[Bug 35446] Problem with Blender and big textures

2012-12-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

Tomasz P. son_of_the_osi...@interia.pl changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |NOTABUG

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[Bug 35446] Problem with Blender and big textures

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

Tomasz P.  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |NOTABUG

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[Bug 35446] Problem with Blender and big textures

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #8 from V?clav ?erm?k  ---
That old machine with Radeon X1400 is gone now (machine works, I can log in
through ssh, but display shows nothing, it is hardware failure, because is does
not show even setup), so I cannot test it. In new laptop I have Nvidia card

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[Bug 35446] Problem with Blender and big textures

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #7 from Tomasz P.  ---
Is there still a problem with that?

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[Bug 35446] Problem with Blender and big textures

2012-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #7 from Tomasz P. son_of_the_osi...@interia.pl ---
Is there still a problem with that?

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[Bug 35446] Problem with Blender and big textures

2012-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #8 from Václav Čermák dis...@disnel.com ---
That old machine with Radeon X1400 is gone now (machine works, I can log in
through ssh, but display shows nothing, it is hardware failure, because is does
not show even setup), so I cannot test it. In new laptop I have Nvidia card

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #6 from Vaclav Cermak  2011-03-19 12:50:15 
PDT ---
disnel at infimi:~$ LIBGL_DEBUG=verbose glxgears
libGL: OpenDriver: trying /usr/lib/dri/tls/r300_dri.so
libGL: OpenDriver: trying /usr/lib/dri/r300_dri.so
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Can't open configuration file /etc/drirc: No such file or directory.
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
304 frames in 5.0 seconds = 60.672 FPS
303 frames in 5.0 seconds = 60.560 FPS
302 frames in 5.0 seconds = 60.368 FPS
^C
disnel at infimi:~$

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #5 from Marek Ol??k  2011-03-19 12:42:19 PDT 
---
(In reply to comment #4)
> glxgears does not write anything interesting:
> 
> 
> disnel at infimi:~$ RADEON_DEBUG=info glxgears
> Running synchronized to the vertical refresh.  The framerate should be
> approximately the same as the monitor refresh rate.
> 304 frames in 5.0 seconds = 60.708 FPS
> 303 frames in 5.0 seconds = 60.565 FPS
> ^C
> disnel at infimi:~$ 
> 
> dmesg attached. Texture has 24bit per pixel.

You seem to be using indirect rendering. Please post the output of:

LIBGL_DEBUG=verbose glxgears

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

Alex Deucher  changed:

   What|Removed |Added

  Attachment #44615|application/octet-stream|text/plain
  mime type||
  Attachment #44615|0   |1
   is patch||

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #4 from Vaclav Cermak  2011-03-19 06:40:41 
PDT ---
glxgears does not write anything interesting:


disnel at infimi:~$ RADEON_DEBUG=info glxgears
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
304 frames in 5.0 seconds = 60.708 FPS
303 frames in 5.0 seconds = 60.565 FPS
^C
disnel at infimi:~$ 

dmesg attached. Texture has 24bit per pixel.

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #3 from Vaclav Cermak  2011-03-19 06:39:11 
PDT ---
Created an attachment (id=44615)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=44615)
dmesg output

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #2 from Marek Ol??k  2011-03-19 05:52:03 PDT 
---
Also please attach your dmesg.

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #1 from Marek Ol??k  2011-03-19 05:41:01 PDT 
---
When the CS space validation fails, it means there is not enough space either
in the video memory or in the GPU-accessible system memory.

How many bits per pixel does the texture have? 4096x4096 is the maximum
hardware limit. Any larger texture is not loaded and OpenGL will return an
error to the application (but Blender seems to ignore it), and can draw either
a black or white color instead.

Please post the output of:

RADEON_DEBUG=info glxgears

I am interested in the lines beginning with "r300:"

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #1 from Marek Olšák mar...@gmail.com 2011-03-19 05:41:01 PDT ---
When the CS space validation fails, it means there is not enough space either
in the video memory or in the GPU-accessible system memory.

How many bits per pixel does the texture have? 4096x4096 is the maximum
hardware limit. Any larger texture is not loaded and OpenGL will return an
error to the application (but Blender seems to ignore it), and can draw either
a black or white color instead.

Please post the output of:

RADEON_DEBUG=info glxgears

I am interested in the lines beginning with r300:

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #2 from Marek Olšák mar...@gmail.com 2011-03-19 05:52:03 PDT ---
Also please attach your dmesg.

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #3 from Vaclav Cermak dis...@disnel.com 2011-03-19 06:39:11 PDT 
---
Created an attachment (id=44615)
 -- (https://bugs.freedesktop.org/attachment.cgi?id=44615)
dmesg output

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #4 from Vaclav Cermak dis...@disnel.com 2011-03-19 06:40:41 PDT 
---
glxgears does not write anything interesting:


disnel@infimi:~$ RADEON_DEBUG=info glxgears
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
304 frames in 5.0 seconds = 60.708 FPS
303 frames in 5.0 seconds = 60.565 FPS
^C
disnel@infimi:~$ 

dmesg attached. Texture has 24bit per pixel.

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

Alex Deucher ag...@yahoo.com changed:

   What|Removed |Added

  Attachment #44615|application/octet-stream|text/plain
  mime type||
  Attachment #44615|0   |1
   is patch||

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[Bug 35446] Problem with Blender and big textures

2011-03-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35446

--- Comment #6 from Vaclav Cermak dis...@disnel.com 2011-03-19 12:50:15 PDT 
---
disnel@infimi:~$ LIBGL_DEBUG=verbose glxgears
libGL: OpenDriver: trying /usr/lib/dri/tls/r300_dri.so
libGL: OpenDriver: trying /usr/lib/dri/r300_dri.so
libGL: Can't open configuration file /etc/drirc: No such file or directory.
libGL: Can't open configuration file /etc/drirc: No such file or directory.
Running synchronized to the vertical refresh.  The framerate should be
approximately the same as the monitor refresh rate.
304 frames in 5.0 seconds = 60.672 FPS
303 frames in 5.0 seconds = 60.560 FPS
302 frames in 5.0 seconds = 60.368 FPS
^C
disnel@infimi:~$

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