[IxDA Discuss] JOB: User Experience Designer / Product Owner - Spil Games, Hilversum, The Netherlands
Tasks and Responsibilities: Whether it is discussing concepts or creating designs, SPIL GAMES offers abundant challenges for a strong specialist in the web design field, and we are seeking a candidate who is passionate about finding and implementing creative solutions. As User Experience Designer, you will be highly involved in the specification and design of our gaming sites. You will work with the Scrum teams and business owners to help create best-in-class gaming sites. Additionally, you will: Be a key member of a Scrum team whos always available to answer questions and solve problems Make sure your Scrum team is constantly focused on the right priorities and product and sprint goals Control the Product Backlog: keeping it up to date and prioritized, looking at the constantly changing market and the wishes of the stakeholders Make sure decisions and prioritization of the Product Backlog are always transparent to the stakeholders Be responsible for translating a product into user stories with a clear Definition of Done story Be able to do incremental product releases, from necessities to comfort/luxury features Translate audience, technology, and other key product requirements into effective UI design solutions Keep up a working knowledge of UI design best practices, and communicate visual-design thinking based on sound user-experience and interaction-design principles Maintain superior knowledge of current web-design trends and techniques Create end-to-end user flows, interaction models, and feature and interface design Work in a team environment as well as independently to get the job done with minimal supervision while juggling a few projects at once Your Profile: 5+ years experience working with software development teams 3+ years experience in the Internet business 3 to 5 years experience in a graphic- and web-design role Minimum HBO/bachelors education level Innovative, creative problem-solver with an eye for detail and skill for accuracy In-depth knowledge of UI design principles, human factors, user-centered design processes, interaction design guidelines, web-industry standards, and prototyping An eye for creative design, with the ability to also follow preset rules, templates, and/or branding Experience in creating the overall look and all graphic elements for commercial-quality websites Proven experience using design tools (Axure, Adobe) to digitalize business ideas/concepts Knowledge of XHTML, CSS, DHTML, W3C standards Knowledge of internationalization and accessibility design considerations Proficient in using MS Office applications Strong problem-solving and time-management skills Solid oral and written communication skills in English A friendly, positive attitude and a strong work ethic SPIL GAMES Offers: A competitive salary A good benefits package A chance to be part of a fast-growing, international company A motivating bonus system A fun and dynamic work environment Get in touch kim[-at-]kimvanpoelgeest.spilgames.net Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tools for Faceted Search
Or Simile Exhibit: http://www.simile-widgets.org/exhibit/ If anyone has some documentation for comparisons on the available tools I'd love to see references. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=47069 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] When to use faceted navigation
It is especially useful when there are many different types of criteria, such as price-range, maximum attendees, duration, themes, which are somehow linked to one another with many article, product or data entries. Especially useful: 1. when there are many criteria in different fields 2. similar data entries with subtle differences (hard to scan or filter requiring advanced user knowledge) 3. if you have a very specific set of requirements for a user (e.g. behaves like a non-linear wizard) I am using faceted navigation for a client who has products with many criteria, also including 'themes', which can be expanded and interconnected endlessly. As you point out yourself, it may be overkill with only 2 facets. But if it's about combining parameters, the technique itself could be interesting. There's a good webshop in the Netherlands using multilevel facets which is an interesting approach. You can remove breadcrumbs if you've dug deep enough. http://www.bol.com/nl/l/boeken-engels/engelse-boeken-academic-study-tot-euro-20-2008/N/2900 1283 1285 4854 5260 7373 3139/index.html . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46764 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] 10gui responses?
Beware, crosspost: http://www.ixda.org/discuss.php?post=46641#46641 Insightful analysis there as well. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46673 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] A vision for the 10-finger desktop
First of all thanks for the vid. I think you're making an interesting point. Have you actually researched the strain involved with such an interface? I have a Jazzmutant Lemur http://www.jazzmutant.com/lemur_v20.php, which I use to make music. I can use all ten fingers in an intuitive way. However, it costs way more energy it does just using pen tablet, touchpad and keyboard combined (or another combination). Especially using everything from a three finger pinch I imagine it to become a heavy physical strain. On the topic of Lemur and tablets, industrial designers could surely learn a thing or two from the electronic music industry. Touch-strips (sort of sliders) are inexpensive and intuitive (think a large scrollable area in percentage or 1:1 mode). Or how about the easy to use combination of interface adaptation with this simple MIDI controller combined with eg Ableton Live http://www.novationmusic.com/products/nocturn?option=1. It sure as hell beats programming a Lemur in simplicity and directness. And what about For some reason, we are limited to this day to a single touchpad and a keyboard on our screens. Why don't we have: proximity sensors touchwheels motion controller (miniwii?), e.g. just slightly waving your hand from a small distance to skip from one area to another, improving distant usability (think entertainment centre, scanning through documents or photo's, or whichever you come up with) and a dozen other techniques that could improve tangibility of user interfaces. But you need adaptable software, maybe some sort of interface swapping. Again, MIDI/OSC has researched far more advanced heavy duty interface users over a lengthy period of time. All I know is that if I ever came to work in the interface industry (researching both OS possibilities and hardware standards) I would research all those other areas currently under development. Again thanks for the vid. I'll be watching closely! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46632 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Design Patterns: multi-touch and stream
I'm kind of a tangible interface enthusiast and proud owner of a Jazzmutant Lemur, and maybe some of the links I collect are of interest to you: http://delicious.com/bitecontrol/multitouch I'll be following this thread with interest to see what else comes up. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46467 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tab order - how to escape from a grid that uses tabs
Your solution might work well, depending on the number of fields you have to TAB through to (the number of cells on a row). It can be very frustrating to cycle even through more than two empty cells just to leave a TAB order. Consider the proposition. When would a user want to TAB out of the data entry field? Most likely when finished entering data, so what would feel most natural is hitting ENTER / RETURN. I don't see why you wouldn't keep such a suggestion appearing each time or continuously with a live suggestion once you reach the end of a each row or logical sequence, or only just once after leaving the first row. I think I would try that if I hadn't worked with the app before and if I didn't feel that it would actually send the data and leave the page. But I would be interested in what would be the result of the first tests. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46225 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples of filtered lists with dropdowns
Sounds like a variant on faceted navigation. It's used often with ecommerce websites having tons of categories to browse. http://simile.mit.edu/wiki/Faceted_Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=46155 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Shop or Buy?
You're making an excellent point Alina, it is clear to me where to click when I want to buy. I guess that should answer the question, but you should find the right copy to convey the message, have it reviewed with a copywriter and an interaction designer, then test it on your users. Maybe with A-B split-tests. Alina, if you have such tests available, I would be much interested in a peak in the results. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=45927 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help