[Bug 36435] [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 --- Comment #3 from ojab 2011-04-20 19:05:50 PDT --- Unfortunately, no. Just happens suddenly. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #32 from Eric Anholt 2011-04-20 18:06:59 PDT --- http://lists.freedesktop.org/archives/mesa-dev/2011-April/006946.html may help. It didn't fix things yet on my driver. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36435] [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 --- Comment #2 from Alex Deucher 2011-04-20 12:21:33 PDT --- Is there some app that triggers this? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36435] [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 --- Comment #1 from ojab 2011-04-20 12:09:30 PDT --- Created an attachment (id=45873) --> (https://bugs.freedesktop.org/attachment.cgi?id=45873) dmesg log with previous 10+sec before gpu reset -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36435] New: [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 Summary: [r600g] GPU lockup CP stall Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel at lists.freedesktop.org ReportedBy: ojab at ojab.ru Created an attachment (id=45872) --> (https://bugs.freedesktop.org/attachment.cgi?id=45872) dmesg log Sometimes I have errors like "GPU lockup CP stall for more than 1msec", you can find dmesg output in the attached file. I'm already have drm.debug=15, dmesg output for 10 sec prior to debug will be in the following comment (I already have a plenty of those). This has happened since I have this system, so cannot bisect. Really don't know what additional info is needed in such cases, please ask if anything else is needed for investigation/fix. RADEON(0): Chipset: "ATI Radeon HD 3300 Graphics" (ChipID = 0x9614) linux-2.6 master git (2.6.39-rc4-00089-g2f666bc) OpenGL renderer string: Gallium 0.4 on AMD RS780 OpenGL version string: 2.1 Mesa 7.11-devel (git-f41e1db) xf86-video-ati-6.14.99 (git-903e90c) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36371] r200: piglit readPixSanity failure
https://bugs.freedesktop.org/show_bug.cgi?id=36371 Andrei Slavoiu changed: What|Removed |Added CC||ansla80 at yahoo.com --- Comment #6 from Andrei Slavoiu 2011-04-20 12:02:41 PDT --- I get the same error with r600g, so it's probably not driver specific: X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 137 (DRI2) Minor opcode of failed request: 8 (DRI2SwapBuffers) Resource id in failed request: 0x56b Serial number of failed request: 1281 Current serial number in output stream: 1281 My version of mesa: OpenGL renderer string: Gallium 0.4 on AMD RV635 OpenGL version string: 2.1 Mesa 7.11-devel (git-bb78f6a) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
No subject
Linux Cg bug or Trine Linux version bug. Windows Trine version (from humble bundle) with WINE works perfectly. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
2.6.39-rc1 nouveau(?) regression (bisected)
On Tue, Apr 19, 2011 at 11:47:47PM +0200, Marcin Slusarz wrote: > Thanks. It helped a bit. > I'll send two patches in response to this message, one of which fixes this > bug. Those patches fixed my system. Thanks!
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #31 from Sven Arvidsson 2011-04-20 09:58:52 PDT --- I just wanted to say thanks to Christoph for figuring this out, and another thanks to Turo for working on it (Considering how rare it is for game developers to care about the open drivers, and how swamped you must be with support issues for the bundle this is doubly appreciated!) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 Mathieu Belanger changed: What|Removed |Added CC||b747xx at gmail.com --- Comment #30 from Mathieu Belanger 2011-04-20 09:47:49 PDT --- For r600, this: File r600_shader.c The loop at line 697 can be removed to see if this fix it. I will try this evening of nobody test it. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #29 from Sven Arvidsson 2011-04-20 09:19:26 PDT --- Cool! The same fix works for r300g! (Commenting out the loop starting at line 472 in r300_fs.c) :] -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #28 from Christoph Bumiller 2011-04-20 09:08:51 PDT --- Now it become easy to fix, it seems that TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS is set when it shouldn't be, the game looks fine with llvmpipe if I make it ignore this property. The nv50 and nvc0 drivers never cared about it and just assumed (had to, actually, the assumption was added when TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS didn't exist yet) that if multiple colour values are written, the render targets are supposed to receive separate values and not just colour 0. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #27 from Sven Arvidsson 2011-04-20 08:48:55 PDT --- (In reply to comment #26) > That's what g-buffer 1 is supposed to look like. So at least rendertarget 1 is > filled correctly. What about the other two? This would be deferredSample2.xyz and deferredSample3.xyz? If so, on my system it looks just the same as with deferredSample1.xyz -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36318] r600g segfaults
https://bugs.freedesktop.org/show_bug.cgi?id=36318 Marek Ol??k changed: What|Removed |Added Status|NEW |RESOLVED Resolution||DUPLICATE --- Comment #5 from Marek Ol??k 2011-04-20 08:43:10 PDT --- *** This bug has been marked as a duplicate of bug 36282 *** -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36403] [r300g] glean vertattrib regression
https://bugs.freedesktop.org/show_bug.cgi?id=36403 Marek Ol??k changed: What|Removed |Added Status|NEW |RESOLVED Resolution||DUPLICATE --- Comment #4 from Marek Ol??k 2011-04-20 08:43:01 PDT --- *** This bug has been marked as a duplicate of bug 36282 *** -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
2.6.39-rc1 nouveau(?) regression (bisected)
On Tue, 2011-04-19 at 23:47 +0200, Marcin Slusarz wrote: > On Mon, Apr 18, 2011 at 01:27:10PM -0700, Linus Torvalds wrote: > > On Mon, Apr 18, 2011 at 1:02 PM, Marcin Slusarz > > wrote: > > > > > > It's some nasty corruption: > > > > Looks like something wrote 0x to free'd memory. > > > > Enabling DEBUG_PAGEALLOC *might* show where it happens. > > > > > > > > [6.523867] > > > = > > > [6.523916] BUG sysfs_dir_cache: Poison overwritten > > > [6.523949] > > > - > > > [6.523950] > > > [6.524016] INFO: 0x8801bb47df4c-0x8801bb47df4f. First byte > > > 0xff instead of 0x6b > > > [6.524061] INFO: Slab 0xea00060f7b58 objects=22 used=21 > > > fp=0x8801bb47df18 flags=0x80c1 > > > [6.524110] INFO: Object 0x8801bb47df18 @offset=3864 fp=0x > > > (null) > > > [6.524111] > > > [6.524170] Bytes b4 0x8801bb47df08: 00 00 00 00 00 00 00 00 5a > > > 5a 5a 5a 5a 5a 5a 5a > > > [6.524516] Object 0x8801bb47df18: 6b 6b 6b 6b 6b 6b 6b 6b 6b > > > 6b 6b 6b 6b 6b 6b 6b > > > [6.524862] Object 0x8801bb47df28: 6b 6b 6b 6b 6b 6b 6b 6b 6b > > > 6b 6b 6b 6b 6b 6b 6b > > > [6.525208] Object 0x8801bb47df38: 6b 6b 6b 6b 6b 6b 6b 6b 6b > > > 6b 6b 6b 6b 6b 6b 6b > > > [6.525556] Object 0x8801bb47df48: 6b 6b 6b 6b ff ff ff ff 6b > > > 6b 6b 6b 6b 6b 6b 6b > > > > So here the 0x is pretty obvious. > > > > > and in another boot: > > > > > > [6.704786] BUG: unable to handle kernel paging request at > > > bc70b058 > > > > Here it is less obvious, but it was _probably_ a regular kernel > > pointer of the type 0x8801bc70b058 before the high bits were > > overwritten by a 0x. > > > > So then sysfs_refresh_inode() follows that pointer, and crashes. > > > > Just a guess, obviously, but it looks rather likely. > > Thanks. It helped a bit. > I'll send two patches in response to this message, one of which fixes this > bug. Nice catch. I'll push these to the nouveau tree now, and get them to Dave with some additional fixes. Ben. > > Marcin >
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #26 from Turo Lamminen 2011-04-20 06:03:32 PDT --- (In reply to comment #23) > changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); > to return deferredSample1.xyz; > > And the game becomes a 2D game That's what g-buffer 1 is supposed to look like. So at least rendertarget 1 is filled correctly. What about the other two? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36421] New: RV710: GPU lockup running portal2 in wine.
https://bugs.freedesktop.org/show_bug.cgi?id=36421 Summary: RV710: GPU lockup running portal2 in wine. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel at lists.freedesktop.org ReportedBy: NightNord at gmail.com Created an attachment (id=45860) --> (https://bugs.freedesktop.org/attachment.cgi?id=45860) kernel traces for GPU lockup OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL version string: 2.1 Mesa 7.11-devel (git-c98fa6b) After finishing loading any level game shows black screen (like monitor goes off), than screen goes back to live filled with some flickering garbage. netconsole on other hosts reports GPU lockup traces from kernel. Leaving game in this state for a while leads to complete kernel hangup. I failed to reproduce this on any other non-native 3d-application (read: game), neither on any native (still, I don't have access to much of them). Changing various in-game settings to lowest possible doesn't help, nor switching dxlevel (they seems to disable this feature). Attaching traces log from netconsole. I may also attach wine output, as it contains information about GL calls, but maybe it will be better to post wine bug for this? If there is any way to get some error-state (like one from intel cards in similar bugs here) or opengl calls trace - I'll happily provide them. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #25 from Sven Arvidsson 2011-04-20 05:08:39 PDT --- (In reply to comment #24) > Installed Windows version with WINE 1.3.14 > everything works perfect, no graphical bugs at all. I doubt this is relevant at all, the Windows versions seems to use HLSL which Wine translates to GLSL... -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #24 from imamdxl8805 at gmail.com 2011-04-20 04:51:27 PDT --- Installed Windows version with WINE 1.3.14 everything works perfect, no graphical bugs at all. Tested On: Ubuntu 10.10 Mesa 7.10.2 (no GL_ATI_draw_buffers) Mesa 7.11-devel (git-f41e1db) (has GL_ATI_draw_buffers) Linux 2.6.36-02063604-generic Intel GMA 4500 256MB
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #23 from imamdxl8805 at gmail.com 2011-04-20 03:54:46 PDT --- Created an attachment (id=45858) --> (https://bugs.freedesktop.org/attachment.cgi?id=45858) Output1 after modifing data/shader/cg/deferred_light_pixel.cg in file data/shader/cg/deferred_light_pixel.cg changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to return deferredSample1.xyz; And the game becomes a 2D game -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #22 from imamdxl8805 at gmail.com 2011-04-20 03:54:04 PDT --- Created an attachment (id=45857) --> (https://bugs.freedesktop.org/attachment.cgi?id=45857) Output after modifing data/shader/cg/deferred_light_pixel.cg in file data/shader/cg/deferred_light_pixel.cg changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to return deferredSample1.xyz; And the game becomes a 2D game -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #21 from Turo Lamminen 2011-04-20 02:59:12 PDT --- Try this: Modify data/shader/cg/deferred_light_pixel.cg On about line 75 in function getAmbientSample change this: return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to this: return deferredSample1.xyz; This dumps g-buffer 1 to screen. Likewise for other buffers. g-buffers are as follows: 1 color. Should look pretty normal except for being completely fullbright 2 normals. Should be red-green-yellowish 3. light parameters. Should be mostly blue If you want to see how this should look on a working driver you need to disable lights. Easiest way to do this is to change function getPointlightSample around line 460. Change return result; to return half3(0.0); -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36332] Missing rendering in Unity dash
https://bugs.freedesktop.org/show_bug.cgi?id=36332 Pavel Rojtberg changed: What|Removed |Added AssignedTo|dri-devel at lists.freedesktop |maraeo at gmail.com |.org| --- Comment #6 from Pavel Rojtberg 2011-04-20 02:49:45 PDT --- there is now a workaround in this commit: http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/natty/nux/natty/revision/26 // jaytaoko: This is a hack for what looks like a bug (#726033) in the radeon opensource driver // on R300/400/500. Rather than passing a null region to glScissor, we give the clip area a 1 pixel width. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[git pull] drm fixes (radeon + nouveau)
Hi Linus, Couple of radeon fixes and a few nouveau fixes, one for a memory corruption due to how the notifier was allocated. Dave. The following changes since commit 2582b6efceb43dce63b4a1090d289934067a972d: Revert "i915: restore only the mode of this driver on lastclose" (2011-04-13 09:20:24 +1000) are available in the git repository at: ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git drm-fixes Alex Deucher (4): drm/radeon/kms: fix bad shift in atom iio table parser drm/radeon/kms: add connectors even if i2c fails drm/radeon/kms: adjust evergreen display watermark setup drm/radeon/kms: pll tweaks for r7xx Ben Skeggs (4): drm/nouveau: split ramin_lock into two locks, one hardirq safe drm/nouveau: fix nv30 pcie boards drm/nouveau: populate ttm_alloced with false, when it's not drm/nouveau: fix pinning of notifier block Dave Airlie (1): Merge remote branch 'nouveau/drm-nouveau-fixes' of /ssd/git/drm-nouveau-next into drm-fixes Marcin Slusarz (2): drm/nouveau: fix notifier memory corruption bug drm/nouveau: fix allocation of notifier object drivers/gpu/drm/nouveau/nouveau_dma.c |2 +- drivers/gpu/drm/nouveau/nouveau_drv.h |3 + drivers/gpu/drm/nouveau/nouveau_fbcon.c|4 +- drivers/gpu/drm/nouveau/nouveau_mem.c |2 +- drivers/gpu/drm/nouveau/nouveau_notifier.c | 11 ++- drivers/gpu/drm/nouveau/nouveau_object.c | 10 ++- drivers/gpu/drm/nouveau/nouveau_sgdma.c|5 +- drivers/gpu/drm/nouveau/nouveau_state.c|1 + drivers/gpu/drm/nouveau/nv50_instmem.c | 10 ++- drivers/gpu/drm/nouveau/nv50_vm.c |5 +- drivers/gpu/drm/nouveau/nvc0_vm.c |5 +- drivers/gpu/drm/radeon/atom.c |6 +- drivers/gpu/drm/radeon/atombios_crtc.c |6 +-- drivers/gpu/drm/radeon/evergreen.c | 89 ++-- drivers/gpu/drm/radeon/radeon_connectors.c | 29 - drivers/gpu/drm/radeon/radeon_i2c.c|6 ++ 16 files changed, 102 insertions(+), 92 deletions(-)
[PATCH 2/2] drm/nouveau: fix allocation of notifier object
Commit 73412c3854c877e5f37ad944ee8977addde4d35a ("drm/nouveau: allocate kernel's notifier object at end of block") intended to align end of notifier block to page boundary, but start of block was miscalculated to be off by -16 bytes. Fix it. Signed-off-by: Marcin Slusarz Cc: Ben Skeggs --- drivers/gpu/drm/nouveau/nouveau_dma.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/drivers/gpu/drm/nouveau/nouveau_dma.c b/drivers/gpu/drm/nouveau/nouveau_dma.c index ce38e97..568caed 100644 --- a/drivers/gpu/drm/nouveau/nouveau_dma.c +++ b/drivers/gpu/drm/nouveau/nouveau_dma.c @@ -83,7 +83,7 @@ nouveau_dma_init(struct nouveau_channel *chan) return ret; /* NV_MEMORY_TO_MEMORY_FORMAT requires a notifier object */ - ret = nouveau_notifier_alloc(chan, NvNotify0, 32, 0xfd0, 0x1000, + ret = nouveau_notifier_alloc(chan, NvNotify0, 32, 0xfe0, 0x1000, >m2mf_ntfy); if (ret) return ret; -- 1.7.4.1
[PATCH 1/2] drm/nouveau: fix notifier memory corruption bug
nouveau_bo_wr32 expects offset to be in words, but we pass value in bytes, so after commit 73412c3854c877e5f37ad944ee8977addde4d35a ("drm/nouveau: allocate kernel's notifier object at end of block") we started to overwrite some memory after notifier buffer object (previously m2mf_ntfy was always 0, so it didn't matter it was a value in bytes). Reported-by: Dominik Brodowski Reported-by: Nigel Cunningham Signed-off-by: Marcin Slusarz Cc: Ben Skeggs Cc: Pekka Paalanen Cc: stable at kernel.org[2.6.38] --- drivers/gpu/drm/nouveau/nouveau_fbcon.c |4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/nouveau/nouveau_fbcon.c b/drivers/gpu/drm/nouveau/nouveau_fbcon.c index 889c445..39aee6d 100644 --- a/drivers/gpu/drm/nouveau/nouveau_fbcon.c +++ b/drivers/gpu/drm/nouveau/nouveau_fbcon.c @@ -181,13 +181,13 @@ nouveau_fbcon_sync(struct fb_info *info) OUT_RING (chan, 0); } - nouveau_bo_wr32(chan->notifier_bo, chan->m2mf_ntfy + 3, 0x); + nouveau_bo_wr32(chan->notifier_bo, chan->m2mf_ntfy/4 + 3, 0x); FIRE_RING(chan); mutex_unlock(>mutex); ret = -EBUSY; for (i = 0; i < 10; i++) { - if (!nouveau_bo_rd32(chan->notifier_bo, chan->m2mf_ntfy + 3)) { + if (!nouveau_bo_rd32(chan->notifier_bo, chan->m2mf_ntfy/4 + 3)) { ret = 0; break; } -- 1.7.4.1
2.6.39-rc1 nouveau(?) regression (bisected)
On Mon, Apr 18, 2011 at 01:27:10PM -0700, Linus Torvalds wrote: > On Mon, Apr 18, 2011 at 1:02 PM, Marcin Slusarz > wrote: > > > > It's some nasty corruption: > > Looks like something wrote 0x to free'd memory. > > Enabling DEBUG_PAGEALLOC *might* show where it happens. > > > > > [ ? ?6.523867] > > = > > [ ? ?6.523916] BUG sysfs_dir_cache: Poison overwritten > > [ ? ?6.523949] > > - > > [ ? ?6.523950] > > [ ? ?6.524016] INFO: 0x8801bb47df4c-0x8801bb47df4f. First byte 0xff > > instead of 0x6b > > [ ? ?6.524061] INFO: Slab 0xea00060f7b58 objects=22 used=21 > > fp=0x8801bb47df18 flags=0x80c1 > > [ ? ?6.524110] INFO: Object 0x8801bb47df18 @offset=3864 fp=0x ? ? ? ? > > ?(null) > > [ ? ?6.524111] > > [ ? ?6.524170] Bytes b4 0x8801bb47df08: ?00 00 00 00 00 00 00 00 5a 5a > > 5a 5a 5a 5a 5a 5a > > [ ? ?6.524516] ? Object 0x8801bb47df18: ?6b 6b 6b 6b 6b 6b 6b 6b 6b 6b > > 6b 6b 6b 6b 6b 6b > > [ ? ?6.524862] ? Object 0x8801bb47df28: ?6b 6b 6b 6b 6b 6b 6b 6b 6b 6b > > 6b 6b 6b 6b 6b 6b > > [ ? ?6.525208] ? Object 0x8801bb47df38: ?6b 6b 6b 6b 6b 6b 6b 6b 6b 6b > > 6b 6b 6b 6b 6b 6b > > [ ? ?6.525556] ? Object 0x8801bb47df48: ?6b 6b 6b 6b ff ff ff ff 6b 6b > > 6b 6b 6b 6b 6b 6b > > So here the 0x is pretty obvious. > > > and in another boot: > > > > [ ? ?6.704786] BUG: unable to handle kernel paging request at > > bc70b058 > > Here it is less obvious, but it was _probably_ a regular kernel > pointer of the type 0x8801bc70b058 before the high bits were > overwritten by a 0x. > > So then sysfs_refresh_inode() follows that pointer, and crashes. > > Just a guess, obviously, but it looks rather likely. Thanks. It helped a bit. I'll send two patches in response to this message, one of which fixes this bug. Marcin
[Bug 36403] [r300g] glean vertattrib regression
https://bugs.freedesktop.org/show_bug.cgi?id=36403 --- Comment #3 from Marek Ol??k 2011-04-19 23:43:39 PDT --- Tried the scons build and it works too. $ LIBGL_DRIVERS_PATH=[snip]/mesa/build/linux-x86-debug/gallium/targets/dri-r300 bin/glean -r results -t vertattrib --quick -o [snip] vertattrib: PASS rgba8, db, z24, s8, win+pmap, id 33 0 GL_NV_vertex_program functions tested 36 GL_ARB_vertex_program/shader functions tested 36 OpenGL 2.0 functions tested -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug.
[Bug 36403] [r300g] glean vertattrib regression
https://bugs.freedesktop.org/show_bug.cgi?id=36403 --- Comment #3 from Marek Olšák mar...@gmail.com 2011-04-19 23:43:39 PDT --- Tried the scons build and it works too. $ LIBGL_DRIVERS_PATH=[snip]/mesa/build/linux-x86-debug/gallium/targets/dri-r300 bin/glean -r results -t vertattrib --quick -o [snip] vertattrib: PASS rgba8, db, z24, s8, win+pmap, id 33 0 GL_NV_vertex_program functions tested 36 GL_ARB_vertex_program/shader functions tested 36 OpenGL 2.0 functions tested -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36332] Missing rendering in Unity dash
https://bugs.freedesktop.org/show_bug.cgi?id=36332 Pavel Rojtberg pa...@rojtberg.net changed: What|Removed |Added AssignedTo|dri-devel@lists.freedesktop |mar...@gmail.com |.org| --- Comment #6 from Pavel Rojtberg pa...@rojtberg.net 2011-04-20 02:49:45 PDT --- there is now a workaround in this commit: http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/natty/nux/natty/revision/26 // jaytaoko: This is a hack for what looks like a bug (#726033) in the radeon opensource driver // on R300/400/500. Rather than passing a null region to glScissor, we give the clip area a 1 pixel width. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #21 from Turo Lamminen t...@alternativegames.net 2011-04-20 02:59:12 PDT --- Try this: Modify data/shader/cg/deferred_light_pixel.cg On about line 75 in function getAmbientSample change this: return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to this: return deferredSample1.xyz; This dumps g-buffer 1 to screen. Likewise for other buffers. g-buffers are as follows: 1 color. Should look pretty normal except for being completely fullbright 2 normals. Should be red-green-yellowish 3. light parameters. Should be mostly blue If you want to see how this should look on a working driver you need to disable lights. Easiest way to do this is to change function getPointlightSample around line 460. Change return result; to return half3(0.0); -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #22 from imamdxl8...@gmail.com 2011-04-20 03:54:04 PDT --- Created an attachment (id=45857) -- (https://bugs.freedesktop.org/attachment.cgi?id=45857) Output after modifing data/shader/cg/deferred_light_pixel.cg in file data/shader/cg/deferred_light_pixel.cg changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to return deferredSample1.xyz; And the game becomes a 2D game -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #23 from imamdxl8...@gmail.com 2011-04-20 03:54:46 PDT --- Created an attachment (id=45858) -- (https://bugs.freedesktop.org/attachment.cgi?id=45858) Output1 after modifing data/shader/cg/deferred_light_pixel.cg in file data/shader/cg/deferred_light_pixel.cg changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to return deferredSample1.xyz; And the game becomes a 2D game -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #24 from imamdxl8...@gmail.com 2011-04-20 04:51:27 PDT --- Installed Windows version with WINE 1.3.14 everything works perfect, no graphical bugs at all. Tested On: Ubuntu 10.10 Mesa 7.10.2 (no GL_ATI_draw_buffers) Mesa 7.11-devel (git-f41e1db) (has GL_ATI_draw_buffers) Linux 2.6.36-02063604-generic Intel GMA 4500 256MB From the result, It seems that it is not a driver bug, rather than it is nVidia Linux Cg bug or Trine Linux version bug. Windows Trine version (from humble bundle) with WINE works perfectly. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #25 from Sven Arvidsson s...@whiz.se 2011-04-20 05:08:39 PDT --- (In reply to comment #24) Installed Windows version with WINE 1.3.14 everything works perfect, no graphical bugs at all. I doubt this is relevant at all, the Windows versions seems to use HLSL which Wine translates to GLSL... -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #26 from Turo Lamminen t...@alternativegames.net 2011-04-20 06:03:32 PDT --- (In reply to comment #23) changed return lerp(half3(FOG_COLOR.xyz), result, deferredSample3.z); to return deferredSample1.xyz; And the game becomes a 2D game That's what g-buffer 1 is supposed to look like. So at least rendertarget 1 is filled correctly. What about the other two? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36403] [r300g] glean vertattrib regression
https://bugs.freedesktop.org/show_bug.cgi?id=36403 Marek Olšák mar...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED Resolution||DUPLICATE --- Comment #4 from Marek Olšák mar...@gmail.com 2011-04-20 08:43:01 PDT --- *** This bug has been marked as a duplicate of bug 36282 *** -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36318] r600g segfaults
https://bugs.freedesktop.org/show_bug.cgi?id=36318 Marek Olšák mar...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED Resolution||DUPLICATE --- Comment #5 from Marek Olšák mar...@gmail.com 2011-04-20 08:43:10 PDT --- *** This bug has been marked as a duplicate of bug 36282 *** -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #27 from Sven Arvidsson s...@whiz.se 2011-04-20 08:48:55 PDT --- (In reply to comment #26) That's what g-buffer 1 is supposed to look like. So at least rendertarget 1 is filled correctly. What about the other two? This would be deferredSample2.xyz and deferredSample3.xyz? If so, on my system it looks just the same as with deferredSample1.xyz -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #28 from Christoph Bumiller e0425...@student.tuwien.ac.at 2011-04-20 09:08:51 PDT --- Now it become easy to fix, it seems that TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS is set when it shouldn't be, the game looks fine with llvmpipe if I make it ignore this property. The nv50 and nvc0 drivers never cared about it and just assumed (had to, actually, the assumption was added when TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS didn't exist yet) that if multiple colour values are written, the render targets are supposed to receive separate values and not just colour 0. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #29 from Sven Arvidsson s...@whiz.se 2011-04-20 09:19:26 PDT --- Cool! The same fix works for r300g! (Commenting out the loop starting at line 472 in r300_fs.c) :] -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: 2.6.39-rc1 nouveau(?) regression (bisected)
On Tue, Apr 19, 2011 at 11:47:47PM +0200, Marcin Slusarz wrote: Thanks. It helped a bit. I'll send two patches in response to this message, one of which fixes this bug. Those patches fixed my system. Thanks! ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #31 from Sven Arvidsson s...@whiz.se 2011-04-20 09:58:52 PDT --- I just wanted to say thanks to Christoph for figuring this out, and another thanks to Turo for working on it (Considering how rare it is for game developers to care about the open drivers, and how swamped you must be with support issues for the bundle this is doubly appreciated!) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36371] r200: piglit readPixSanity failure
https://bugs.freedesktop.org/show_bug.cgi?id=36371 Andrei Slavoiu ansl...@yahoo.com changed: What|Removed |Added CC||ansl...@yahoo.com --- Comment #6 from Andrei Slavoiu ansl...@yahoo.com 2011-04-20 12:02:41 PDT --- I get the same error with r600g, so it's probably not driver specific: X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) Major opcode of failed request: 137 (DRI2) Minor opcode of failed request: 8 (DRI2SwapBuffers) Resource id in failed request: 0x56b Serial number of failed request: 1281 Current serial number in output stream: 1281 My version of mesa: OpenGL renderer string: Gallium 0.4 on AMD RV635 OpenGL version string: 2.1 Mesa 7.11-devel (git-bb78f6a) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36435] New: [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 Summary: [r600g] GPU lockup CP stall Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: o...@ojab.ru Created an attachment (id=45872) -- (https://bugs.freedesktop.org/attachment.cgi?id=45872) dmesg log Sometimes I have errors like GPU lockup CP stall for more than 1msec, you can find dmesg output in the attached file. I'm already have drm.debug=15, dmesg output for 10 sec prior to debug will be in the following comment (I already have a plenty of those). This has happened since I have this system, so cannot bisect. Really don't know what additional info is needed in such cases, please ask if anything else is needed for investigation/fix. RADEON(0): Chipset: ATI Radeon HD 3300 Graphics (ChipID = 0x9614) linux-2.6 master git (2.6.39-rc4-00089-g2f666bc) OpenGL renderer string: Gallium 0.4 on AMD RS780 OpenGL version string: 2.1 Mesa 7.11-devel (git-f41e1db) xf86-video-ati-6.14.99 (git-903e90c) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36435] [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 --- Comment #2 from Alex Deucher ag...@yahoo.com 2011-04-20 12:21:33 PDT --- Is there some app that triggers this? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36236] Problems with lights in Trine game from www.humblebundle.com
https://bugs.freedesktop.org/show_bug.cgi?id=36236 --- Comment #32 from Eric Anholt e...@anholt.net 2011-04-20 18:06:59 PDT --- http://lists.freedesktop.org/archives/mesa-dev/2011-April/006946.html may help. It didn't fix things yet on my driver. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36435] [r600g] GPU lockup CP stall
https://bugs.freedesktop.org/show_bug.cgi?id=36435 --- Comment #3 from ojab o...@ojab.ru 2011-04-20 19:05:50 PDT --- Unfortunately, no. Just happens suddenly. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel