Re: About Dub capabilities
On Wednesday, 5 July 2017 at 06:06:18 UTC, Dukc wrote: On Tuesday, 4 July 2017 at 21:02:55 UTC, Martin Nowak wrote: preGenerate-/preBuildCommands are your friends to compile C++ code using dub. Hod did I not notice them... but that answers the question, thanks. See https://github.com/dlang-community/drepl/pull/63 for an example on how simple c/c++ files can be compiled "on-the-fly".
Re: About Dub capabilities
On Tuesday, 4 July 2017 at 21:02:55 UTC, Martin Nowak wrote: preGenerate-/preBuildCommands are your friends to compile C++ code using dub. Hod did I not notice them... but that answers the question, thanks.
Re: About Dub capabilities
On Tuesday, 4 July 2017 at 20:46:33 UTC, Dukc wrote: Not that I have any need for that right now, I am just interested. preGenerate-/preBuildCommands are your friends to compile C++ code using dub. You'd invoke make or sth. and add the generated libs/objects to dub's sourceFiles. http://code.dlang.org/package-format?lang=json#build-settings Dub can also generate scripts for other build systems (among them cmake), in case that seems more suitable for your needs.
About Dub capabilities
When you want to do things other than just fetching packages, invoking D compilers and converting package descriptors, I am wondering is Dub up to it? For example, could dmd source code build (if somebody wanted to) be automated with Dub instead of CMake, bearing in mind it requires some c++ compilation? If so, how? I was unable to find anything about custom system calls at the website. Not that I have any need for that right now, I am just interested.