Re: Static if on release build
On Friday, 20 October 2017 at 02:36:37 UTC, Fra Mecca wrote: I can't find any documentation regarding conditional compilation in release and debug mode. I have read the page regarding the topicon dlang.org but adding the snippet below makes no difference when compiling with dub -b release { version(full) { //do something } else { //do something else } How can I produce a release version with different parameters from debug using dub and static if's? The most close compile condition is version(assert) { // build for testing } else { // build for release } see https://dlang.org/spec/version.html#predefined-versions: "assertChecks are being emitted for AssertExpressions" And at the same time https://dlang.org/dmd-linux.html#switch-release "compile release version, which means not emitting run-time checks for contracts and asserts. Array bounds checking is not done for system and trusted functions, and assertion failures are undefined behaviour."
Re: Add a precompiled c++ obj file to dub
On Sunday, 8 October 2017 at 04:03:27 UTC, user1234 wrote: On Sunday, 8 October 2017 at 02:58:36 UTC, Fra Mecca wrote: On Saturday, 7 October 2017 at 23:54:50 UTC, user1234 wrote: On Saturday, 7 October 2017 at 19:56:52 UTC, Fra Mecca wrote: Hi all, I am writing a backend that is partly Vibe.d and partly clucene in c++. I have some object files written in c++ and compiled with g++ that are not considered by dub during the linking phase and throws `function undefined error ` every time. Is there a way to tell dub to let dmd handle that .o files? Yes, add this to your JSON: "sourceFiles-linux-x86_64" : [ "somepath/yourobject.o" ], I tried the sourceFiles approach, it failed and I could reproduce that in some days. At the end I added them as linking options (lflags) but it is kinda odd that it works given that everything is supplied to dmd as -Lobj.o Huh, i'm surprised but well, if it works for you. My advice was based on https://github.com/BBasile/dbeaengine/blob/master/dub.json (object file is passed to dmd) which works, I often use it. Yeah that's becuz passing *.o / *.obj files to the linker or to dmd is the same buisness under the hood. The problem with this DUB project is that it will only compiles with DMD. Maybe the OP used another compiler. other compilers may not support the shortcut here: https://github.com/dlang/dmd/blob/master/src/ddmd/mars.d#L626
Re: how to build project with locally compiled phobos
On Saturday, 23 September 2017 at 11:58:40 UTC, Mengu wrote: hi all i've successfully compiled phobos master with gmake on freebsd. (make fails, i've no clue at all as to why) how do i compile my project now against my local phobos with dub? with plain dmd? i tried (in dub.sdl): - full path to new libphobos.so with -defaultlib to dflags - full path to new libphobos.so to lflags i checked with ldd and saw the original libphobos.so was used. my current workaround is copying mine to /usr/lib. thanks in advanced. Hello, what you want to do is certainly possible but... I'd rather build a full custom dmd+runtime+phobos with its own sc.conf file Why ? - Easier to invoke dub w/ the option --compiler=path. - The custom DMD will alsways use the right phobos (when not using dub).
Re: How to check if string is available at compile time
On Thursday, 21 September 2017 at 11:42:36 UTC, David Bennett wrote: Hi Guys, Is there an easy way to check if the value of string passed to a template is available at compile time? Yeah , sure and I have such a template in my library: https://github.com/BBasile/iz/blob/master/import/iz/types.d#L627 see just above too, the template "isCompileTimeValue"
Re: What the hell is wrong with D?
On Wednesday, 20 September 2017 at 02:16:16 UTC, EntangledQuanta wrote: Your an idiot, I know about how operator precedence works far more than you do. Wanna bet? how much? Your house? your wife? Your life? It's about doing things correctly, you seem to fail to understand, not your fault, can't expect a turd to understand logic. You should swallow your ego a bit. In first place you've made an error. Just recognize this error, it's not so serious finally. You are discrediting yourself for nothing.