDC 1.13.0-beta2

2018-11-22 Thread H. S. Teoh via Digitalmars-d-announce
On Thu, Nov 22, 2018 at 01:25:53PM +, Joakim via Digitalmars-d-announce 
wrote:
> On Wednesday, 21 November 2018 at 10:43:55 UTC, kinke wrote:
> > Glad to announce the second beta for LDC 1.13:
> > 
> > * Based on D 2.083.0+ (yesterday's DMD stable).
[...]
> I've added native builds for Android, including Android/x86_64 for the
> first time. Several tests for std.variant segfault, likely because of
> the 128-bit real causing x64 codegen issues, but most everything else
> passes.
[...]

What's the status of cross-compiling to 64-bit ARM?  On the wiki you
wrote that it doesn't fully work yet.  Does it work with this new
release?


T

-- 
Never wrestle a pig. You both get covered in mud, and the pig likes it.


Re: LDC 1.13.0-beta2

2018-11-22 Thread Joakim via Digitalmars-d-announce

On Wednesday, 21 November 2018 at 10:43:55 UTC, kinke wrote:

Glad to announce the second beta for LDC 1.13:

* Based on D 2.083.0+ (yesterday's DMD stable).
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta2


Thanks to all contributors!


I've added native builds for Android, including Android/x86_64 
for the first time. Several tests for std.variant segfault, 
likely because of the 128-bit real causing x64 codegen issues, 
but most everything else passes.


This means that if you have an x86 or x64 Chromebook that 
supports running Android apps, you can install the Termux app and 
compile D code on there:


https://nosarthur.github.io/coding/2018/01/15/termux.html


Re: LDC 1.13.0-beta2

2018-11-21 Thread H. S. Teoh via Digitalmars-d-announce
On Wed, Nov 21, 2018 at 10:43:55AM +, kinke via Digitalmars-d-announce 
wrote:
> Glad to announce the second beta for LDC 1.13:
> 
> * Based on D 2.083.0+ (yesterday's DMD stable).
> * The Windows packages are now fully self-sufficient, i.e., a Visual
> Studio/C++ Build Tools installation isn't required anymore.
> * Substantial debug info improvements.
> * New command-line option `-fvisibility=hidden` to hide functions/globals
> not marked as export, to reduce the size of shared libraries.
> 
> Full release log and downloads:
> https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta2
> 
> Thanks to all contributors!

Awesome work keeping up with the DMD releases!


T

-- 
Береги платье снову, а здоровье смолоду. 


LDC 1.13.0-beta2

2018-11-21 Thread kinke via Digitalmars-d-announce

Glad to announce the second beta for LDC 1.13:

* Based on D 2.083.0+ (yesterday's DMD stable).
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required anymore.

* Substantial debug info improvements.
* New command-line option `-fvisibility=hidden` to hide 
functions/globals not marked as export, to reduce the size of 
shared libraries.


Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta2


Thanks to all contributors!



Re: LDC 1.13.0-beta1

2018-11-08 Thread Jacob Carlborg via Digitalmars-d-announce

On 2018-11-07 16:45, kinke wrote:

I upgraded it one day after releasing beta1, as I sadly forgot to check 
for a newer dub version before publishing. I.e., the CI builds already 
feature dub v1.12.


Cool, thanks.

--
/Jacob Carlborg


Re: LDC 1.13.0-beta1

2018-11-07 Thread kinke via Digitalmars-d-announce
On Wednesday, 7 November 2018 at 13:23:59 UTC, Jacob Carlborg 
wrote:
Are there any plans on updating the bundled Dub version? It has 
a regression that was fixed in 1.12.0.


I upgraded it one day after releasing beta1, as I sadly forgot to 
check for a newer dub version before publishing. I.e., the CI 
builds already feature dub v1.12.


Re: LDC 1.13.0-beta1

2018-11-07 Thread SimonN via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:
* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient


I'm late to the thank-you party, but yes, this is huge for me, 
too.


I develop on Linux. For Windows binaries, I've run the DMD 32-bit 
toolchain in Wine because I've shied away from installing MSVS to 
create 64-bit Windows binaries. The LDC Win64 beta was a breeze 
to get working in Wine, looking forward to use it!


-- Simon


Re: LDC 1.13.0-beta1

2018-11-07 Thread Jacob Carlborg via Digitalmars-d-announce

On 2018-11-02 22:04, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a Visual 
Studio/C++ Build Tools installation isn't required anymore.

* Substantial debug info improvements for GDB.

Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1


Thanks to all contributors!


It's awesome to see that you have a version based on DMD 2.083.0 already.

Are there any plans on updating the bundled Dub version? It has a 
regression that was fixed in 1.12.0.


--
/Jacob Carlborg


Re: LDC 1.13.0-beta1

2018-11-06 Thread Guillaume Piolat via Digitalmars-d-announce

On Tuesday, 6 November 2018 at 21:42:42 UTC, kinke wrote:

On Tuesday, 6 November 2018 at 21:25:53 UTC, kinke wrote:

We don't use any MinGW functions at all


Let me rephrase that: the new MinGW-w64-based libs don't 
*include* any MinGW functions at all, not a single one. So you 
cannot use one by accident. ;) - For more in-depth infos, check 
out the linked PRs in the release log.


Thanks for the details. A cursory read made it seem as if another 
C runtime was used: sorry for this.


Re: LDC 1.13.0-beta1

2018-11-06 Thread kinke via Digitalmars-d-announce

On Tuesday, 6 November 2018 at 21:25:53 UTC, kinke wrote:

We don't use any MinGW functions at all


Let me rephrase that: the new MinGW-w64-based libs don't 
*include* any MinGW functions at all, not a single one. So you 
cannot use one by accident. ;) - For more in-depth infos, check 
out the linked PRs in the release log.


Re: LDC 1.13.0-beta1

2018-11-06 Thread kinke via Digitalmars-d-announce
On Tuesday, 6 November 2018 at 15:08:47 UTC, Guillaume Piolat 
wrote:

On Monday, 5 November 2018 at 14:46:25 UTC, kinke wrote:
On Monday, 5 November 2018 at 13:53:50 UTC, Guillaume Piolat 
wrote:
Very cool! And very scary too, we'll have to verify the 
transcendantal precision and memcpy performance :)


Don't worry, we're not using anything from the MinGW runtime 
itself - just functions exported by the MS DLLs and some 
minimal startup/shutdown skeleton (`mainCRTStartup` entrypoint 
etc.). We (incl. DMD) are just using their .def files as basis 
for the generated import libraries.


I don't understand, llvm_exp for example translate to a call to 
the C stdlib exp() IIRC. That is currently in the MS runtime, 
no?


Yep, and still is, as I said. We don't use any MinGW functions at 
all, so nothing changes in this regard, no need to worry about 
MinGW's 80-bit `long double`, their different C++ mangling, their 
.a static library format or their DWARF debug info. You're still 
targeting windows-msvc. We only need the MinGW .def files because 
Microsoft shamefully doesn't allow distribution of their static & 
import libs.


As stated in the readme, using the MS toolchain is obviously 
still supported.


Re: LDC 1.13.0-beta1

2018-11-06 Thread Guillaume Piolat via Digitalmars-d-announce

On Monday, 5 November 2018 at 14:46:25 UTC, kinke wrote:
On Monday, 5 November 2018 at 13:53:50 UTC, Guillaume Piolat 
wrote:

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.


Very cool! And very scary too, we'll have to verify the 
transcendantal precision and memcpy performance :)


Don't worry, we're not using anything from the MinGW runtime 
itself - just functions exported by the MS DLLs and some 
minimal startup/shutdown skeleton (`mainCRTStartup` entrypoint 
etc.). We (incl. DMD) are just using their .def files as basis 
for the generated import libraries.


I don't understand, llvm_exp for example translate to a call to 
the C stdlib exp() IIRC. That is currently in the MS runtime, no?


Re: LDC 1.13.0-beta1

2018-11-06 Thread Kagamin via Digitalmars-d-announce

On Saturday, 3 November 2018 at 16:33:36 UTC, kinke wrote:
I figured it'd be for a lot of Windows users. Why not 
explicitly express your gratitude with a little 'thank you' 
then? After all, that little bullet point in the release notes 
easily took some 40 hours of my spare time, and some 
appreciation can work wonders to keep motivation up.


Can send you some cryptocurrency if you want.


Re: LDC 1.13.0-beta1

2018-11-05 Thread bachmeier via Digitalmars-d-announce

On Saturday, 3 November 2018 at 16:33:36 UTC, kinke wrote:

I figured it'd be for a lot of Windows users. Why not 
explicitly express your gratitude with a little 'thank you' 
then? After all, that little bullet point in the release notes 
easily took some 40 hours of my spare time, and some 
appreciation can work wonders to keep motivation up.


Thanks for your work. I don't actually use Windows, but this is 
much bigger than just one user, as it makes D a viable option for 
data science. It allows the use of D by millions of R users who 
mostly know nothing about compiled languages. If you're looking 
for D's killer app, this is it. But that wasn't possible without 
a sane Windows installation experience - and having to tangle 
with VS made it unrealistic for 99.9%+ of all users. That 
restriction is now gone. Hopefully that gives you motivation to 
keep working.


Re: LDC 1.13.0-beta1

2018-11-05 Thread kinke via Digitalmars-d-announce
On Monday, 5 November 2018 at 13:53:50 UTC, Guillaume Piolat 
wrote:

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.


Very cool! And very scary too, we'll have to verify the 
transcendantal precision and memcpy performance :)


Don't worry, we're not using anything from the MinGW runtime 
itself - just functions exported by the MS DLLs and some minimal 
startup/shutdown skeleton (`mainCRTStartup` entrypoint etc.). We 
(incl. DMD) are just using their .def files as basis for the 
generated import libraries.


Re: LDC 1.13.0-beta1

2018-11-05 Thread jmh530 via Digitalmars-d-announce

On Saturday, 3 November 2018 at 16:33:36 UTC, kinke wrote:


I figured it'd be for a lot of Windows users. Why not 
explicitly express your gratitude with a little 'thank you' 
then? After all, that little bullet point in the release notes 
easily took some 40 hours of my spare time, and some 
appreciation can work wonders to keep motivation up.


Thank you! Haven't yet had a chance to play around with it, but 
it's one of those little things that just makes everyone's life 
easier on Windows.


Re: LDC 1.13.0-beta1

2018-11-05 Thread Guillaume Piolat via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.


Very cool! And very scary too, we'll have to verify the 
transcendantal precision and memcpy performance :)





Re: LDC 1.13.0-beta1

2018-11-04 Thread Joakim via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements for GDB.

Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1


Thanks to all contributors!


I've added native Termux builds for Android, including x86 for 
the first time.


Cross-compiling to Android/x64 mostly works, but LDC itself 
segfaults when cross-compiled
and run on Android/x64, likely because it uses a 128-bit real 
just like AArch64. I'll see if I can get that fixed before the 
final 1.13 release.


Re: LDC 1.13.0-beta1

2018-11-04 Thread H. S. Teoh via Digitalmars-d-announce
On Fri, Nov 02, 2018 at 09:04:13PM +, kinke via Digitalmars-d-announce 
wrote:
> Glad to announce the first beta for LDC 1.13:
> 
> * Based on D 2.083.0.
> * The Windows packages are now fully self-sufficient, i.e., a Visual
> Studio/C++ Build Tools installation isn't required anymore.
> * Substantial debug info improvements for GDB.
> 
> Full release log and downloads:
> https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1
> 
> Thanks to all contributors!

Just wanted to say thanks to the LDC team and everyone else who was
involved in making it possible for LDC releases to track DMD releases so
closely.  I'm quite tempted to switch to LDC as my main compiler instead
of DMD git master, because of the better codegen and wider range of arch
targets.  Thanks, guys!


T

-- 
Leather is waterproof.  Ever see a cow with an umbrella?


Re: LDC 1.13.0-beta1

2018-11-03 Thread Johan Engelen via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:


Note how fast Martin produced this beta release after the DMD 
2.083 release.



Thanks to all contributors!


The main contributor by far is you Martin, thank _you_!

-Johan




Re: LDC 1.13.0-beta1

2018-11-03 Thread Bastiaan Veelo via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.

* Substantial debug info improvements for GDB.

Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1


Thanks to all contributors!


You ‘re quick! Great work.


Re: LDC 1.13.0-beta1

2018-11-03 Thread drug via Digitalmars-d-announce

On 03.11.2018 19:33, kinke wrote:


I figured it'd be for a lot of Windows users. Why not explicitly express 
your gratitude with a little 'thank you' then? After all, that little 
bullet point in the release notes easily took some 40 hours of my spare 
time, and some appreciation can work wonders to keep motivation up.
Not a Windows user at all but I'd like to thank you for your job! It's 
really great and I know how boring things like that are.


Re: LDC 1.13.0-beta1

2018-11-03 Thread kinke via Digitalmars-d-announce

On Saturday, 3 November 2018 at 00:42:46 UTC, bachmeier wrote:

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.


That's a very big deal for me. It will be realistic for R users 
on Windows to use packages that contain D code.


I figured it'd be for a lot of Windows users. Why not explicitly 
express your gratitude with a little 'thank you' then? After all, 
that little bullet point in the release notes easily took some 40 
hours of my spare time, and some appreciation can work wonders to 
keep motivation up.


Re: LDC 1.13.0-beta1

2018-11-02 Thread bachmeier via Digitalmars-d-announce

On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required 
anymore.


That's a very big deal for me. It will be realistic for R users 
on Windows to use packages that contain D code.


LDC 1.13.0-beta1

2018-11-02 Thread kinke via Digitalmars-d-announce

Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a 
Visual Studio/C++ Build Tools installation isn't required anymore.

* Substantial debug info improvements for GDB.

Full release log and downloads: 
https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1


Thanks to all contributors!