Re: [IxDA Discuss] [JOB] Interaction Designer - Pharmacy OneSource - Middleton, WI & Bellevue, WA - full time

2010-02-23 Thread Anand Shashidhar
Hi Jacob.
The JD matches my interest and skills. Can you let me know if
offshore candidates are ok with you?



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Re: [IxDA Discuss] [JOBS] User Experience Practice Manager and Information Architect at Convio, Inc.

2010-02-22 Thread Anand Shashidhar
Hi Misty.
I was interested in knowing if you entertain off shore applicants.
Please let me know.

Regards,
Anand Shashidhar


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Re: [IxDA Discuss] Sketching before the Wireframes

2010-02-03 Thread Anand Shashidhar
Guess there is no 'One Good Way' going about this. The simplicity in
using paper and pen or a white board for chalking out initial details
probably help by freeing up more of your concentration on the
ideation itself.
While the computer offers several extra add-ons to make the process
faster, the learning curve is one bottle-neck to overcome, before
seamlessly ingesting it into a brain storming session.
My previous company team had 'Simple Rules' on our thinking cap,
with lots of print-boards, and that really did help out... so much
that its a proven process that I am so comfortable with. There are
times when much more information would be required, and may include
some bit of radical processing, like arranging thoughts based on
labels and that sort. Maybe one of these tools will efficiently jump
in here.
Wireframes require some bit of correction, and as more widgets,
controls and options jump in, ample room of changes should be
available right from the word go.
While using paper, ensure you have lots of free space all around, and
fitting in the no-so-obvious additions shoudl take off with ease.
Sometimes, you can also use a lot of stickies, for options and such,
so that re-arranging them is not a pain in the...!
Using a white board does seem to have the simple option of erasing
and re-writing stuff, but watch out for signs of laziness that may
just about let you accept a fault because you are too bored to erase
and write a lot of stuff again :)


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Re: [IxDA Discuss] How much of menu levels should you show?

2010-01-26 Thread Anand Shashidhar
Although there is no hard and fast rule or agreed principle on how
many levels to show, the architecture of the menu tree should
probably be decided on the overall essence of the page and the grade
of users that it attracts.
If discovery is in itself an attraction, and convincing enough for
users to find their way, one level should do.
Another would be to have two levels of horizontal bars, with the top
bar displaying the main menu items, and the second bar displaying the
next level items of a selected main menu item. This context is pretty
intuitive, and manageable if the text can fit in well.
All the best :)


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