[Issue 5477] std.signals should have the ability to fire events asynchronously
https://issues.dlang.org/show_bug.cgi?id=5477 AndyC a...@squeakycode.net changed: What|Removed |Added Status|NEW |RESOLVED CC||a...@squeakycode.net Resolution|--- |WORKSFORME --- Comment #2 from AndyC a...@squeakycode.net --- This is an old report, OP never responded, and the std.signals doc says There have been several D implementations of Signals and Slots, so its hard to tell if this is even a thing anymore. I'm going to close this, but please feel free to file a new report, with more current information, and maybe even some test code. --
[Issue 5477] std.signals should have the ability to fire events asynchronously
http://d.puremagic.com/issues/show_bug.cgi?id=5477 Lukasz Wrzosek luk.wrzo...@gmail.com changed: What|Removed |Added CC||luk.wrzo...@gmail.com --- Comment #1 from Lukasz Wrzosek luk.wrzo...@gmail.com 2011-01-25 12:23:25 PST --- What exactly you mean by 'are asynchronous'? AFAIK the current implementation is just synchronous, and also i believe there is no possibility to emit signal to other thread. Signal/Slot mechanism is not event based as in Qt. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email --- You are receiving this mail because: ---