OpenXR library bindings etc

2022-09-08 Thread brian via Digitalmars-d-learn
I'd like to use D for some visualisation in XR, but without 
OpenXR, I'm stuck before I even start.


I have tried before to write the library bindings 
(https://github.com/infinityplusb/OpenXR-D), but got stuck and 
honestly don't know enough about what needs doing to fix it.
Apparently it is beyond my capability to do alone, regardless of 
how "easy" library bindings apparently are in D.


Is anyone interested in writing/collaborating on writing a 
library binding to OpenXR, before I resort to C++/C#/Python?





Re: OpenXR library bindings etc

2022-09-09 Thread rikki cattermole via Digitalmars-d-learn
Apart from not linking against OpenXR, I'm not seeing anything obviously 
wrong in that binding.


Re: OpenXR library bindings etc

2022-09-10 Thread Sergey via Digitalmars-d-learn

On Friday, 9 September 2022 at 06:13:07 UTC, brian wrote:
I'd like to use D for some visualisation in XR, but without 
OpenXR, I'm stuck before I even start.


I have tried before to write the library bindings 
(https://github.com/infinityplusb/OpenXR-D), but got stuck and 
honestly don't know enough about what needs doing to fix it.
Apparently it is beyond my capability to do alone, regardless 
of how "easy" library bindings apparently are in D.


Is anyone interested in writing/collaborating on writing a 
library binding to OpenXR, before I resort to C++/C#/Python?


If it has C API - maybe try to use ImportC here?