Re: implicit ubyte casting

2009-10-02 Thread Don

Saaa wrote:

Jeremie Pelletier wrote

Saaa wrote:

I think is very bug-prone, isn't it obvious iub should be -5?

ubyte ub = 5;
int iub = -ub; // iub now is 251

What is the reasoning to do it this way?
Minus toggles the most significant bit, be it on a signed or unsigned 
type. When converting it to an int, the byte being signed or unsigned does 
make a difference: when unsigned the number is copied as is, when signed 
the most significant bit (bit 7) is shifted to the most significant bit of 
the int (bit 31).


Its therefore pretty standard logic, no warning is given since the entire 
ubyte range fits within an int


Jeremie

Thanks, but it is not that I do not know how it occurs more that
I should have asked whether people use this kind of logic.
For me it resulted in annoying bug like this:
for(int i = nloop;i10;i++);//ubyte nloop is created quite a few lines 
above.


This has been discussed before, and it really should be an error.
It's reasonable to implicitly cast between integral types of different 
size, and also signed-unsigned, but performing both within the same 
expression is almost always a bug. It should not be possible without an 
explicit cast.


Re: implicit ubyte casting

2009-10-02 Thread Don

Jeremie Pelletier wrote:

Don wrote:

Saaa wrote:

Jeremie Pelletier wrote

Saaa wrote:

I think is very bug-prone, isn't it obvious iub should be -5?

ubyte ub = 5;
int iub = -ub; // iub now is 251

What is the reasoning to do it this way?
Minus toggles the most significant bit, be it on a signed or 
unsigned type. When converting it to an int, the byte being signed 
or unsigned does make a difference: when unsigned the number is 
copied as is, when signed the most significant bit (bit 7) is 
shifted to the most significant bit of the int (bit 31).


Its therefore pretty standard logic, no warning is given since the 
entire ubyte range fits within an int


Jeremie

Thanks, but it is not that I do not know how it occurs more that
I should have asked whether people use this kind of logic.
For me it resulted in annoying bug like this:
for(int i = nloop;i10;i++);//ubyte nloop is created quite a few 
lines above.


This has been discussed before, and it really should be an error.
It's reasonable to implicitly cast between integral types of different 
size, and also signed-unsigned, but performing both within the same 
expression is almost always a bug. It should not be possible without 
an explicit cast.


I know VC++ shouts a warning everytime signed and unsigned integrals are 
mixed, maybe that's the road D should take too.


We can do *much* better than that.
About two releases ago D2 got integer range tracking, so you can do 
things like:

long a = someCrazyFunction();
ubyte b = (a  7) | 0x60; // No worries! This is perfectly fine!
ubyte c = a;  // Error, might overflow.

It just needs to be extended a bit more. It's far from finished.


Re: implicit ubyte casting

2009-10-02 Thread Don

Brad Roberts wrote:

On Thu, 1 Oct 2009, Saaa wrote:


I think is very bug-prone, isn't it obvious iub should be -5?

ubyte ub = 5;
int iub = -ub; // iub now is 251

What is the reasoning to do it this way? 


The inclusion of the 'int' part obscures what I think the real problem 
is.. 


   Does it make sense to use uniary-minus on a unsigned type?

My answer.. no.



I agree. But you don't actually need unary minus to see the problem:

import std.stdio;

void main()
{
  uint a = 0;
  uint b = 5;
  long ib =  a - b;
  writefln(%s, ib); // prints: 4294967291
}


Re: implicit ubyte casting

2009-10-02 Thread Moritz Warning
On Fri, 02 Oct 2009 16:25:01 +0200, Don wrote:

 Brad Roberts wrote:
 On Thu, 1 Oct 2009, Saaa wrote:
 
 I think is very bug-prone, isn't it obvious iub should be -5?

 ubyte ub = 5;
 int iub = -ub; // iub now is 251

 What is the reasoning to do it this way?
 
 The inclusion of the 'int' part obscures what I think the real problem
 is..
 
Does it make sense to use uniary-minus on a unsigned type?
 
 My answer.. no.
 
 
 I agree. But you don't actually need unary minus to see the problem:
 
 import std.stdio;
 
 void main()
 {
uint a = 0;
uint b = 5;
long ib =  a - b;
writefln(%s, ib); // prints: 4294967291
 }

I feel like walking on the edge of a cliff all time without noticing. :


Re: implicit ubyte casting

2009-10-02 Thread Stewart Gordon

Moritz Warning wrote:
snip

ubyte z = 5;
int x = -z; // x now is 251
int y = -1 * z; // y is now -5


Indeed, I've just looked at the spec, and it appears that the promotion 
of all smaller integer types to int/uint applies only to binary 
operations.  Why?


It even arguably breaks the looks like C, acts like C principle (which 
I thought was the reason behind these promotions in D):

--
#include stdio.h

int main() {
unsigned char z = 5;
int x = -z; // x now is 251
int y = -1 * z; // y is now -5

printf(%d %d %d\n, z, x, y);
return 0;
}
--
5 -5 -5
--
(DMC 8.42n Win)

Stewart.


Re: implicit ubyte casting

2009-10-02 Thread Stewart Gordon

Stewart Gordon wrote:
snip

#include stdio.h

int main() {
unsigned char z = 5;
int x = -z; // x now is 251

snip

Needless to say, this comment is a mistake.

Stewart.


Re: implicit ubyte casting

2009-10-01 Thread Jeremie Pelletier

Saaa wrote:

I think is very bug-prone, isn't it obvious iub should be -5?

ubyte ub = 5;
int iub = -ub; // iub now is 251

What is the reasoning to do it this way? 


Minus toggles the most significant bit, be it on a signed or unsigned 
type. When converting it to an int, the byte being signed or unsigned 
does make a difference: when unsigned the number is copied as is, when 
signed the most significant bit (bit 7) is shifted to the most 
significant bit of the int (bit 31).


Its therefore pretty standard logic, no warning is given since the 
entire ubyte range fits within an int


Jeremie


Re: implicit ubyte casting

2009-10-01 Thread Jeremie Pelletier

Saaa wrote:

Jeremie Pelletier wrote

Saaa wrote:

I think is very bug-prone, isn't it obvious iub should be -5?

ubyte ub = 5;
int iub = -ub; // iub now is 251

What is the reasoning to do it this way?
Minus toggles the most significant bit, be it on a signed or unsigned 
type. When converting it to an int, the byte being signed or unsigned does 
make a difference: when unsigned the number is copied as is, when signed 
the most significant bit (bit 7) is shifted to the most significant bit of 
the int (bit 31).


Its therefore pretty standard logic, no warning is given since the entire 
ubyte range fits within an int


Jeremie

Thanks, but it is not that I do not know how it occurs more that
I should have asked whether people use this kind of logic.
For me it resulted in annoying bug like this:
for(int i = nloop;i10;i++);//ubyte nloop is created quite a few lines 
above.


Then why use an ubyte instead of a byte or an int?

You could also just do:
for(int i = cast(byte)nloop; i  10; i++)

Jeremie


Re: implicit ubyte casting

2009-10-01 Thread Saaa
Jeremie Pelletier wrote

 Then why use an ubyte instead of a byte or an int?
I wasn't me who wrote that part of the code :)


 You could also just do:
 for(int i = cast(byte)nloop; i  10; i++)
I forgot the minus sign:
for(int i = -cast(int)nloop;i 10; i++)

Still think it is unnecessary bug-prone.







Re: implicit ubyte casting

2009-10-01 Thread Saaa

Moritz Warning wrote

 This is a troublesome behavior:

 ubyte z = 5;
 int x = -z; // x now is 251
 int y = -1 * z; // y is now -5

Yes, troublesome is the correct word :)
Does anybody ever use the =-z behaviour? 




Re: implicit ubyte casting

2009-10-01 Thread bearophile
Saaa:
Does anybody ever use the =-z behaviour?

Sometimes C programmers use something like:
unsigned int x = -1;

The interaction of signed-unsigned integral numbers in D is very error-prone, 
so much that I suggest to use unsigned integrals in D only where strictly 
necessary (generally when you need bitfields for bitwise operations (so not for 
arithmetic operations), or the less common situations where you need the full 
range of 1,2,4,8 bytes).

Sometimes I even cast array lengths to an int and then I keep and use only such 
int around because in D that's safer than using a size_t (example: if you 
compare an unsigned int length with a negative int, your code will have a bug).

I have discussed such topics several times in the main D newsgroup, and in the 
end no good solution has being found/accepted so far. But eventually some 
better solution must be found...

Bye,
bearophile


Re: implicit ubyte casting

2009-10-01 Thread Jarrett Billingsley
On Thu, Oct 1, 2009 at 2:00 PM, bearophile bearophileh...@lycos.com wrote:

 I have discussed such topics several times in the main D newsgroup, and in 
 the end no good solution has being found/accepted so far. But eventually some 
 better solution must be found...

Fucking A, bearophile. Bugzilla. How many fucking times do we have to tell you.


Re: implicit ubyte casting

2009-10-01 Thread Brad Roberts
On Thu, 1 Oct 2009, Saaa wrote:

 I think is very bug-prone, isn't it obvious iub should be -5?
 
 ubyte ub = 5;
 int iub = -ub; // iub now is 251
 
 What is the reasoning to do it this way? 

The inclusion of the 'int' part obscures what I think the real problem 
is.. 

   Does it make sense to use uniary-minus on a unsigned type?

My answer.. no.  But the counter argument that will likely come up is 
generic behavior.  So, to prempt that.. does unary minus have any useful 
meaning for MOST types?  My answer is still no. :)

Later,
Brad