Re: How to handle assert() in Windows GUI apps?

2011-04-08 Thread Jesse Phillips
On Fri, 08 Apr 2011 07:29:37 -0400, Kagamin wrote:

> Jonathan M Davis Wrote:
> 
>> On 2011-04-07 14:19, Andrej Mitrovic wrote:
>> > Everything works fine now, please disregard my silly thread. :)
>>  
>> Well, whatever you're doing, you almost certainly shouldn't be catching
>> Errors (AssertErrors or otherwise). That's generally a very bad idea.
>> Very little cleanup is done when Errors are thrown. finally blocks get
>> skipped. scope statements get skipped. Destructors get skipped. Etc.
>> So, once an Error is thrown, it takes very little for the program to be
>> in an invalid state.
> 
> hmm, docs say different things:
> 
>> If code detects an error like "out of memory," then an Error is thrown
>> with a message saying "Out of memory". The function call stack is
>> unwound, looking for a handler for the Error. Finally blocks are
>> executed as the stack is unwound. If an error handler is found,
>> execution resumes there. If not, the default Error handler is run,
>> which displays the message and terminates the program.

Out of memory is somewhat special. It is supposed to be an Exception, but 
is an Error so that memory can be allocated in a nothrow function. It is 
also a much larger issue than most Exceptions as it can't be ignored like 
other exceptions.


Re: How to handle assert() in Windows GUI apps?

2011-04-08 Thread Kagamin
Jonathan M Davis Wrote:

> On 2011-04-07 14:19, Andrej Mitrovic wrote:
> > Everything works fine now, please disregard my silly thread. :)
>  
> Well, whatever you're doing, you almost certainly shouldn't be catching 
> Errors 
> (AssertErrors or otherwise). That's generally a very bad idea. Very little 
> cleanup is done when Errors are thrown. finally blocks get skipped. scope 
> statements get skipped. Destructors get skipped. Etc. So, once an Error is 
> thrown, it takes very little for the program to be in an invalid state.

hmm, docs say different things:

> If code detects an error like "out of memory," then an Error is thrown with a 
> message saying "Out of memory". The function call stack is unwound, looking 
> for a handler for the Error. Finally blocks are executed as the stack is 
> unwound. If an error handler is found, execution resumes there. If not, the 
> default Error handler is run, which displays the message and terminates the 
> program.


Re: How to handle assert() in Windows GUI apps?

2011-04-08 Thread Kagamin
Andrej Mitrovic Wrote:

> Oh I'm so stupid I didn't realize my commands were outside the try
> catch statement.

LOL, nice joke.


Re: How to handle assert() in Windows GUI apps?

2011-04-07 Thread Jonathan M Davis
On 2011-04-07 14:19, Andrej Mitrovic wrote:
> Everything works fine now, please disregard my silly thread. :)
 
Well, whatever you're doing, you almost certainly shouldn't be catching Errors 
(AssertErrors or otherwise). That's generally a very bad idea. Very little 
cleanup is done when Errors are thrown. finally blocks get skipped. scope 
statements get skipped. Destructors get skipped. Etc. So, once an Error is 
thrown, it takes very little for the program to be in an invalid state.

- Jonathan M Davis


Re: How to handle assert() in Windows GUI apps?

2011-04-07 Thread Andrej Mitrovic
Everything works fine now, please disregard my silly thread. :)


Re: How to handle assert() in Windows GUI apps?

2011-04-07 Thread Andrej Mitrovic
Oh I'm so stupid I didn't realize my commands were outside the try
catch statement.


Re: How to handle assert() in Windows GUI apps?

2011-04-07 Thread Andrej Mitrovic
In fact throwing any kind of exception gives the same error, even if I
change the exceptionHandler to not rethrow, or if I try to use show a
dialog box within exceptionHandler (it won't show up). What is going
on?


How to handle assert() in Windows GUI apps?

2011-04-07 Thread Andrej Mitrovic
It turns out that using assert() that throws in a Windows application will show 
an error such as this:

---
first.exe - Application Error
---
The instruction at "0x00411e6a" referenced memory at "0x0044". The memory 
could not be "read".
---

I'm not sure if this is a bug or expected behavior. If it's expected, isn't it 
possible to reroute assert() to use a dialog box and report the failed assert 
there?

Here's the code, using WindowsAPI from dsource, non-unicode mode:
http://codepad.org/LOvfAwSR