Re: Template limits in D2

2009-05-24 Thread Lutger
Ary Borenszweig wrote:
...
> 
> BTW, I had to debug inside Descent's code to find this. If I debug it 
> using the debugger I'm programming, I can see it stops the execution 
> right at the "s.a[i] = m;" line, without saying why (DMD doesn't say 
> why). It's not much, but I think it's better than "Can't evaluate at 
> compile-time", and might give you more clues about it. :-)

yes it's this: "s.a[i] = m", it doesn't work with dynamic arrays either. 



Re: Template limits in D2

2009-05-24 Thread BCS

Hello Ary,


BTW, I had to debug inside Descent's code to find this. If I debug it
using the debugger I'm programming, I can see it stops the execution
right at the "s.a[i] = m;" line, without saying why (DMD doesn't say
why). It's not much, but I think it's better than "Can't evaluate at
compile-time", and might give you more clues about it. :-)


DMD feature request?




Re: Template limits in D2

2009-05-24 Thread Ary Borenszweig

Ary Borenszweig escribió:

Lutger escribió:

bearophile wrote:

...
The second problem is that compile-time functions are nicer, so I'd 
like to not use templates when possible. But the following code 
doesn't work at compile time, can you tell me why? (I have had to use a 

not nice temporary struct to return the static array)

struct S(int N) { int[N] a; }

S!(N) genSquares(int N)() {
S!(N) s;
for (int i = 0; i < N; i++) {
int n = i;
int m = 0;
while (n) {
int digit = n % 10;
n /= 10;
m += digit * digit;
}
s.a[i] = m;
}

return s;
}
void main() {
const int CHUNK = 1000;
static const auto squares = genSquares!(CHUNK)().a;
}

Bye and thank you,
bearophile


I'm not sure why, this code does work:

int[] genSquares(int N)()
{
int[] a;
for (int i = 0; i < N; i++)
{
int n = i;
int m = 0;

while (n)
{
int digit = n % 10;
n /= 10;
m += digit * digit;
}
a~=m;
}
return a;
}

void main() {
enum int CHUNK = 1000;
enum int[CHUNK] squares = genSquares!(CHUNK)();
}

However, it fails as soon as I try do use indexing or set the length 
of an array. I thought these operations were supposed to be legal, 
perhaps it is a bug.


I just debugged it with Descent, and it seems the static array is the 
problem. It can't be interpreted. But doing this works:


---
struct S(int N) { int[] a; }

...

s.a ~= m;
---

I think static arrays don't work in compile-time functions. Like, you 
can't return one from a function, so that might be the problem, I don't 
know.


BTW, I had to debug inside Descent's code to find this. If I debug it 
using the debugger I'm programming, I can see it stops the execution 
right at the "s.a[i] = m;" line, without saying why (DMD doesn't say 
why). It's not much, but I think it's better than "Can't evaluate at 
compile-time", and might give you more clues about it. :-)


Re: Template limits in D2

2009-05-24 Thread Ary Borenszweig

Lutger escribió:

bearophile wrote:

... 
The second problem is that compile-time functions are nicer, so I'd like to not use templates when possible. But the following code doesn't work at compile time, can you tell me why? (I have had to use a 

not nice temporary struct to return the static array)

struct S(int N) { int[N] a; }

S!(N) genSquares(int N)() {
S!(N) s;
for (int i = 0; i < N; i++) {
int n = i;
int m = 0;
while (n) {
int digit = n % 10;
n /= 10;
m += digit * digit;
}
s.a[i] = m;
}

return s;
}
void main() {
const int CHUNK = 1000;
static const auto squares = genSquares!(CHUNK)().a;
}

Bye and thank you,
bearophile


I'm not sure why, this code does work:

int[] genSquares(int N)()
{
int[] a;

for (int i = 0; i < N; i++)

{
int n = i;
int m = 0;

while (n)
{
int digit = n % 10;
n /= 10;
m += digit * digit;
}
a~=m;
}
return a;
}

void main() {
enum int CHUNK = 1000;
enum int[CHUNK] squares = genSquares!(CHUNK)();
}

However, it fails as soon as I try do use indexing or set the length of an 
array. I thought these operations were supposed to be legal, perhaps it is a 
bug.


I just debugged it with Descent, and it seems the static array is the 
problem. It can't be interpreted. But doing this works:


---
struct S(int N) { int[] a; }

...

s.a ~= m;
---

I think static arrays don't work in compile-time functions. Like, you 
can't return one from a function, so that might be the problem, I don't 
know.


Re: Template limits in D2

2009-05-24 Thread Lutger
bearophile wrote:

... 
> 
> The second problem is that compile-time functions are nicer, so I'd like to 
> not use templates when possible. But the following code doesn't work at 
> compile time, can you tell me why? (I have had to use a 
not nice temporary struct to return the static array)
> 
> struct S(int N) { int[N] a; }
> 
> S!(N) genSquares(int N)() {
> S!(N) s;
> for (int i = 0; i < N; i++) {
> int n = i;
> int m = 0;
> while (n) {
> int digit = n % 10;
> n /= 10;
> m += digit * digit;
> }
> s.a[i] = m;
> }
> 
> return s;
> }
> void main() {
> const int CHUNK = 1000;
> static const auto squares = genSquares!(CHUNK)().a;
> }
> 
> Bye and thank you,
> bearophile

I'm not sure why, this code does work:

int[] genSquares(int N)()
{
int[] a;

for (int i = 0; i < N; i++)
{
int n = i;
int m = 0;

while (n)
{
int digit = n % 10;
n /= 10;
m += digit * digit;
}
a~=m;
}
return a;
}

void main() {
enum int CHUNK = 1000;
enum int[CHUNK] squares = genSquares!(CHUNK)();
}

However, it fails as soon as I try do use indexing or set the length of an 
array. I thought these operations were supposed to be legal, perhaps it is a 
bug.




Template limits in D2

2009-05-24 Thread bearophile
I am trying to create a non-dynamic array at compile time, so I have written 
this test code:

int sumSqrt(int n) {
int result = 0;
while (n) {
int digit = n % 10;
n /= 10;
result += digit * digit;
}
return result;
}
template GenSquares(int n) {
static if (n < 0)
const int[] GenSquares = [];
else
const int[] GenSquares = GenSquares!(n-1) ~ [sumSqrt(n)];
}
void main() {
const int CHUNK = 1000;
static const auto squares = cast(int[CHUNK])GenSquares!(CHUNK-1);
}

That code works with D1. But with D2 it gives:
templates_test.d(15): Error: template instance templates_test.GenSquares!(499) 
recursive expansion
Do you know why D2 allows less templates?


The second problem is that compile-time functions are nicer, so I'd like to not 
use templates when possible. But the following code doesn't work at compile 
time, can you tell me why? (I have had to use a not nice temporary struct to 
return the static array)

struct S(int N) { int[N] a; }

S!(N) genSquares(int N)() {
S!(N) s;
for (int i = 0; i < N; i++) {
int n = i;
int m = 0;
while (n) {
int digit = n % 10;
n /= 10;
m += digit * digit;
}
s.a[i] = m;
}

return s;
}
void main() {
const int CHUNK = 1000;
static const auto squares = genSquares!(CHUNK)().a;
}

Bye and thank you,
bearophile