Re: importC and cmake
On Thursday, 29 September 2022 at 20:56:50 UTC, Chris Piker wrote: ```lua set_languages("c99") ``` Try: `add_cxflags` or `add_files("src/*.c")` or `set_languages("c")` or `set_languages("c11")` . or ,use `-l` to set language. ```cpp xmake create -l c -t static test ```
Re: importC and cmake
On Wednesday, 28 September 2022 at 06:04:36 UTC, zjh wrote: On Wednesday, 28 September 2022 at 05:29:41 UTC, Chris Piker wrote: `Xmake` is indeed simpler. `Xmake` is really nice! zjh Sorry to go off topic for a moment, but do you happen to know how to tell xmake that my project is C only, and thus it shouldn't add the /TP flag to cl.exe? The obvious statement: ```lua set_languages("c99") ``` doesn't accomplish that task. Thanks for the help,
Re: importC and cmake
On Wednesday, 28 September 2022 at 05:29:41 UTC, Chris Piker wrote: `Xmake` is indeed simpler. `Xmake` is really nice!
Re: importC and cmake
On Wednesday, 7 September 2022 at 00:31:53 UTC, zjh wrote: `xmake` is simpler. Thanks for the recommendation. Was struggling with cmake for a dependent clib. Xmake is indeed simpler.
Re: importC and cmake
On Wednesday, 7 September 2022 at 00:31:53 UTC, zjh wrote: On Tuesday, 6 September 2022 at 19:44:23 UTC, jmh530 wrote: . `xmake` is simpler. Ok...but I didn't write the library so I can't exactly tell them to use xmake when they already use cmake.
Re: importC and cmake
On Tuesday, 6 September 2022 at 19:44:23 UTC, jmh530 wrote: . `xmake` is simpler.
importC and cmake
I was thinking about trying out importC with a library I have used in the past (it's been a few years since I used it with D). The library uses cmake to generate static or dynamic libraries (I believe I did static with Windows and dynamic with Linux, but I can't really recall). My understanding of cmake is that it is used to generate the files needed to build something in a cross-platform kind of way (so make files for linux, project files for Visual studio, etc.). This doesn't seem consistent with how importC works (which would be using a D compiler to compile the project). I suppose I could just try it and see if it works, but since the project uses cmake I wonder if there aren't potentially things that cmake is doing that are important and could get missed in this naive sort of approach (for instance, it has a way to use algorithms written in C++ by default, though they can be disabled in the cmake file). Does anyone have any importC experience with libraries that are built with a tool like cmake that could help make this clearer?