How to do cast(ubyte[4])some_uint in D1?
In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? IIRC, D1 requires an explicit slice operator to convert from a static-array to a slice/dynamic-array, so I tried this: ubyte[] = (cast(ubyte[4])num)[]; But I get the error: Error: e2ir: cannot cast num of type uint to type ubyte[4u]
Re: How to do cast(ubyte[4])some_uint in D1?
Nick Sabalausky: In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? Using a union is probably the safest way: union Uint2Ubyte { uint u; ubyte[4] b; } By the way, this of type conversions is a shady area in D. Bye, bearophile
Re: How to do cast(ubyte[4])some_uint in D1?
Nick Sabalausky: In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? Using a union is probably the safest way: union Uint2Ubyte { uint u; ubyte[4] b; } By the way, this of type conversions is a shady area in D. Bye, bearophile I think it is no so shady after all: I tested the following code in DMD 2.053: void main(){ uint a; ubyte[] b = cast(ubyte[4])a; } It gives the same error as in D1. Timon
Re: How to do cast(ubyte[4])some_uint in D1?
On Thu, 02 Jun 2011 05:35:40 -0400, Nick Sabalausky a@a.a wrote: In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? IIRC, D1 requires an explicit slice operator to convert from a static-array to a slice/dynamic-array, so I tried this: ubyte[] = (cast(ubyte[4])num)[]; But I get the error: Error: e2ir: cannot cast num of type uint to type ubyte[4u] We can learn from C here :) ubyte[] x = (cast(ubyte *)num)[0..4]; Essentially, pointers are *always* castable to one another, and do not go through any translations. Go to pointer-land, then back, and all your casts shall work. It's how C++'s reinterpret_cast works. -Steve
Re: How to do cast(ubyte[4])some_uint in D1?
Timon Gehr timon.g...@gmx.ch wrote in message news:is7ojo$2ggv$1...@digitalmars.com... Nick Sabalausky: In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? Using a union is probably the safest way: union Uint2Ubyte { uint u; ubyte[4] b; } By the way, this of type conversions is a shady area in D. Bye, bearophile I think it is no so shady after all: I tested the following code in DMD 2.053: void main(){ uint a; ubyte[] b = cast(ubyte[4])a; } It gives the same error as in D1. Ok, that's just bizarre. I've just check and verified that you're right. But I could swear I've done that sort of thing before, and without using the pointer trick Steve pointed out...
Re: How to do cast(ubyte[4])some_uint in D1?
Nick Sabalausky a@a.a wrote in message news:is8qu8$1cq3$1...@digitalmars.com... Timon Gehr timon.g...@gmx.ch wrote in message news:is7ojo$2ggv$1...@digitalmars.com... Nick Sabalausky: In D2, I can treat a uint as an array of ubytes by doing this: uint num = /+...whatever...+/; ubyte[] = cast(ubyte[4])num; How do I do that in D1? Using a union is probably the safest way: union Uint2Ubyte { uint u; ubyte[4] b; } By the way, this of type conversions is a shady area in D. Bye, bearophile I think it is no so shady after all: I tested the following code in DMD 2.053: void main(){ uint a; ubyte[] b = cast(ubyte[4])a; } It gives the same error as in D1. Ok, that's just bizarre. I've just check and verified that you're right. But I could swear I've done that sort of thing before, and without using the pointer trick Steve pointed out... Ah ha! I figured out what I had done before. In D2, casting a struct to a same-sized static array works fine: struct Foo {uint f;} void main(){ Foo a; ubyte[] b = cast(ubyte[4])a; } Verified on DMD 2.053, 2.052 and 2.051. It doesn't work on D1 though (at least not 1.066 with tango trunk). But I'll try Steve's pointer trick for that. As a nice touch, it fails in D2 if you change the ubyte[4] to ubyte[5]. Using ubyte[3] is prohibited, too, even though I would think that should be ok. But that's probably not a real big deal. But...it seems strange that casting a primitive to a static array would be prohibited if it's perfectly kosher when the primitive is in a struct. So I've filed a bug report on that: Can't cast primitive to same-sized static array http://d.puremagic.com/issues/show_bug.cgi?id=6092