[Bug 104602] Graphical artifacts in Civilization VI on RX Vega
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #3 from Jason Playne --- So I was able to get an API trace of the problem! (I am rather happy to now be holding apitrace correctly!) it does weigh in at 1.5GiB compressed but it does show all the badly rendered triangles and how zooming in stops them it is available here: https://jasonplayne.com/share/Civ6.trace.bz2 I hope this is helpful -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 104602] Graphical artifacts in Civilization VI on RX Vega
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #2 from Jason Playne --- Created attachment 136866 --> https://bugs.freedesktop.org/attachment.cgi?id=136866&action=edit image showing the bad triangles These triangles are not static, they flicker around the screen a fair bit -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 104602] Graphical artifacts in Civilization VI on RX Vega
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #1 from Jason Playne --- I am seeing the same with my vega64 on KDE Neon with the oibaf ppa. packages are marked as 17.4~git1801200730.436ed6~oibaf~x kernel: 4.15.0-041500rc5-generic You can easily reproduce this by running the graphics benchmark. I tried to capture an API trace but the game slowed down so much that the benchmark did not get far enough along to show it :( (it is entirely possible that I am holding it wrong too) -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
[Bug 104602] Graphical artifacts in Civilization VI on RX Vega
https://bugs.freedesktop.org/show_bug.cgi?id=104602 Bug ID: 104602 Summary: Graphical artifacts in Civilization VI on RX Vega Product: Mesa Version: 17.3 Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: zach...@gmail.com QA Contact: dri-devel@lists.freedesktop.org System is Arch Linux running kernel 4.15-rc7 with Mesa 17.3.1 When playing Civilization VI and zooming the camera out to view more of the map, I experience a large number of black, flickering, triangle-shaped artifacts across the screen. While this doesn't seem to crash the game (I'm able to play for an extended period without the application crashing still), it is distracting. I've had this issue since switching to a Vega card from Polaris, running first the amd-staging branch of the kernel, then the 4.15 RCs, and from mesa-git through 17.3 stable. The game updated today and the issue is still present. As far as I've noticed, no other game experiences the same bug, so I can't be certain if the fault lies in the driver or the game itself. If needed, I can attempt to capture some screenshots or video of the bug. -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel