making args global
Greetings. imagine this code... void c() { char [] t = args[0]; } void main(char[][] args) { int i = 1; } How can I make args global? thanks, jose
Re: making args global
On 4/4/12, jicman cabr...@wrc.xerox.com wrote: imagine this code... I'm assuming you're using D2. import core.runtime; void c() { char[] t = Runtime.args[0].dup; } void main(char[][] args) { int i = 1; } .dup is necessary since Runtime keeps the args as a string[] and not a char[][].
Re: making args global
On 04/03/2012 03:32 PM, jicman wrote: Greetings. imagine this code... void c() { char [] t = args[0]; } void main(char[][] args) { int i = 1; } How can I make args global? thanks, jose First, the general discouragement: Avoid global data. :) You can initialize a global variable upon entering main: import std.stdio; string[] g_args; void foo() { writeln(Program name: , g_args[0]); } void main(string[] args) { g_args = args; foo(); } Ali
Re: making args global
On 4 April 2012 10:32, jicman cabr...@wrc.xerox.com wrote: How can I make args global? thanks, In D, technically the only way is to use Runtime, as Andrej mentioned. As an aside, it is worth noting there is no global scope in D, module is as high as you go.
Re: making args global
On Tue, Apr 03, 2012 at 03:44:08PM -0700, Ali Çehreli wrote: On 04/03/2012 03:32 PM, jicman wrote: [...] How can I make args global? [...] First, the general discouragement: Avoid global data. :) You can initialize a global variable upon entering main: [...] Technically that's a module variable. There's no such thing as global scope in D. :-) T -- Bomb technician: If I'm running, try to keep up.
Re: making args global
thanks all.