[Bug 95329] Metro 2033 Redux benchmark fails to start

2018-07-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95329

--- Comment #5 from Alexander Tsoy  ---
Another workaround is possible with newer glibc:

GLIBC_TUNABLES=glibc.malloc.check=3 ./benchmark.sh

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[Bug 95329] Metro 2033 Redux benchmark fails to start

2018-07-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=95329

--- Comment #4 from Jan Ziak <0xe2.0x9a.0...@gmail.com> ---
Still reproducible in July 2018.

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[Bug 95329] Metro 2033 Redux benchmark fails to start

2016-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95329

Jan Ziak <0xe2.0x9a.0x9b at gmail.com> changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |NOTOURBUG

--- Comment #3 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
The cause of the issue is in metro.bin, not in Mesa. Found via running
"valgrind benchmark.sh".

The following code fixes the issue:

$ cat posix_memalign.c
#include 
#include 
#include 
#include 

int posix_memalign(void **memptr, size_t alignment, size_t size) {
if(alignment < 32) {
alignment = 32;  // Optional. Might boost memcpy().
}
size *= 2;   // Required
void *p = memalign(alignment, size);
if(!p && size) {
return ENOMEM;
}
bzero(p, size);  // Optional
*memptr = p;
return 0;
}

$ gcc -m32 -shared -fPIC -O2 -g -Wall -Werror -std=c99 -o posix_memalign32.so
posix_memalign.c
$ gcc -m64 -shared -fPIC -O2 -g -Wall -Werror -std=c99 -o posix_memalign64.so
posix_memalign.c
$ export
LD_PRELOAD="$PWD/posix_memalign32.so:$PWD/posix_memalign64.so:$LD_PRELOAD"
$ .../Metro 2033 Redux/benchmark.sh

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[Bug 95329] Metro 2033 Redux benchmark fails to start

2016-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95329

--- Comment #2 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
The game itself (excluding the benchmark) runs OK with Mesa.

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[Bug 95329] Metro 2033 Redux benchmark fails to start

2016-05-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95329

Jan Ziak <0xe2.0x9a.0x9b at gmail.com> changed:

   What|Removed |Added

 CC||0xe2.0x9a.0x9b at gmail.com

--- Comment #1 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> ---
Created attachment 123583
  --> https://bugs.freedesktop.org/attachment.cgi?id=123583=edit
user.cfg

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[Bug 95329] Metro 2033 Redux benchmark fails to start

2016-05-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95329

Bug ID: 95329
   Summary: Metro 2033 Redux benchmark fails to start
   Product: Mesa
   Version: git
  Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Gallium/radeonsi
  Assignee: dri-devel at lists.freedesktop.org
  Reporter: 0xe2.0x9a.0x9b at gmail.com
QA Contact: dri-devel at lists.freedesktop.org

Mesa: 11.3.0-devel (git-57763ee)
GPU: R9 390 (dynamic power management: disabled)
Linux kernel: 4.5.0
Kernel module: radeon

Steps to reproduce the issue:

1) cd ".steam/root/steamapps/common/Metro 2033 Redux"
2) mv metro metro.bin
3) ln -s benchmark.sh metro
4) Edit benchmark.sh and replace "./metro" with "./metro.bin"
5) Copy the file "user.cfg" (attached to this bug report) to directory
"11106d2b5d5"
6) Start the Steam client from command-line
7) Start Metro 2033 Redux from the Steam client

Segmentation fault (core dumped) 
./metro.bin -benchmark benchmarks\\benchmark33 -bench_runs 1 -output_file
benchmark.log -close_on_finish

Notes:
- Running "gdb metro.bin core" does not provide useful information
- AMD drivers (fglrx) are working OK
- Step 5 is maybe optional, but I haven't verified this

Running "valgrind --tool=callgrind" for about an hour seems to indicate that
the issue may be linked to very slow shader compilation, but this is
inconclusive. AMD drivers (fglrx) start the benchmark much faster.

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