[PATCH 06/10] drm/radeon: document radeon_ring.c (v3)
From: Alex Deucher Adds documentation to most of the functions in radeon_ring.c v2: adjust per Christian's suggestions v3: adjust per Christian's latest patches Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/radeon_ring.c | 207 +- 1 files changed, 204 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/radeon/radeon_ring.c b/drivers/gpu/drm/radeon/radeon_ring.c index c48c354..3a487cd 100644 --- a/drivers/gpu/drm/radeon/radeon_ring.c +++ b/drivers/gpu/drm/radeon/radeon_ring.c @@ -35,10 +35,28 @@ #include "atom.h" /* - * IB. + * IB + * IBs (Indirect Buffers) and areas of GPU accessible memory where + * commands are stored. You can put a pointer to the IB in the + * command ring and the hw will fetch the commands from the IB + * and execute them. Generally userspace acceleration drivers + * produce command buffers which are send to the kernel and + * put in IBs for execution by the requested ring. */ int radeon_debugfs_sa_init(struct radeon_device *rdev); +/** + * radeon_ib_get - request an IB (Indirect Buffer) + * + * @rdev: radeon_device pointer + * @ring: ring index the IB is associated with + * @ib: IB object returned + * @size: requested IB size + * + * Request an IB (all asics). IBs are allocated using the + * suballocator. + * Returns 0 on success, error on failure. + */ int radeon_ib_get(struct radeon_device *rdev, int ring, struct radeon_ib *ib, unsigned size) { @@ -67,6 +85,14 @@ int radeon_ib_get(struct radeon_device *rdev, int ring, return 0; } +/** + * radeon_ib_free - free an IB (Indirect Buffer) + * + * @rdev: radeon_device pointer + * @ib: IB object to free + * + * Free an IB (all asics). + */ void radeon_ib_free(struct radeon_device *rdev, struct radeon_ib *ib) { radeon_semaphore_free(rdev, &ib->semaphore, ib->fence); @@ -74,6 +100,26 @@ void radeon_ib_free(struct radeon_device *rdev, struct radeon_ib *ib) radeon_fence_unref(&ib->fence); } +/** + * radeon_ib_schedule - schedule an IB (Indirect Buffer) on the ring + * + * @rdev: radeon_device pointer + * @ib: IB object to schedule + * @const_ib: Const IB to schedule (SI only) + * + * Schedule an IB on the associated ring (all asics). + * Returns 0 on success, error on failure. + * + * On SI, there are two parallel engines fed from the primary ring, + * the CE (Constant Engine) and the DE (Drawing Engine). Since + * resource descriptors have moved to memory, the CE allows you to + * prime the caches while the DE is updating register state so that + * the resource descriptors will be already in cache when the draw is + * processed. To accomplish this, the userspace driver submits two + * IBs, one for the CE and one for the DE. If there is a CE IB (called + * a CONST_IB), it will be put on the ring prior to the DE IB. Prior + * to SI there was just a DE IB. + */ int radeon_ib_schedule(struct radeon_device *rdev, struct radeon_ib *ib, struct radeon_ib *const_ib) { @@ -124,6 +170,15 @@ int radeon_ib_schedule(struct radeon_device *rdev, struct radeon_ib *ib, return 0; } +/** + * radeon_ib_pool_init - Init the IB (Indirect Buffer) pool + * + * @rdev: radeon_device pointer + * + * Initialize the suballocator to manage a pool of memory + * for use as IBs (all asics). + * Returns 0 on success, error on failure. + */ int radeon_ib_pool_init(struct radeon_device *rdev) { int r; @@ -150,6 +205,14 @@ int radeon_ib_pool_init(struct radeon_device *rdev) return 0; } +/** + * radeon_ib_pool_fini - Free the IB (Indirect Buffer) pool + * + * @rdev: radeon_device pointer + * + * Tear down the suballocator managing the pool of memory + * for use as IBs (all asics). + */ void radeon_ib_pool_fini(struct radeon_device *rdev) { if (rdev->ib_pool_ready) { @@ -159,6 +222,16 @@ void radeon_ib_pool_fini(struct radeon_device *rdev) } } +/** + * radeon_ib_ring_tests - test IBs on the rings + * + * @rdev: radeon_device pointer + * + * Test an IB (Indirect Buffer) on each ring. + * If the test fails, disable the ring. + * Returns 0 on success, error if the primary GFX ring + * IB test fails. + */ int radeon_ib_ring_tests(struct radeon_device *rdev) { unsigned i; @@ -190,10 +263,28 @@ int radeon_ib_ring_tests(struct radeon_device *rdev) } /* - * Ring. + * Rings + * Most engines on the GPU are fed via ring buffers. Ring + * buffers are areas of GPU accessible memory that the host + * writes commands into and the GPU reads commands out of. + * There is a rptr (read pointer) that determines where the + * GPU is currently reading, and a wptr (write pointer) + * which determines where the host has written. When the + * pointers are equal, the ring is idle. When the host + * writes commands to the ring buffer, it increments the + * wptr. The GPU then starts fetching commands and executes + * them until the pointers are equal again. */ int radeon_debugfs_ring_init(struct
[PATCH 06/10] drm/radeon: document radeon_ring.c (v3)
From: Alex Deucher Adds documentation to most of the functions in radeon_ring.c v2: adjust per Christian's suggestions v3: adjust per Christian's latest patches Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/radeon_ring.c | 207 +- 1 files changed, 204 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/radeon/radeon_ring.c b/drivers/gpu/drm/radeon/radeon_ring.c index c48c354..3a487cd 100644 --- a/drivers/gpu/drm/radeon/radeon_ring.c +++ b/drivers/gpu/drm/radeon/radeon_ring.c @@ -35,10 +35,28 @@ #include "atom.h" /* - * IB. + * IB + * IBs (Indirect Buffers) and areas of GPU accessible memory where + * commands are stored. You can put a pointer to the IB in the + * command ring and the hw will fetch the commands from the IB + * and execute them. Generally userspace acceleration drivers + * produce command buffers which are send to the kernel and + * put in IBs for execution by the requested ring. */ int radeon_debugfs_sa_init(struct radeon_device *rdev); +/** + * radeon_ib_get - request an IB (Indirect Buffer) + * + * @rdev: radeon_device pointer + * @ring: ring index the IB is associated with + * @ib: IB object returned + * @size: requested IB size + * + * Request an IB (all asics). IBs are allocated using the + * suballocator. + * Returns 0 on success, error on failure. + */ int radeon_ib_get(struct radeon_device *rdev, int ring, struct radeon_ib *ib, unsigned size) { @@ -67,6 +85,14 @@ int radeon_ib_get(struct radeon_device *rdev, int ring, return 0; } +/** + * radeon_ib_free - free an IB (Indirect Buffer) + * + * @rdev: radeon_device pointer + * @ib: IB object to free + * + * Free an IB (all asics). + */ void radeon_ib_free(struct radeon_device *rdev, struct radeon_ib *ib) { radeon_semaphore_free(rdev, &ib->semaphore, ib->fence); @@ -74,6 +100,26 @@ void radeon_ib_free(struct radeon_device *rdev, struct radeon_ib *ib) radeon_fence_unref(&ib->fence); } +/** + * radeon_ib_schedule - schedule an IB (Indirect Buffer) on the ring + * + * @rdev: radeon_device pointer + * @ib: IB object to schedule + * @const_ib: Const IB to schedule (SI only) + * + * Schedule an IB on the associated ring (all asics). + * Returns 0 on success, error on failure. + * + * On SI, there are two parallel engines fed from the primary ring, + * the CE (Constant Engine) and the DE (Drawing Engine). Since + * resource descriptors have moved to memory, the CE allows you to + * prime the caches while the DE is updating register state so that + * the resource descriptors will be already in cache when the draw is + * processed. To accomplish this, the userspace driver submits two + * IBs, one for the CE and one for the DE. If there is a CE IB (called + * a CONST_IB), it will be put on the ring prior to the DE IB. Prior + * to SI there was just a DE IB. + */ int radeon_ib_schedule(struct radeon_device *rdev, struct radeon_ib *ib, struct radeon_ib *const_ib) { @@ -124,6 +170,15 @@ int radeon_ib_schedule(struct radeon_device *rdev, struct radeon_ib *ib, return 0; } +/** + * radeon_ib_pool_init - Init the IB (Indirect Buffer) pool + * + * @rdev: radeon_device pointer + * + * Initialize the suballocator to manage a pool of memory + * for use as IBs (all asics). + * Returns 0 on success, error on failure. + */ int radeon_ib_pool_init(struct radeon_device *rdev) { int r; @@ -150,6 +205,14 @@ int radeon_ib_pool_init(struct radeon_device *rdev) return 0; } +/** + * radeon_ib_pool_fini - Free the IB (Indirect Buffer) pool + * + * @rdev: radeon_device pointer + * + * Tear down the suballocator managing the pool of memory + * for use as IBs (all asics). + */ void radeon_ib_pool_fini(struct radeon_device *rdev) { if (rdev->ib_pool_ready) { @@ -159,6 +222,16 @@ void radeon_ib_pool_fini(struct radeon_device *rdev) } } +/** + * radeon_ib_ring_tests - test IBs on the rings + * + * @rdev: radeon_device pointer + * + * Test an IB (Indirect Buffer) on each ring. + * If the test fails, disable the ring. + * Returns 0 on success, error if the primary GFX ring + * IB test fails. + */ int radeon_ib_ring_tests(struct radeon_device *rdev) { unsigned i; @@ -190,10 +263,28 @@ int radeon_ib_ring_tests(struct radeon_device *rdev) } /* - * Ring. + * Rings + * Most engines on the GPU are fed via ring buffers. Ring + * buffers are areas of GPU accessible memory that the host + * writes commands into and the GPU reads commands out of. + * There is a rptr (read pointer) that determines where the + * GPU is currently reading, and a wptr (write pointer) + * which determines where the host has written. When the + * pointers are equal, the ring is idle. When the host + * writes commands to the ring buffer, it increments the + * wptr. The GPU then starts fetching commands and executes + * them until the pointers are equal again. */ int radeon_debugfs_ring_ini