[Bug 97413] BioShock Infinite crashes on startup with Mesa Git version, R7 370

2016-08-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97413

Marek Olšák  changed:

   What|Removed |Added

 Resolution|--- |FIXED
 Status|NEW |RESOLVED

--- Comment #2 from Marek Olšák  ---
Pushed as a491b9e945423a81f785220b85a9b395060952aa.

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[Bug 97413] BioShock Infinite crashes on startup with Mesa Git version, R7 370

2016-08-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97413

--- Comment #1 from Marek Olšák  ---
The fix was sent to mesa-dev:
"radeonsi: don't use allocas for arrays with LLVM 3.8"

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[Bug 97413] BioShock Infinite crashes on startup with Mesa Git version, R7 370

2016-08-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97413

Bug ID: 97413
   Summary: BioShock Infinite crashes on startup with Mesa Git
version, R7 370
   Product: Mesa
   Version: git
  Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Gallium/radeonsi
  Assignee: dri-devel at lists.freedesktop.org
  Reporter: webexamples at exemail.com.au
QA Contact: dri-devel at lists.freedesktop.org

Created attachment 125917
  --> https://bugs.freedesktop.org/attachment.cgi?id=125917=edit
eon.txt - game log from ~/.local/share/irrationalgames/bioshockinfinite

Hello.

BioShock Infinite no longer works with the latest Git version of Mesa on my
Radeon R7 370, with the RadeonSI driver. The startup videos will play, then
after a black screen for a while, the game abruptly closes. I'm running Arch
stable, Linux 4.7.1, Xorg 1.18.4, LLVM 3.8.1, and Mesa which I compiled today
from Git. If I use Mesa 12.0.1, with the rest of my package base exactly the
same, the game works fine, albeit with poor performance.

I've attached eon.txt, which seems to be the game log, although I can't see any
relevant errors in there.

Help would be much appreciated.

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