Cross platform Development

2015-01-23 Thread seany via Digitalmars-d-learn

Hello

I read this page, but I still have questions : 
http://forum.dlang.org/thread/fzbaxwcrbztqedqgm...@forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com


I also read this : 
http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not


However, I am wondering what are the ways to develop in a native 
64 bit linux machine, and deploy similar linux machines as well 
as in 64 + 32 bit windowes machines.


Are there ways to do so? I will need some detailed guidance.


Re: Cross platform Development

2015-01-23 Thread AndyC via Digitalmars-d-learn

On Friday, 23 January 2015 at 17:32:09 UTC, seany wrote:

Hello

I read this page, but I still have questions : 
http://forum.dlang.org/thread/fzbaxwcrbztqedqgm...@forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com


I also read this : 
http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not


However, I am wondering what are the ways to develop in a 
native 64 bit linux machine, and deploy similar linux machines 
as well as in 64 + 32 bit windowes machines.


Are there ways to do so? I will need some detailed guidance.


I think you need to ask a more detailed question.  Do you want 
source compatibility or binary compatibility?


Are you using GUI stuff?  Cuz that's gonna add a world of hurt.

Are you wanting to take a bit of source, compile it, and have 
that single executable run on all 32/64/linux/windows machines?  
If this is what you want, I'd recommend perl.  One bit of code 
... runs everywhere!


-Andy