Re: How to check if object is an instance of generic class?

2017-05-03 Thread Nothing via Digitalmars-d-learn

On Wednesday, 3 May 2017 at 17:54:13 UTC, H. S. Teoh wrote:
On Wed, May 03, 2017 at 05:26:27PM +, Nothing via 
Digitalmars-d-learn wrote:

Hi, Honestly I am new to D and templates system so excuse me
But of course, if you wish to write your own Box type, then to 
answer your question:


[...]
So is there an idiomatic approach to know if the Object is an 
instance of Box (regardless of content type T) and than if 
necessary to know exactly if two boxes have same concrete type 
T?


If the types of the Boxes are known at compile-time, you could 
make opEquals a template, like this:


class Box(T) {
T t;

bool opEquals(U)(U u)
{
static if (is(U == Box!V, V)) {
if (is(V == T))
return t == u.t; // Has the same 
content type
else
return false; // Has different content 
types
} else {
return false; // not a Box!T instantiation
}
}
...
}


Thx for your input.
Yes the types are known at compile-time.
However I tried something like your suggestion and it doesn't 
seem to work. I tried adding a writeln like this:

writeln("entering opEquals");
At the start of opEquals's body and apparently when I use b1 == 
b2 it is not invoked.


Re: How to check if object is an instance of generic class?

2017-05-03 Thread H. S. Teoh via Digitalmars-d-learn
On Wed, May 03, 2017 at 08:24:31PM +0200, ag0aep6g via Digitalmars-d-learn 
wrote:
> On 05/03/2017 08:04 PM, H. S. Teoh via Digitalmars-d-learn wrote:
> > You only need a common interface if you wish to do something more
> > with Box!X instantiations that's common across all Boxes.
> 
> The goal is to return `true` for two empty boxes with different
> payload types. From the OP: "Empty boxes are equal no matter the
> type."

Ah, I missed that part. In that case, yes, you'll need an interface with
an isEmpty() method as you described.


T

-- 
Живёшь только однажды.


Re: How to check if object is an instance of generic class?

2017-05-03 Thread ag0aep6g via Digitalmars-d-learn

On 05/03/2017 08:04 PM, H. S. Teoh via Digitalmars-d-learn wrote:

You only need a common interface if you wish to do something more with
Box!X instantiations that's common across all Boxes.


The goal is to return `true` for two empty boxes with different payload 
types. From the OP: "Empty boxes are equal no matter the type."


Re: How to check if object is an instance of generic class?

2017-05-03 Thread H. S. Teoh via Digitalmars-d-learn
On Wed, May 03, 2017 at 08:04:20PM +0200, ag0aep6g via Digitalmars-d-learn 
wrote:
> On 05/03/2017 07:26 PM, Nothing wrote:
[...]
> > So is there an idiomatic approach to know if the Object is an
> > instance of Box (regardless of content type T) and than if necessary
> > to know exactly if two boxes have same concrete type T?
> 
> No. You can check if a type is an instance of the Box template, but
> that doesn't help you here because you're dealing with `Object`. From
> there you can only get back to Box!Foo when you know Foo.

For opEquals, having an Object is sufficient. You just cast the Object
into the current type (Box!T for some concrete T), and if it's null,
then either it's not a Box type, or it's Box!U where U != T.  Presumably
if U != T then opEquals should just return false, so that's no problem.
If U == T, then you now have a reference with the right type that you
can use to compare the contents.

You only need a common interface if you wish to do something more with
Box!X instantiations that's common across all Boxes.


T

-- 
Meat: euphemism for dead animal. -- Flora


Re: How to check if object is an instance of generic class?

2017-05-03 Thread ag0aep6g via Digitalmars-d-learn

On 05/03/2017 07:26 PM, Nothing wrote:

Equality checking is where I stuck. It should work as follows:
0. If we compare the Box [b]b[/b] to an object [b]o[/b] that is not an
instance of Box, it should return false.
1. Empty boxes are equal no matter the type.
2. If type of payload for two boxes they're not equal.
3. If both boxes hold values of same types their payload is compared and
it is the final result.


Box!string() == Box!bool() -> true
Box!int(1) == Box!Int(1) -> true
Box!int(1) == Box!Int(2) -> false

So is there an idiomatic approach to know if the Object is an instance
of Box (regardless of content type T) and than if necessary to know
exactly if two boxes have same concrete type T?


No. You can check if a type is an instance of the Box template, but that 
doesn't help you here because you're dealing with `Object`. From there 
you can only get back to Box!Foo when you know Foo.


You can add a common non-templated interface for all different Box types.


interface BoxI
{
bool isEmpty();
}
class Box(T) : BoxI
{
/* ... */
}


Now you can cast to BoxI, and call isEmpty. Which is all you need to do 
your steps 0 and 1. For steps 2 and 3, you cast to the Box type at hand, 
i.e. `Box!T` or just `Box`.




Re: How to check if object is an instance of generic class?

2017-05-03 Thread H. S. Teoh via Digitalmars-d-learn
On Wed, May 03, 2017 at 05:26:27PM +, Nothing via Digitalmars-d-learn wrote:
> Hi, Honestly I am new to D and templates system so excuse me if my
> question will seem trivial.
> 
> I want to develop a generic Box(T) class that can be either empty or
> hold a value of arbitrary type T.

Have a look at std.variant.Variant and std.typecons.Nullable. The
combination of these two may already do what you want.

But of course, if you wish to write your own Box type, then to answer
your question:

[...]
> So is there an idiomatic approach to know if the Object is an instance
> of Box (regardless of content type T) and than if necessary to know
> exactly if two boxes have same concrete type T?

If the types of the Boxes are known at compile-time, you could make
opEquals a template, like this:

class Box(T) {
T t;

bool opEquals(U)(U u)
{
static if (is(U == Box!V, V)) {
if (is(V == T))
return t == u.t; // Has the same 
content type
else
return false; // Has different content 
types
} else {
return false; // not a Box!T instantiation
}
}
...
}

However, this requires that the types of the incoming objects are known
beforehand. If you're using runtime polymorphism and don't know the
concrete types of the incoming Boxes beforehand, you could do this:

class Box(T) {
T t;

bool opEquals(Object o)
{
auto p = cast(typeof(this)) o;
if (p is null) {
// This means either o is not a Box
// type, or it has a different content
// type: Box!A and Box!B are considered
// to be distinct types at runtime in
// spite of their common origin in the
// same template.
return false;
}
// Here, p !is null meaning that o must be an
// instance of Box!T with the same T as this
// object. So you could just compare them
// directly.
return t == p.t;
}
}


T

-- 
Век живи - век учись. А дураком помрёшь.


How to check if object is an instance of generic class?

2017-05-03 Thread Nothing via Digitalmars-d-learn
Hi, Honestly I am new to D and templates system so excuse me if 
my question will seem trivial.


I want to develop a generic Box(T) class that can be either empty 
or hold a value of arbitrary type T.


//
class Box(T)
{
override bool opEquals(Object o)
{
//...
return false;
}

private:
T t;
bool empty;
public:
this(T t)
{
this.t = t;
empty = false;
}

this()
{
empty = true;
}

bool isEmpty()
{
return empty;
}

void set(T t)
{
this.t = t;
empty = false;
}
}

void main()
{
Box!int b1 = new Box!int(1);
Box!int b2 = new Box!int(2);
}
//_


Equality checking is where I stuck. It should work as follows:
0. If we compare the Box [b]b[/b] to an object [b]o[/b] that is 
not an instance of Box, it should return false.

1. Empty boxes are equal no matter the type.
2. If type of payload for two boxes they're not equal.
3. If both boxes hold values of same types their payload is 
compared and it is the final result.



Box!string() == Box!bool() -> true
Box!int(1) == Box!Int(1) -> true
Box!int(1) == Box!Int(2) -> false

So is there an idiomatic approach to know if the Object is an 
instance of Box (regardless of content type T) and than if 
necessary to know exactly if two boxes have same concrete type T?


Thanks.