is Dlang support Uniform initialization like c++
struct Point { int x; int y; this(int x, int y) { this.x =x; this.y=y;} } void addPoint(Point a, Point b) { ... } How too wirte this: addPoint({4,5}, {4,6})
Re: is Dlang support Uniform initialization like c++
On Fri, Jun 30, 2023 at 03:18:41PM +, lili via Digitalmars-d-learn wrote: > struct Point { > int x; > int y; > this(int x, int y) { this.x =x; this.y=y;} > } > > void addPoint(Point a, Point b) { >... > } > > How too wirte this: addPoint({4,5}, {4,6}) addPoint(Point(4,5), Point(4,6)); T -- "No, John. I want formats that are actually useful, rather than over-featured megaliths that address all questions by piling on ridiculous internal links in forms which are hideously over-complex." -- Simon St. Laurent on xml-dev
Re: is Dlang support Uniform initialization like c++
On 6/30/23 11:18 AM, lili wrote: struct Point { int x; int y; this(int x, int y) { this.x =x; this.y=y;} } void addPoint(Point a, Point b) { ... } How too wirte this: addPoint({4,5}, {4,6}) You have to write `Point(4, 5)`. The advantage is we don't need to deal with the complexity of C++ overloading rules. -Steve
Re: is Dlang support Uniform initialization like c++
On 6/30/23 08:18, lili wrote: How too wirte this: addPoint({4,5}, {4,6}) In this case, arrays are better but only if you don't define a constructor, which you don't need for simple types like Point below: struct Point { int x; int y; } void main() { // The type is explicit on the left-hand side Point[] points = [ {1,2} ]; } Ali