Re: Multi-Thread message passing approach
On 08/16/2016 07:21 AM, Kagamin via Digitalmars-d-learn wrote: On Monday, 15 August 2016 at 01:53:33 UTC, Charles Hixson wrote: If I modify the code to attempt to pass a Tid[] as a member of struct Start I get: /usr/include/dmd/phobos/std/concurrency.d(603): Error: static assert "Aliases to mutable thread-local data not allowed." test.d(47):instantiated from here: send!(Start) and this seems to imply that the casting away of shared might also be an unsafe access which just doesn't happen to be detected by the library. Currently not all types, that are supposed to be thread-safe, support shared, e.g. Semaphore, so it doesn't necessarily mean that sharing them is incorrect. Thanks. But "not all types" is a bit worrisome. Fortunately it's just as easy to pass a fixed length array of Tids through send, and that even yields simpler code. The problems I was running into turned out to be because there was a "local reference", i.e. the dynamic array. I just wasn't understanding the error message. So now I don't need to use the "shared data" that I was worrying about. I am a bit surprised, however, as Tids include a private class reference, and it seems as if that should raise the same error flag, but it doesn't. Of course, the real problem is that just because concurrent software seems to be working right when you test it doesn't say anything about how it will perform under load...so I want to avoid anything even questionable.
Re: Multi-Thread message passing approach
On Monday, 15 August 2016 at 01:53:33 UTC, Charles Hixson wrote: If I modify the code to attempt to pass a Tid[] as a member of struct Start I get: /usr/include/dmd/phobos/std/concurrency.d(603): Error: static assert "Aliases to mutable thread-local data not allowed." test.d(47):instantiated from here: send!(Start) and this seems to imply that the casting away of shared might also be an unsafe access which just doesn't happen to be detected by the library. Currently not all types, that are supposed to be thread-safe, support shared, e.g. Semaphore, so it doesn't necessarily mean that sharing them is incorrect.
Re: Multi-Thread message passing approach
I misunderstood the problem. The problem was that a dynamically sized array cannot be sent as a message. So this works: import std.concurrency; import std.stdio; import core.thread; enum tidMax = 10; struct Start { int tidCnt = 0; Tid[tidMax] tids; } struct Msg { int orig; int dest; } struct Done { int dummy = 0; } void worker (int ndx) { writeln ("worker ", ndx, " spawned"); Start start = receiveOnly!(Start)(); Tid[] tids; foreach (i; 0 .. start.tidCnt) { tids ~= start.tids[i]; } writeln ("worker ", ndx, " got tidList"); for (int i = 0; i < 3; i++) { if (i != ndx) { Msg msg = Msg(ndx, i); send (tids[i], msg); } } writeln ("worker ", ndx, " sent messages"); bool done = false; while (!done) { receive ( (Msg msg) { writeln ("msg from: ", msg.orig, ", to: ", msg.dest); }, (Done d) { done = true; } ); } writeln ("worker ", ndx, " is done"); } void main() { Start start; Done done; for (int i = 0; i < 3; i++) { auto tid = spawn (&worker, i); start.tids[start.tidCnt++] = tid; } foreach (i; 0 .. start.tidCnt) { send (start.tids[i], start); } Thread.sleep (1000.msecs); foreach (i; 0 .. start.tidCnt) { send (start.tids[i], done); } Thread.sleep (1000.msecs); writeln ("main is done"); }
Re: Multi-Thread message passing approach
Looking at the std.concurrency code, it appears that Tid is just a handle to a class, so multiple assignments should all refer to the same underlying class, and it looks like that underlying class (MessageBox) uses mutexes to ensure safe handling of multiple access. So this shared access to tids should be safe. But in that case why can't Tids be passed as function parameters to spawn, which would have avoided the requirement for a fixed length shared array? So I don't trust my reasoning here. If I modify the code to attempt to pass a Tid[] as a member of struct Start I get: /usr/include/dmd/phobos/std/concurrency.d(603): Error: static assert "Aliases to mutable thread-local data not allowed." test.d(47):instantiated from here: send!(Start) and this seems to imply that the casting away of shared might also be an unsafe access which just doesn't happen to be detected by the library. On 08/14/2016 07:44 AM, Charles Hixson via Digitalmars-d-learn wrote: This is an approach to n x n thread message passing. The idea is that each thread should be able to pass messages to any other thread. The only alternative I've come up with involves the main thread handling each message. Is that a better approach? Is there a better way to pass lists of Tids? importstd.concurrency; importstd.stdio; importcore.thread; sharedTid[3]tidList; structStart{intdummy=0;} structMsg{intorig;intdest;} structDone{intdummy=0;} voidworker (int ndx) { writeln("worker ", ndx, " spawned"); { automsg=receiveOnly!(Start)(); writeln("worker ", ndx, " started"); } Tid[]tids; foreach(t; tidList){tids~=cast(Tid)t;} for(int i = 0;i < 3;i++) { if(i != ndx) { Msg msg=Msg(ndx, i); send (tids[i], msg); } } writeln("worker ", ndx, " got tidList"); booldone=false; while(!done) { receive ( (Msg msg){writeln ("msg from: ", msg.orig, ", to: ", msg.dest);}, (Done d){done = true;} ); } writeln ("worker ", ndx, " is done"); } voidmain() { Startstart; Donedone; for(int i = 0;i < 3;i++) { auto tid=spawn (&worker, i); tidList[i]=cast(shared Tid)tid; } foreach (i; 0 .. 3){send (cast(Tid)tidList[i], start);} Thread.sleep (1000.msecs); foreach (i; 0 .. 3){send (cast(Tid)tidList[i], done);} Thread.sleep (1000.msecs); writeln ("main is done"); }
Re: Multi-Thread message passing approach
On 08/14/2016 07:44 AM, Charles Hixson via Digitalmars-d-learn wrote: This is an approach to n x n thread message passing. The idea is that each thread should be able to pass messages to any other thread. The only alternative I've come up with involves the main thread handling each message. Is that a better approach? Is there a better way to pass lists of Tids? An attempt using the main thread as a relay follows. I have fewer doubts about it working, as Tids aren't accessed by multiple threads, but the logic is more convoluted, and harder to get right. import std.concurrency; import std.stdio; import core.thread; struct Start { int dummy = 0; } struct Msg { int orig; int dest; } struct Done { int dummy = 0; } enum threadCnt = 3; void worker (int ndx) { writeln ("worker ", ndx, " spawned"); { auto msg = receiveOnly!(Start)(); writeln ("worker ", ndx, " started"); } Tid owner = ownerTid; for (int i = 0; i < threadCnt; i++) { if (i != ndx) { Msg msg = Msg(ndx, i); send (owner, msg); } } writeln ("worker ", ndx, " sent msgs"); bool done = false; while (!done) { receive ( (Msg msg) { writeln ("msg from: ", msg.orig, ", to: ", msg.dest); }, (Done d) { done = true; writeln ("thread ", ndx, " is done."); } ); } send (owner, Done(ndx)); writeln ("worker ", ndx, " is done"); } void main() { Tid[] tidList; Start start; Done done; for (int i = 0; i < threadCnt; i++) { tidList ~=spawn (&worker, i); } yield; foreach (i; 0 .. threadCnt) { send (tidList[i], start); } int tidLength = cast(int)tidList.length; Thread.sleep (500.msecs); foreach (i; 0 .. threadCnt) { send (tidList[i], done); } while (tidLength > 0) { receive ( (Msg msg) { send (tidList[msg.dest], msg); }, (Done d) { writeln ("tid ", d.dummy, " is done..", --tidLength, " remaining."); } ); } writeln ("main is done"); }