Re: Get unknown symbol (struct, method, class) tagged with User Defined Attributes

2020-05-13 Thread Jacob Carlborg via Digitalmars-d-learn

On 2020-05-12 06:02, Steven Schveighoffer wrote:

If you want a list of ALL symbols that have the UDA in the application, 
that would require some form of runtime reflection (like Java). D has 
very limited support for runtime reflection. In D, you would use some 
form of registration to tell the system about your symbols.


I think it's possible to implement the `RTInfo` template in `object.d`. 
But that requires a custom druntime.


`RTInfo` is a template that is instantiated once for each type in the 
program.


--
/Jacob Carlborg


Re: Get unknown symbol (struct, method, class) tagged with User Defined Attributes

2020-05-12 Thread Doug via Digitalmars-d-learn
On Tuesday, 12 May 2020 at 04:02:18 UTC, Steven Schveighoffer 
wrote:


In the case of serialization/deserialization, you give an 
instance of a type to serialize or deserialize. Then the 
library can search the symbols inside that type to see if any 
has the UDA you are looking for.


In the Rust example, there is a line of code:

let p: Person = serde_json::from_str(data)?;

I'm assuming that this conversion is detected and figured out 
(i.e. this is how serde "finds" the type desired). For D, it 
would look something like:


auto p = serde_json.from_str!Person(data);

If you want a list of ALL symbols that have the UDA in the 
application, that would require some form of runtime reflection 
(like Java). D has very limited support for runtime reflection. 
In D, you would use some form of registration to tell the 
system about your symbols.


-Steve


Thanks for the feedback.
I've got a better idea of what is and isn't possible now.

I'll see about looking at one or two D JSON libraries to see how 
they approach things. It should help shed some more light on the 
subject.






Re: Get unknown symbol (struct, method, class) tagged with User Defined Attributes

2020-05-11 Thread Steven Schveighoffer via Digitalmars-d-learn

On 5/11/20 11:30 PM, Doug wrote:

On Tuesday, 12 May 2020 at 02:53:53 UTC, Adam D. Ruppe wrote:


see std.traits.getSymbolsByUDA


Thanks for the link. I did see that one. But that function searches 
within known symbols. My use case if for a library that's used outside 
of my application. In that case, I wouldn't know which symbol a library 
applies an annotation to. This is why I asked for how to get a list of 
unknown symbols from a known UDA.


To use a REST frame work as an example, I would supply a @GET annotation 
and a user would apply that annotation to a handler method. I wouldn't 
know the method or module in advanced so I wouldn't know which symbol to 
pass to "getSymbolsByUDA" of any of it's sibling functions.


I'm curious to see what I'd be able to do if this is possible.


So the idea is that you know the parent symbol.

In the case of serialization/deserialization, you give an instance of a 
type to serialize or deserialize. Then the library can search the 
symbols inside that type to see if any has the UDA you are looking for.


In the Rust example, there is a line of code:

let p: Person = serde_json::from_str(data)?;

I'm assuming that this conversion is detected and figured out (i.e. this 
is how serde "finds" the type desired). For D, it would look something like:


auto p = serde_json.from_str!Person(data);

If you want a list of ALL symbols that have the UDA in the application, 
that would require some form of runtime reflection (like Java). D has 
very limited support for runtime reflection. In D, you would use some 
form of registration to tell the system about your symbols.


-Steve


Re: Get unknown symbol (struct, method, class) tagged with User Defined Attributes

2020-05-11 Thread Doug via Digitalmars-d-learn

On Tuesday, 12 May 2020 at 02:53:53 UTC, Adam D. Ruppe wrote:


see std.traits.getSymbolsByUDA


Thanks for the link. I did see that one. But that function 
searches within known symbols. My use case if for a library 
that's used outside of my application. In that case, I wouldn't 
know which symbol a library applies an annotation to. This is why 
I asked for how to get a list of unknown symbols from a known UDA.


To use a REST frame work as an example, I would supply a @GET 
annotation and a user would apply that annotation to a handler 
method. I wouldn't know the method or module in advanced so I 
wouldn't know which symbol to pass to "getSymbolsByUDA" of any of 
it's sibling functions.


I'm curious to see what I'd be able to do if this is possible.


Re: Get unknown symbol (struct, method, class) tagged with User Defined Attributes

2020-05-11 Thread Adam D. Ruppe via Digitalmars-d-learn

On Tuesday, 12 May 2020 at 02:51:39 UTC, Doug wrote:
So far I've only seen a way to get unknown UDAs from known 
symbols but not how to get unknown symbols from UDAs. Is there 
any documentation for how to get a list of symbols annotated 
with a specific UDA?


see std.traits.getSymbolsByUDA

http://dpldocs.info/experimental-docs/std.traits.getSymbolsByUDA.html

there's some caveats, like it only searches one particular parent 
symbol for its children


(that's because the way this works is you reflect through 
children checking each symbol child's uda list to see if it is 
present)


but it basically works for many things at least contained 
per-module. you can pass each module you care about in though to 
generate a more full list