[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 Rafał Miłecki changed: What|Removed |Added CC||zaj...@gmail.com --- Comment #6 from Rafał Miłecki 2011-06-11 07:36:36 --- (In reply to comment #5) > My first guess is , that kernel changes memory clock too low - with fglrx > lowest memory clock is at 400MHz , but with radeon module/low frequency it > changes it to 300MHz. Please, edit drivers/gpu/drm/radeon/radeon_pm.c, find: > if (rdev->asic->set_memory_clock && (mclk != rdev->pm.current_mclk)) { and make it > if (0) { Does it help? -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #1 from Akash Yadav 2011-06-11 01:00:42 PDT --- Created an attachment (id=47842) --> (https://bugs.freedesktop.org/attachment.cgi?id=47842) Notice the transparent bar over the icons -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #2 from Akash Yadav 2011-06-11 01:01:22 PDT --- Created an attachment (id=47843) --> (https://bugs.freedesktop.org/attachment.cgi?id=47843) Not visible when the menu is at top -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #3 from Akash Yadav 2011-06-11 01:02:30 PDT --- Created an attachment (id=47844) --> (https://bugs.freedesktop.org/attachment.cgi?id=47844) Visible at end of the menu -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Valid VCO range on 855GME platform
Hello I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME based system running under Linux-2.6.39. As long as the system is under VGA BIOS control, everything is fine (panel refresh rate is 60.1Hz). As soon as the i915 Linux driver is taking over control, the refresh rate raises to 61.4Hz. As far as i can see the i915 driver is (wrongly) reprogramming the Pipe B PLL to a higher dot clock as shown below: PLL values set up by VGA BIOS: N=4, M1=18, M2=12, P1=1, P2=14 => dot clock: 65.142 MHz, refresh rate: 60.1Hz PLL values set up by i915 driver: N=5, M1=22, M2=14, P1=1, P2=14 => dot clock: 66.612MHz, refresh rate: 61.4Hz According to "intel_PLL_is_valid()" the PLL values used by the VGA BIOS are invalid because of a "vco out of range" condition. Is the "I8XX_VCO_MIN" in "drivers/gpu/drm/i915/intel_display.c" correctly set or should it be set to a lower value? Dave ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
On Sat, 04 Jun 2011 19:34:56 - Jean Delvare wrote: > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > re-enabled later, differently. > > Signed-off-by: Jean Delvare > Reported-by: Marek Otahal > Tested-by: Yermandu Patapitafious > Tested-by: Andrew Lutomirski > Acked-by: Chris Wilson > Cc: David Airlie Hi, is this[1] resolved some other way in the meantime? Regards, Flo [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Summary: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: da...@douwd.org Created an attachment (id=47848) --> (https://bugs.freedesktop.org/attachment.cgi?id=47848) Trine log file The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even with all graphics settings to minimum. Message displayed: "Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log." Logfile excerpt (Full log attached): INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all ERROR: Cg error: 1 1 (The compile returned an error.) ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (1) data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (2) data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate suitable resource to bind parameter "oColor1" data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate suitable resource to bind parameter "oColor2" Hardware: 01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD 2600 Series] Mesa: OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0) OS: Linux 2.6.39.1 (Archlinux) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven Arvidsson 2011-06-11 05:39:34 PDT --- It's working fine here with current git on a 5670 (and have for some time). Are you quite sure that you're using r600g? What version of Trine are you running? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
Hi Florian, On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote: > On Sat, 04 Jun 2011 19:34:56 - > Jean Delvare wrote: > > > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > > re-enabled later, differently. > > > > Signed-off-by: Jean Delvare > > Reported-by: Marek Otahal > > Tested-by: Yermandu Patapitafious > > Tested-by: Andrew Lutomirski > > Acked-by: Chris Wilson > > Cc: David Airlie > > is this[1] resolved some other way in the meantime? > > Regards, > Flo > > [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 Not that I know of (and I don't see any other way at least for 2.6.39.) This is a shame, really, my revert patch should have been applied several days ago already. Keith, Chris, David, can you please get it rolling? This is a regression presumably affecting a lot of users, we should really fix it quickly, both in 2.6.39.x and 3.0-rc. -- Jean Delvare ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #2 from da1l6 2011-06-11 06:21:18 PDT --- (In reply to comment #1) > It's working fine here with current git on a 5670 (and have for some time). > > Are you quite sure that you're using r600g? Yes, as you can see from the OpenGL renderer string in my initial posting. > What version of Trine are you running? Version 1.08 (AMD64) da1l6 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT --- (In reply to comment #2) > > Are you quite sure that you're using r600g? > Yes, as you can see from the OpenGL renderer string in my initial posting. It's quite easy to have a game accidently pick up another driver if something goes wrong. Have you made sure by setting LIBGL_DEBUG=verbose and checking terminal output? You should get something like libGL: OpenDriver: trying /path/to/r600_dri.so -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 da1l6 changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #4 from da1l6 2011-06-11 08:26:00 PDT --- Damn, this stupid blob tries to mix it's set of libaries with system libs, fails and blames it on the GPU. $ LIBGL_DEBUG=verbose ./trine-bin64 libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so libGL error: dlopen /usr/lib/xorg/modules/dri/r600_dri.so failed (./lib64/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /usr/lib/xorg/modules/dri/r600_dri.so)) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log. Thanks Sven -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #7 from Hrvoje Senjan 2011-06-11 15:29:50 --- Yes it helps! :) Using default profile: default engine clock: 60 kHz current engine clock: 594000 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 1100 mV PCIE lanes: 16 using low: default engine clock: 60 kHz current engine clock: 109680 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 900 mV PCIE lanes: 16 -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #8 from Hrvoje Senjan 2011-06-11 15:38:06 --- I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO lockups :) -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT --- Just deleting or moving the libraries shipped with the game is usually enough to get it running, but I guess you already figured this out :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 31246] [RADEON::CYPRESS:R600C] reproducible hangs on piglit tests with HD5850
https://bugs.freedesktop.org/show_bug.cgi?id=31246 --- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT --- The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been fixed for r600g now :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37261] Norsetto shadow mapping doesn't render correctly
https://bugs.freedesktop.org/show_bug.cgi?id=37261 --- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT --- Rendering of the demo has improved, the only thing missing now is the shadow. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36920] Lightsmark: not rendering correctly
https://bugs.freedesktop.org/show_bug.cgi?id=36920 --- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT --- Created an attachment (id=47851) --> (https://bugs.freedesktop.org/attachment.cgi?id=47851) screenshot Lightsmark is no longer all black, but quite a few scenes have broken textures. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36918] ETQW: Enabling "Soft Particles" causes major performance issue
https://bugs.freedesktop.org/show_bug.cgi?id=36918 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #3 from Sven Arvidsson 2011-06-11 09:54:26 PDT --- I don't think there's much reason to keep this open. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36812] GPU lockup in Team Fortress 2
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT --- There's been a few hang-related fixes in git master over the last days. I can no longer reproduce the TF2 hang, or the hangs in piglit with nopt. Enrico, can you re-test to be sure it has been fixed? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37475] [wine] Crysis: series of soft GPU hangs in menu
https://bugs.freedesktop.org/show_bug.cgi?id=37475 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #1 from Sven Arvidsson 2011-06-11 11:16:15 PDT --- This is no longer a problem on git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38190] New: Amnesia / RenderFeatTest graphical glitches with refraction
https://bugs.freedesktop.org/show_bug.cgi?id=38190 Summary: Amnesia / RenderFeatTest graphical glitches with refraction Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: s...@whiz.se Created an attachment (id=47852) --> (https://bugs.freedesktop.org/attachment.cgi?id=47852) test 9 - r600g vs r300g The test-case for the game Amnesia, RenderFeatTest is still showing a couple of glitches in a few tests. As far as I can tell, these are: Test 9 "Refraction" - rendered a brigth yellow. Test 11 "Water" - the water has a yellowish tint, possibly because of the refraction issue? Test 12 "Local Fog" - the blue fog in the right side of the picture is missing. The test is available to download here: http://dl.dropbox.com/u/28577999/RendererFeatTestRound2-Linux32.zip The output of the tests (logs and images) for r600g, and for reference, llvmpipe and r300g is available here: http://dl.dropbox.com/u/28577999/output-renderfeat.zip An uneducated guess is that the refraction issue is the same as 36944 (both show a bright yellow). System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36611] [wine] The Witcher: Crash in u_vbuf_mgr_draw_begin
https://bugs.freedesktop.org/show_bug.cgi?id=36611 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #2 from Sven Arvidsson 2011-06-11 14:52:35 PDT --- Doesn't seem to be an issue with current git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 Rafał Miłecki changed: What|Removed |Added CC||zaj...@gmail.com --- Comment #6 from Rafał Miłecki 2011-06-11 07:36:36 --- (In reply to comment #5) > My first guess is , that kernel changes memory clock too low - with fglrx > lowest memory clock is at 400MHz , but with radeon module/low frequency it > changes it to 300MHz. Please, edit drivers/gpu/drm/radeon/radeon_pm.c, find: > if (rdev->asic->set_memory_clock && (mclk != rdev->pm.current_mclk)) { and make it > if (0) { Does it help? -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #1 from Akash Yadav 2011-06-11 01:00:42 PDT --- Created an attachment (id=47842) --> (https://bugs.freedesktop.org/attachment.cgi?id=47842) Notice the transparent bar over the icons -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #2 from Akash Yadav 2011-06-11 01:01:22 PDT --- Created an attachment (id=47843) --> (https://bugs.freedesktop.org/attachment.cgi?id=47843) Not visible when the menu is at top -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #3 from Akash Yadav 2011-06-11 01:02:30 PDT --- Created an attachment (id=47844) --> (https://bugs.freedesktop.org/attachment.cgi?id=47844) Visible at end of the menu -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Valid VCO range on 855GME platform
Hello I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME based system running under Linux-2.6.39. As long as the system is under VGA BIOS control, everything is fine (panel refresh rate is 60.1Hz). As soon as the i915 Linux driver is taking over control, the refresh rate raises to 61.4Hz. As far as i can see the i915 driver is (wrongly) reprogramming the Pipe B PLL to a higher dot clock as shown below: PLL values set up by VGA BIOS: N=4, M1=18, M2=12, P1=1, P2=14 => dot clock: 65.142 MHz, refresh rate: 60.1Hz PLL values set up by i915 driver: N=5, M1=22, M2=14, P1=1, P2=14 => dot clock: 66.612MHz, refresh rate: 61.4Hz According to "intel_PLL_is_valid()" the PLL values used by the VGA BIOS are invalid because of a "vco out of range" condition. Is the "I8XX_VCO_MIN" in "drivers/gpu/drm/i915/intel_display.c" correctly set or should it be set to a lower value? Dave ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
On Sat, 04 Jun 2011 19:34:56 - Jean Delvare wrote: > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > re-enabled later, differently. > > Signed-off-by: Jean Delvare > Reported-by: Marek Otahal > Tested-by: Yermandu Patapitafious > Tested-by: Andrew Lutomirski > Acked-by: Chris Wilson > Cc: David Airlie Hi, is this[1] resolved some other way in the meantime? Regards, Flo [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Summary: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: da...@douwd.org Created an attachment (id=47848) --> (https://bugs.freedesktop.org/attachment.cgi?id=47848) Trine log file The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even with all graphics settings to minimum. Message displayed: "Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log." Logfile excerpt (Full log attached): INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all ERROR: Cg error: 1 1 (The compile returned an error.) ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (1) data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (2) data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate suitable resource to bind parameter "oColor1" data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate suitable resource to bind parameter "oColor2" Hardware: 01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD 2600 Series] Mesa: OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0) OS: Linux 2.6.39.1 (Archlinux) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven Arvidsson 2011-06-11 05:39:34 PDT --- It's working fine here with current git on a 5670 (and have for some time). Are you quite sure that you're using r600g? What version of Trine are you running? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
Hi Florian, On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote: > On Sat, 04 Jun 2011 19:34:56 - > Jean Delvare wrote: > > > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > > re-enabled later, differently. > > > > Signed-off-by: Jean Delvare > > Reported-by: Marek Otahal > > Tested-by: Yermandu Patapitafious > > Tested-by: Andrew Lutomirski > > Acked-by: Chris Wilson > > Cc: David Airlie > > is this[1] resolved some other way in the meantime? > > Regards, > Flo > > [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 Not that I know of (and I don't see any other way at least for 2.6.39.) This is a shame, really, my revert patch should have been applied several days ago already. Keith, Chris, David, can you please get it rolling? This is a regression presumably affecting a lot of users, we should really fix it quickly, both in 2.6.39.x and 3.0-rc. -- Jean Delvare ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #2 from da1l6 2011-06-11 06:21:18 PDT --- (In reply to comment #1) > It's working fine here with current git on a 5670 (and have for some time). > > Are you quite sure that you're using r600g? Yes, as you can see from the OpenGL renderer string in my initial posting. > What version of Trine are you running? Version 1.08 (AMD64) da1l6 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT --- (In reply to comment #2) > > Are you quite sure that you're using r600g? > Yes, as you can see from the OpenGL renderer string in my initial posting. It's quite easy to have a game accidently pick up another driver if something goes wrong. Have you made sure by setting LIBGL_DEBUG=verbose and checking terminal output? You should get something like libGL: OpenDriver: trying /path/to/r600_dri.so -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 da1l6 changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #4 from da1l6 2011-06-11 08:26:00 PDT --- Damn, this stupid blob tries to mix it's set of libaries with system libs, fails and blames it on the GPU. $ LIBGL_DEBUG=verbose ./trine-bin64 libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so libGL error: dlopen /usr/lib/xorg/modules/dri/r600_dri.so failed (./lib64/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /usr/lib/xorg/modules/dri/r600_dri.so)) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log. Thanks Sven -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #7 from Hrvoje Senjan 2011-06-11 15:29:50 --- Yes it helps! :) Using default profile: default engine clock: 60 kHz current engine clock: 594000 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 1100 mV PCIE lanes: 16 using low: default engine clock: 60 kHz current engine clock: 109680 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 900 mV PCIE lanes: 16 -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #8 from Hrvoje Senjan 2011-06-11 15:38:06 --- I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO lockups :) -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT --- Just deleting or moving the libraries shipped with the game is usually enough to get it running, but I guess you already figured this out :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 31246] [RADEON::CYPRESS:R600C] reproducible hangs on piglit tests with HD5850
https://bugs.freedesktop.org/show_bug.cgi?id=31246 --- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT --- The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been fixed for r600g now :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37261] Norsetto shadow mapping doesn't render correctly
https://bugs.freedesktop.org/show_bug.cgi?id=37261 --- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT --- Rendering of the demo has improved, the only thing missing now is the shadow. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36920] Lightsmark: not rendering correctly
https://bugs.freedesktop.org/show_bug.cgi?id=36920 --- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT --- Created an attachment (id=47851) --> (https://bugs.freedesktop.org/attachment.cgi?id=47851) screenshot Lightsmark is no longer all black, but quite a few scenes have broken textures. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36918] ETQW: Enabling "Soft Particles" causes major performance issue
https://bugs.freedesktop.org/show_bug.cgi?id=36918 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #3 from Sven Arvidsson 2011-06-11 09:54:26 PDT --- I don't think there's much reason to keep this open. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36812] GPU lockup in Team Fortress 2
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT --- There's been a few hang-related fixes in git master over the last days. I can no longer reproduce the TF2 hang, or the hangs in piglit with nopt. Enrico, can you re-test to be sure it has been fixed? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37475] [wine] Crysis: series of soft GPU hangs in menu
https://bugs.freedesktop.org/show_bug.cgi?id=37475 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #1 from Sven Arvidsson 2011-06-11 11:16:15 PDT --- This is no longer a problem on git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38190] New: Amnesia / RenderFeatTest graphical glitches with refraction
https://bugs.freedesktop.org/show_bug.cgi?id=38190 Summary: Amnesia / RenderFeatTest graphical glitches with refraction Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: s...@whiz.se Created an attachment (id=47852) --> (https://bugs.freedesktop.org/attachment.cgi?id=47852) test 9 - r600g vs r300g The test-case for the game Amnesia, RenderFeatTest is still showing a couple of glitches in a few tests. As far as I can tell, these are: Test 9 "Refraction" - rendered a brigth yellow. Test 11 "Water" - the water has a yellowish tint, possibly because of the refraction issue? Test 12 "Local Fog" - the blue fog in the right side of the picture is missing. The test is available to download here: http://dl.dropbox.com/u/28577999/RendererFeatTestRound2-Linux32.zip The output of the tests (logs and images) for r600g, and for reference, llvmpipe and r300g is available here: http://dl.dropbox.com/u/28577999/output-renderfeat.zip An uneducated guess is that the refraction issue is the same as 36944 (both show a bright yellow). System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36611] [wine] The Witcher: Crash in u_vbuf_mgr_draw_begin
https://bugs.freedesktop.org/show_bug.cgi?id=36611 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #2 from Sven Arvidsson 2011-06-11 14:52:35 PDT --- Doesn't seem to be an issue with current git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 Rafał Miłecki changed: What|Removed |Added CC||zaj...@gmail.com --- Comment #6 from Rafał Miłecki 2011-06-11 07:36:36 --- (In reply to comment #5) > My first guess is , that kernel changes memory clock too low - with fglrx > lowest memory clock is at 400MHz , but with radeon module/low frequency it > changes it to 300MHz. Please, edit drivers/gpu/drm/radeon/radeon_pm.c, find: > if (rdev->asic->set_memory_clock && (mclk != rdev->pm.current_mclk)) { and make it > if (0) { Does it help? -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #1 from Akash Yadav 2011-06-11 01:00:42 PDT --- Created an attachment (id=47842) --> (https://bugs.freedesktop.org/attachment.cgi?id=47842) Notice the transparent bar over the icons -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #2 from Akash Yadav 2011-06-11 01:01:22 PDT --- Created an attachment (id=47843) --> (https://bugs.freedesktop.org/attachment.cgi?id=47843) Not visible when the menu is at top -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #3 from Akash Yadav 2011-06-11 01:02:30 PDT --- Created an attachment (id=47844) --> (https://bugs.freedesktop.org/attachment.cgi?id=47844) Visible at end of the menu -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Valid VCO range on 855GME platform
Hello I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME based system running under Linux-2.6.39. As long as the system is under VGA BIOS control, everything is fine (panel refresh rate is 60.1Hz). As soon as the i915 Linux driver is taking over control, the refresh rate raises to 61.4Hz. As far as i can see the i915 driver is (wrongly) reprogramming the Pipe B PLL to a higher dot clock as shown below: PLL values set up by VGA BIOS: N=4, M1=18, M2=12, P1=1, P2=14 => dot clock: 65.142 MHz, refresh rate: 60.1Hz PLL values set up by i915 driver: N=5, M1=22, M2=14, P1=1, P2=14 => dot clock: 66.612MHz, refresh rate: 61.4Hz According to "intel_PLL_is_valid()" the PLL values used by the VGA BIOS are invalid because of a "vco out of range" condition. Is the "I8XX_VCO_MIN" in "drivers/gpu/drm/i915/intel_display.c" correctly set or should it be set to a lower value? Dave ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
On Sat, 04 Jun 2011 19:34:56 - Jean Delvare wrote: > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > re-enabled later, differently. > > Signed-off-by: Jean Delvare > Reported-by: Marek Otahal > Tested-by: Yermandu Patapitafious > Tested-by: Andrew Lutomirski > Acked-by: Chris Wilson > Cc: David Airlie Hi, is this[1] resolved some other way in the meantime? Regards, Flo [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Summary: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: da...@douwd.org Created an attachment (id=47848) --> (https://bugs.freedesktop.org/attachment.cgi?id=47848) Trine log file The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even with all graphics settings to minimum. Message displayed: "Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log." Logfile excerpt (Full log attached): INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all ERROR: Cg error: 1 1 (The compile returned an error.) ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (1) data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (2) data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate suitable resource to bind parameter "oColor1" data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate suitable resource to bind parameter "oColor2" Hardware: 01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD 2600 Series] Mesa: OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0) OS: Linux 2.6.39.1 (Archlinux) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven Arvidsson 2011-06-11 05:39:34 PDT --- It's working fine here with current git on a 5670 (and have for some time). Are you quite sure that you're using r600g? What version of Trine are you running? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
Hi Florian, On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote: > On Sat, 04 Jun 2011 19:34:56 - > Jean Delvare wrote: > > > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > > re-enabled later, differently. > > > > Signed-off-by: Jean Delvare > > Reported-by: Marek Otahal > > Tested-by: Yermandu Patapitafious > > Tested-by: Andrew Lutomirski > > Acked-by: Chris Wilson > > Cc: David Airlie > > is this[1] resolved some other way in the meantime? > > Regards, > Flo > > [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 Not that I know of (and I don't see any other way at least for 2.6.39.) This is a shame, really, my revert patch should have been applied several days ago already. Keith, Chris, David, can you please get it rolling? This is a regression presumably affecting a lot of users, we should really fix it quickly, both in 2.6.39.x and 3.0-rc. -- Jean Delvare ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #2 from da1l6 2011-06-11 06:21:18 PDT --- (In reply to comment #1) > It's working fine here with current git on a 5670 (and have for some time). > > Are you quite sure that you're using r600g? Yes, as you can see from the OpenGL renderer string in my initial posting. > What version of Trine are you running? Version 1.08 (AMD64) da1l6 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT --- (In reply to comment #2) > > Are you quite sure that you're using r600g? > Yes, as you can see from the OpenGL renderer string in my initial posting. It's quite easy to have a game accidently pick up another driver if something goes wrong. Have you made sure by setting LIBGL_DEBUG=verbose and checking terminal output? You should get something like libGL: OpenDriver: trying /path/to/r600_dri.so -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 da1l6 changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #4 from da1l6 2011-06-11 08:26:00 PDT --- Damn, this stupid blob tries to mix it's set of libaries with system libs, fails and blames it on the GPU. $ LIBGL_DEBUG=verbose ./trine-bin64 libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so libGL error: dlopen /usr/lib/xorg/modules/dri/r600_dri.so failed (./lib64/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /usr/lib/xorg/modules/dri/r600_dri.so)) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log. Thanks Sven -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #7 from Hrvoje Senjan 2011-06-11 15:29:50 --- Yes it helps! :) Using default profile: default engine clock: 60 kHz current engine clock: 594000 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 1100 mV PCIE lanes: 16 using low: default engine clock: 60 kHz current engine clock: 109680 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 900 mV PCIE lanes: 16 -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #8 from Hrvoje Senjan 2011-06-11 15:38:06 --- I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO lockups :) -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT --- Just deleting or moving the libraries shipped with the game is usually enough to get it running, but I guess you already figured this out :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 31246] [RADEON::CYPRESS:R600C] reproducible hangs on piglit tests with HD5850
https://bugs.freedesktop.org/show_bug.cgi?id=31246 --- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT --- The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been fixed for r600g now :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37261] Norsetto shadow mapping doesn't render correctly
https://bugs.freedesktop.org/show_bug.cgi?id=37261 --- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT --- Rendering of the demo has improved, the only thing missing now is the shadow. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36920] Lightsmark: not rendering correctly
https://bugs.freedesktop.org/show_bug.cgi?id=36920 --- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT --- Created an attachment (id=47851) --> (https://bugs.freedesktop.org/attachment.cgi?id=47851) screenshot Lightsmark is no longer all black, but quite a few scenes have broken textures. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36918] ETQW: Enabling "Soft Particles" causes major performance issue
https://bugs.freedesktop.org/show_bug.cgi?id=36918 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #3 from Sven Arvidsson 2011-06-11 09:54:26 PDT --- I don't think there's much reason to keep this open. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36812] GPU lockup in Team Fortress 2
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT --- There's been a few hang-related fixes in git master over the last days. I can no longer reproduce the TF2 hang, or the hangs in piglit with nopt. Enrico, can you re-test to be sure it has been fixed? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37475] [wine] Crysis: series of soft GPU hangs in menu
https://bugs.freedesktop.org/show_bug.cgi?id=37475 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #1 from Sven Arvidsson 2011-06-11 11:16:15 PDT --- This is no longer a problem on git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38190] New: Amnesia / RenderFeatTest graphical glitches with refraction
https://bugs.freedesktop.org/show_bug.cgi?id=38190 Summary: Amnesia / RenderFeatTest graphical glitches with refraction Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: s...@whiz.se Created an attachment (id=47852) --> (https://bugs.freedesktop.org/attachment.cgi?id=47852) test 9 - r600g vs r300g The test-case for the game Amnesia, RenderFeatTest is still showing a couple of glitches in a few tests. As far as I can tell, these are: Test 9 "Refraction" - rendered a brigth yellow. Test 11 "Water" - the water has a yellowish tint, possibly because of the refraction issue? Test 12 "Local Fog" - the blue fog in the right side of the picture is missing. The test is available to download here: http://dl.dropbox.com/u/28577999/RendererFeatTestRound2-Linux32.zip The output of the tests (logs and images) for r600g, and for reference, llvmpipe and r300g is available here: http://dl.dropbox.com/u/28577999/output-renderfeat.zip An uneducated guess is that the refraction issue is the same as 36944 (both show a bright yellow). System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36611] [wine] The Witcher: Crash in u_vbuf_mgr_draw_begin
https://bugs.freedesktop.org/show_bug.cgi?id=36611 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #2 from Sven Arvidsson 2011-06-11 14:52:35 PDT --- Doesn't seem to be an issue with current git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 Rafał Miłecki changed: What|Removed |Added CC||zaj...@gmail.com --- Comment #6 from Rafał Miłecki 2011-06-11 07:36:36 --- (In reply to comment #5) > My first guess is , that kernel changes memory clock too low - with fglrx > lowest memory clock is at 400MHz , but with radeon module/low frequency it > changes it to 300MHz. Please, edit drivers/gpu/drm/radeon/radeon_pm.c, find: > if (rdev->asic->set_memory_clock && (mclk != rdev->pm.current_mclk)) { and make it > if (0) { Does it help? -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #1 from Akash Yadav 2011-06-11 01:00:42 PDT --- Created an attachment (id=47842) --> (https://bugs.freedesktop.org/attachment.cgi?id=47842) Notice the transparent bar over the icons -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #2 from Akash Yadav 2011-06-11 01:01:22 PDT --- Created an attachment (id=47843) --> (https://bugs.freedesktop.org/attachment.cgi?id=47843) Not visible when the menu is at top -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #3 from Akash Yadav 2011-06-11 01:02:30 PDT --- Created an attachment (id=47844) --> (https://bugs.freedesktop.org/attachment.cgi?id=47844) Visible at end of the menu -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Valid VCO range on 855GME platform
Hello I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME based system running under Linux-2.6.39. As long as the system is under VGA BIOS control, everything is fine (panel refresh rate is 60.1Hz). As soon as the i915 Linux driver is taking over control, the refresh rate raises to 61.4Hz. As far as i can see the i915 driver is (wrongly) reprogramming the Pipe B PLL to a higher dot clock as shown below: PLL values set up by VGA BIOS: N=4, M1=18, M2=12, P1=1, P2=14 => dot clock: 65.142 MHz, refresh rate: 60.1Hz PLL values set up by i915 driver: N=5, M1=22, M2=14, P1=1, P2=14 => dot clock: 66.612MHz, refresh rate: 61.4Hz According to "intel_PLL_is_valid()" the PLL values used by the VGA BIOS are invalid because of a "vco out of range" condition. Is the "I8XX_VCO_MIN" in "drivers/gpu/drm/i915/intel_display.c" correctly set or should it be set to a lower value? Dave ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
On Sat, 04 Jun 2011 19:34:56 - Jean Delvare wrote: > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > re-enabled later, differently. > > Signed-off-by: Jean Delvare > Reported-by: Marek Otahal > Tested-by: Yermandu Patapitafious > Tested-by: Andrew Lutomirski > Acked-by: Chris Wilson > Cc: David Airlie Hi, is this[1] resolved some other way in the meantime? Regards, Flo [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Summary: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: da...@douwd.org Created an attachment (id=47848) --> (https://bugs.freedesktop.org/attachment.cgi?id=47848) Trine log file The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even with all graphics settings to minimum. Message displayed: "Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log." Logfile excerpt (Full log attached): INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all ERROR: Cg error: 1 1 (The compile returned an error.) ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (1) data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (2) data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate suitable resource to bind parameter "oColor1" data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate suitable resource to bind parameter "oColor2" Hardware: 01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD 2600 Series] Mesa: OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0) OS: Linux 2.6.39.1 (Archlinux) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven Arvidsson 2011-06-11 05:39:34 PDT --- It's working fine here with current git on a 5670 (and have for some time). Are you quite sure that you're using r600g? What version of Trine are you running? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
Hi Florian, On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote: > On Sat, 04 Jun 2011 19:34:56 - > Jean Delvare wrote: > > > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > > re-enabled later, differently. > > > > Signed-off-by: Jean Delvare > > Reported-by: Marek Otahal > > Tested-by: Yermandu Patapitafious > > Tested-by: Andrew Lutomirski > > Acked-by: Chris Wilson > > Cc: David Airlie > > is this[1] resolved some other way in the meantime? > > Regards, > Flo > > [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 Not that I know of (and I don't see any other way at least for 2.6.39.) This is a shame, really, my revert patch should have been applied several days ago already. Keith, Chris, David, can you please get it rolling? This is a regression presumably affecting a lot of users, we should really fix it quickly, both in 2.6.39.x and 3.0-rc. -- Jean Delvare ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #2 from da1l6 2011-06-11 06:21:18 PDT --- (In reply to comment #1) > It's working fine here with current git on a 5670 (and have for some time). > > Are you quite sure that you're using r600g? Yes, as you can see from the OpenGL renderer string in my initial posting. > What version of Trine are you running? Version 1.08 (AMD64) da1l6 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT --- (In reply to comment #2) > > Are you quite sure that you're using r600g? > Yes, as you can see from the OpenGL renderer string in my initial posting. It's quite easy to have a game accidently pick up another driver if something goes wrong. Have you made sure by setting LIBGL_DEBUG=verbose and checking terminal output? You should get something like libGL: OpenDriver: trying /path/to/r600_dri.so -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 da1l6 changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #4 from da1l6 2011-06-11 08:26:00 PDT --- Damn, this stupid blob tries to mix it's set of libaries with system libs, fails and blames it on the GPU. $ LIBGL_DEBUG=verbose ./trine-bin64 libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so libGL error: dlopen /usr/lib/xorg/modules/dri/r600_dri.so failed (./lib64/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /usr/lib/xorg/modules/dri/r600_dri.so)) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log. Thanks Sven -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #7 from Hrvoje Senjan 2011-06-11 15:29:50 --- Yes it helps! :) Using default profile: default engine clock: 60 kHz current engine clock: 594000 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 1100 mV PCIE lanes: 16 using low: default engine clock: 60 kHz current engine clock: 109680 kHz default memory clock: 50 kHz current memory clock: 495000 kHz voltage: 900 mV PCIE lanes: 16 -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 --- Comment #8 from Hrvoje Senjan 2011-06-11 15:38:06 --- I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO lockups :) -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 --- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT --- Just deleting or moving the libraries shipped with the game is usually enough to get it running, but I guess you already figured this out :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 31246] [RADEON::CYPRESS:R600C] reproducible hangs on piglit tests with HD5850
https://bugs.freedesktop.org/show_bug.cgi?id=31246 --- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT --- The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been fixed for r600g now :) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37261] Norsetto shadow mapping doesn't render correctly
https://bugs.freedesktop.org/show_bug.cgi?id=37261 --- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT --- Rendering of the demo has improved, the only thing missing now is the shadow. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36920] Lightsmark: not rendering correctly
https://bugs.freedesktop.org/show_bug.cgi?id=36920 --- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT --- Created an attachment (id=47851) --> (https://bugs.freedesktop.org/attachment.cgi?id=47851) screenshot Lightsmark is no longer all black, but quite a few scenes have broken textures. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36918] ETQW: Enabling "Soft Particles" causes major performance issue
https://bugs.freedesktop.org/show_bug.cgi?id=36918 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||NOTOURBUG --- Comment #3 from Sven Arvidsson 2011-06-11 09:54:26 PDT --- I don't think there's much reason to keep this open. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36812] GPU lockup in Team Fortress 2
https://bugs.freedesktop.org/show_bug.cgi?id=36812 --- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT --- There's been a few hang-related fixes in git master over the last days. I can no longer reproduce the TF2 hang, or the hangs in piglit with nopt. Enrico, can you re-test to be sure it has been fixed? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37475] [wine] Crysis: series of soft GPU hangs in menu
https://bugs.freedesktop.org/show_bug.cgi?id=37475 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #1 from Sven Arvidsson 2011-06-11 11:16:15 PDT --- This is no longer a problem on git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38190] New: Amnesia / RenderFeatTest graphical glitches with refraction
https://bugs.freedesktop.org/show_bug.cgi?id=38190 Summary: Amnesia / RenderFeatTest graphical glitches with refraction Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: s...@whiz.se Created an attachment (id=47852) --> (https://bugs.freedesktop.org/attachment.cgi?id=47852) test 9 - r600g vs r300g The test-case for the game Amnesia, RenderFeatTest is still showing a couple of glitches in a few tests. As far as I can tell, these are: Test 9 "Refraction" - rendered a brigth yellow. Test 11 "Water" - the water has a yellowish tint, possibly because of the refraction issue? Test 12 "Local Fog" - the blue fog in the right side of the picture is missing. The test is available to download here: http://dl.dropbox.com/u/28577999/RendererFeatTestRound2-Linux32.zip The output of the tests (logs and images) for r600g, and for reference, llvmpipe and r300g is available here: http://dl.dropbox.com/u/28577999/output-renderfeat.zip An uneducated guess is that the refraction issue is the same as 36944 (both show a bright yellow). System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: REDWOOD -- Model: XFX Radeon HD 5670 1GB -- Display connector: DVI -- xf86-video-ati: 6.14.2 -- xserver: 1.10.1 -- mesa: git-4176025 -- drm: 2.4.25 -- kernel: 2.6.39.1 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 36611] [wine] The Witcher: Crash in u_vbuf_mgr_draw_begin
https://bugs.freedesktop.org/show_bug.cgi?id=36611 Sven Arvidsson changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #2 from Sven Arvidsson 2011-06-11 14:52:35 PDT --- Doesn't seem to be an issue with current git master. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 37112] GPU lockup when trying to use profile based frequency switching
https://bugzilla.kernel.org/show_bug.cgi?id=37112 Rafał Miłecki changed: What|Removed |Added CC||zaj...@gmail.com --- Comment #6 from Rafał Miłecki 2011-06-11 07:36:36 --- (In reply to comment #5) > My first guess is , that kernel changes memory clock too low - with fglrx > lowest memory clock is at 400MHz , but with radeon module/low frequency it > changes it to 300MHz. Please, edit drivers/gpu/drm/radeon/radeon_pm.c, find: > if (rdev->asic->set_memory_clock && (mclk != rdev->pm.current_mclk)) { and make it > if (0) { Does it help? -- Configure bugmail: https://bugzilla.kernel.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are watching the assignee of the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #1 from Akash Yadav 2011-06-11 01:00:42 PDT --- Created an attachment (id=47842) --> (https://bugs.freedesktop.org/attachment.cgi?id=47842) Notice the transparent bar over the icons -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #2 from Akash Yadav 2011-06-11 01:01:22 PDT --- Created an attachment (id=47843) --> (https://bugs.freedesktop.org/attachment.cgi?id=47843) Not visible when the menu is at top -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38163] Gnome Shell Display Bug
https://bugs.freedesktop.org/show_bug.cgi?id=38163 --- Comment #3 from Akash Yadav 2011-06-11 01:02:30 PDT --- Created an attachment (id=47844) --> (https://bugs.freedesktop.org/attachment.cgi?id=47844) Visible at end of the menu -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Valid VCO range on 855GME platform
Hello I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME based system running under Linux-2.6.39. As long as the system is under VGA BIOS control, everything is fine (panel refresh rate is 60.1Hz). As soon as the i915 Linux driver is taking over control, the refresh rate raises to 61.4Hz. As far as i can see the i915 driver is (wrongly) reprogramming the Pipe B PLL to a higher dot clock as shown below: PLL values set up by VGA BIOS: N=4, M1=18, M2=12, P1=1, P2=14 => dot clock: 65.142 MHz, refresh rate: 60.1Hz PLL values set up by i915 driver: N=5, M1=22, M2=14, P1=1, P2=14 => dot clock: 66.612MHz, refresh rate: 61.4Hz According to "intel_PLL_is_valid()" the PLL values used by the VGA BIOS are invalid because of a "vco out of range" condition. Is the "I8XX_VCO_MIN" in "drivers/gpu/drm/i915/intel_display.c" correctly set or should it be set to a lower value? Dave ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: Revert "drm/i915: Enable GMBUS for post-gen2 chipsets"
On Sat, 04 Jun 2011 19:34:56 - Jean Delvare wrote: > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a > hang when loading the eeprom driver (see bug #35572.) GMBUS will be > re-enabled later, differently. > > Signed-off-by: Jean Delvare > Reported-by: Marek Otahal > Tested-by: Yermandu Patapitafious > Tested-by: Andrew Lutomirski > Acked-by: Chris Wilson > Cc: David Airlie Hi, is this[1] resolved some other way in the meantime? Regards, Flo [1]: https://bugzilla.kernel.org/show_bug.cgi?id=35572 ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Summary: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@lists.freedesktop.org ReportedBy: da...@douwd.org Created an attachment (id=47848) --> (https://bugs.freedesktop.org/attachment.cgi?id=47848) Trine log file The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even with all graphics settings to minimum. Message displayed: "Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model 3.0. Additional details may be found in the log." Logfile excerpt (Full log attached): INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all ERROR: Cg error: 1 1 (The compile returned an error.) ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (1) data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic attribute "COLOR" has too big of a numeric index (2) data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate suitable resource to bind parameter "oColor1" data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate suitable resource to bind parameter "oColor2" Hardware: 01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD 2600 Series] Mesa: OpenGL renderer string: Gallium 0.4 on AMD RV630 OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0) OS: Linux 2.6.39.1 (Archlinux) -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
https://bugs.freedesktop.org/show_bug.cgi?id=38182 Sven Arvidsson changed: What|Removed |Added CC||s...@whiz.se --- Comment #1 from Sven Arvidsson 2011-06-11 05:39:34 PDT --- It's working fine here with current git on a 5670 (and have for some time). Are you quite sure that you're using r600g? What version of Trine are you running? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel