Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 16/03/2024 08:59, Arthur Grillo wrote: On 12/03/24 15:27, Melissa Wen wrote: On 03/06, Arthur Grillo wrote: As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. To round a number, you need to add 0.5 to the number and floor that, drm_fixp2int_round() is adding 0.076. Make it add 0.5. [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ Hi Arthur, thanks for addressing this issue. Please, add a fix tag to the commit that you are fixing, so we can easily backport. Might be this commit: https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 Wouldn't be this commit instead? https://cgit.freedesktop.org/drm/drm-misc/commit/?id=8b25320887d7feac98875546ea0f521628b745bb Yes, you're right! Melissa Best Regards, ~Arthur Grillo Suggested-by: Pekka Paalanen Signed-off-by: Arthur Grillo --- include/drm/drm_fixed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h index 0c9f917a4d4b..de3a79909ac9 100644 --- a/include/drm/drm_fixed.h +++ b/include/drm/drm_fixed.h @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) static inline int drm_fixp2int_round(s64 a) { - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also remove it as it won't be used anymore? + return drm_fixp2int(a + DRM_FIXED_ONE / 2); Would this division be equivalent to just shifting 1ULL by 31 instead of 32 as done in DRM_FIXED_ONE? Melissa } static inline int drm_fixp2int_ceil(s64 a) -- 2.43.0
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 12/03/24 15:27, Melissa Wen wrote: > On 03/06, Arthur Grillo wrote: >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. >> To round a number, you need to add 0.5 to the number and floor that, >> drm_fixp2int_round() is adding 0.076. Make it add 0.5. >> >> [1]: >> https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ >> > Hi Arthur, > > thanks for addressing this issue. > > Please, add a fix tag to the commit that you are fixing, so we can > easily backport. Might be this commit: > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 Wouldn't be this commit instead? https://cgit.freedesktop.org/drm/drm-misc/commit/?id=8b25320887d7feac98875546ea0f521628b745bb Best Regards, ~Arthur Grillo >> Suggested-by: Pekka Paalanen >> Signed-off-by: Arthur Grillo >> --- >> include/drm/drm_fixed.h | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h >> index 0c9f917a4d4b..de3a79909ac9 100644 >> --- a/include/drm/drm_fixed.h >> +++ b/include/drm/drm_fixed.h >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) >> >> static inline int drm_fixp2int_round(s64 a) >> { >> -return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also > remove it as it won't be used anymore? > >> +return drm_fixp2int(a + DRM_FIXED_ONE / 2); > Would this division be equivalent to just shifting 1ULL by 31 instead of > 32 as done in DRM_FIXED_ONE? > > Melissa > >> } >> >> static inline int drm_fixp2int_ceil(s64 a) >> >> -- >> 2.43.0 >>
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 2024-03-14 09:31, Melissa Wen wrote: > On 03/14, Melissa Wen wrote: >> On 03/13, Arthur Grillo wrote: >>> >>> >>> On 12/03/24 15:27, Melissa Wen wrote: On 03/06, Arthur Grillo wrote: > As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > To round a number, you need to add 0.5 to the number and floor that, > drm_fixp2int_round() is adding 0.076. Make it add 0.5. > > [1]: > https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ > Hi Arthur, thanks for addressing this issue. Please, add a fix tag to the commit that you are fixing, so we can easily backport. Might be this commit: https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > Suggested-by: Pekka Paalanen > Signed-off-by: Arthur Grillo > --- > include/drm/drm_fixed.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > index 0c9f917a4d4b..de3a79909ac9 100644 > --- a/include/drm/drm_fixed.h > +++ b/include/drm/drm_fixed.h > @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > > static inline int drm_fixp2int_round(s64 a) > { > - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also remove it as it won't be used anymore? > + return drm_fixp2int(a + DRM_FIXED_ONE / 2); Would this division be equivalent to just shifting 1ULL by 31 instead of 32 as done in DRM_FIXED_ONE? >>> >>> Yes, but I think the division makes it easier to understand what is >>> going on. >> >> Right. I was thinking about slightly better performance, but I don't >> have any data. We can go with this since you consider more readable, >> anyway. > > Just checked that Harry proposed in another patch[1] this: > `#define DRM_FIXED_HALF 0x8000ll` for the 0.5 const > > Doesn't it sounds better? > I tend to agree with Arthur and Pekka. DRM_FIXED_ONE / 2 makes it really clear what's happening here. And I'd imagine compilers would optimize it out anyways. Obviously not opposed to a define but if it's only used in one place I don't think it matters much. Harry > [1] > https://lore.kernel.org/dri-devel/20240226211100.100108-4-harry.wentl...@amd.com/ >> >> Can you send another version addressing the other comments? Then I can >> cherry-pick and already apply the fix. >> >> Thanks, >> >> Melissa >> >>> >>> Best Regards, >>> ~Arthur Grillo >>> Melissa > } > > static inline int drm_fixp2int_ceil(s64 a) > > -- > 2.43.0 >
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 03/14, Melissa Wen wrote: > On 03/13, Arthur Grillo wrote: > > > > > > On 12/03/24 15:27, Melissa Wen wrote: > > > On 03/06, Arthur Grillo wrote: > > >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > > >> To round a number, you need to add 0.5 to the number and floor that, > > >> drm_fixp2int_round() is adding 0.076. Make it add 0.5. > > >> > > >> [1]: > > >> https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ > > >> > > > Hi Arthur, > > > > > > thanks for addressing this issue. > > > > > > Please, add a fix tag to the commit that you are fixing, so we can > > > easily backport. Might be this commit: > > > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > > >> Suggested-by: Pekka Paalanen > > >> Signed-off-by: Arthur Grillo > > >> --- > > >> include/drm/drm_fixed.h | 2 +- > > >> 1 file changed, 1 insertion(+), 1 deletion(-) > > >> > > >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > > >> index 0c9f917a4d4b..de3a79909ac9 100644 > > >> --- a/include/drm/drm_fixed.h > > >> +++ b/include/drm/drm_fixed.h > > >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > > >> > > >> static inline int drm_fixp2int_round(s64 a) > > >> { > > >> -return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); > > > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also > > > remove it as it won't be used anymore? > > > > > >> +return drm_fixp2int(a + DRM_FIXED_ONE / 2); > > > Would this division be equivalent to just shifting 1ULL by 31 instead of > > > 32 as done in DRM_FIXED_ONE? > > > > Yes, but I think the division makes it easier to understand what is > > going on. > > Right. I was thinking about slightly better performance, but I don't > have any data. We can go with this since you consider more readable, > anyway. Just checked that Harry proposed in another patch[1] this: `#define DRM_FIXED_HALF 0x8000ll` for the 0.5 const Doesn't it sounds better? [1] https://lore.kernel.org/dri-devel/20240226211100.100108-4-harry.wentl...@amd.com/ > > Can you send another version addressing the other comments? Then I can > cherry-pick and already apply the fix. > > Thanks, > > Melissa > > > > > Best Regards, > > ~Arthur Grillo > > > > > > > > Melissa > > > > > >> } > > >> > > >> static inline int drm_fixp2int_ceil(s64 a) > > >> > > >> -- > > >> 2.43.0 > > >>
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On Thu, 14 Mar 2024 09:59:39 -0300 Melissa Wen wrote: > On 03/13, Arthur Grillo wrote: > > > > > > On 12/03/24 15:27, Melissa Wen wrote: > > > On 03/06, Arthur Grillo wrote: > > >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > > >> To round a number, you need to add 0.5 to the number and floor that, > > >> drm_fixp2int_round() is adding 0.076. Make it add 0.5. > > >> > > >> [1]: > > >> https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ > > >> > > > Hi Arthur, > > > > > > thanks for addressing this issue. > > > > > > Please, add a fix tag to the commit that you are fixing, so we can > > > easily backport. Might be this commit: > > > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > > > > > >> Suggested-by: Pekka Paalanen > > >> Signed-off-by: Arthur Grillo > > >> --- > > >> include/drm/drm_fixed.h | 2 +- > > >> 1 file changed, 1 insertion(+), 1 deletion(-) > > >> > > >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > > >> index 0c9f917a4d4b..de3a79909ac9 100644 > > >> --- a/include/drm/drm_fixed.h > > >> +++ b/include/drm/drm_fixed.h > > >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > > >> > > >> static inline int drm_fixp2int_round(s64 a) > > >> { > > >> -return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); > > > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also > > > remove it as it won't be used anymore? > > > > > >> +return drm_fixp2int(a + DRM_FIXED_ONE / 2); > > > Would this division be equivalent to just shifting 1ULL by 31 instead of > > > 32 as done in DRM_FIXED_ONE? > > > > Yes, but I think the division makes it easier to understand what is > > going on. > > Right. I was thinking about slightly better performance, but I don't > have any data. We can go with this since you consider more readable, > anyway. Those are constants, the compiler should compute it at build time in both styles. I like the DRM_FIXED_ONE / 2 style, it's semantically obvious. Bit shift is less obvious. Thanks, pq pgpmgraeOkMcR.pgp Description: OpenPGP digital signature
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 03/13, Arthur Grillo wrote: > > > On 12/03/24 15:27, Melissa Wen wrote: > > On 03/06, Arthur Grillo wrote: > >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > >> To round a number, you need to add 0.5 to the number and floor that, > >> drm_fixp2int_round() is adding 0.076. Make it add 0.5. > >> > >> [1]: > >> https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ > >> > > Hi Arthur, > > > > thanks for addressing this issue. > > > > Please, add a fix tag to the commit that you are fixing, so we can > > easily backport. Might be this commit: > > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > >> Suggested-by: Pekka Paalanen > >> Signed-off-by: Arthur Grillo > >> --- > >> include/drm/drm_fixed.h | 2 +- > >> 1 file changed, 1 insertion(+), 1 deletion(-) > >> > >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > >> index 0c9f917a4d4b..de3a79909ac9 100644 > >> --- a/include/drm/drm_fixed.h > >> +++ b/include/drm/drm_fixed.h > >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > >> > >> static inline int drm_fixp2int_round(s64 a) > >> { > >> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); > > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also > > remove it as it won't be used anymore? > > > >> + return drm_fixp2int(a + DRM_FIXED_ONE / 2); > > Would this division be equivalent to just shifting 1ULL by 31 instead of > > 32 as done in DRM_FIXED_ONE? > > Yes, but I think the division makes it easier to understand what is > going on. Right. I was thinking about slightly better performance, but I don't have any data. We can go with this since you consider more readable, anyway. Can you send another version addressing the other comments? Then I can cherry-pick and already apply the fix. Thanks, Melissa > > Best Regards, > ~Arthur Grillo > > > > > Melissa > > > >> } > >> > >> static inline int drm_fixp2int_ceil(s64 a) > >> > >> -- > >> 2.43.0 > >>
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 12/03/24 15:27, Melissa Wen wrote: > On 03/06, Arthur Grillo wrote: >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. >> To round a number, you need to add 0.5 to the number and floor that, >> drm_fixp2int_round() is adding 0.076. Make it add 0.5. >> >> [1]: >> https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ >> > Hi Arthur, > > thanks for addressing this issue. > > Please, add a fix tag to the commit that you are fixing, so we can > easily backport. Might be this commit: > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 >> Suggested-by: Pekka Paalanen >> Signed-off-by: Arthur Grillo >> --- >> include/drm/drm_fixed.h | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h >> index 0c9f917a4d4b..de3a79909ac9 100644 >> --- a/include/drm/drm_fixed.h >> +++ b/include/drm/drm_fixed.h >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) >> >> static inline int drm_fixp2int_round(s64 a) >> { >> -return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also > remove it as it won't be used anymore? > >> +return drm_fixp2int(a + DRM_FIXED_ONE / 2); > Would this division be equivalent to just shifting 1ULL by 31 instead of > 32 as done in DRM_FIXED_ONE? Yes, but I think the division makes it easier to understand what is going on. Best Regards, ~Arthur Grillo > > Melissa > >> } >> >> static inline int drm_fixp2int_ceil(s64 a) >> >> -- >> 2.43.0 >>
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 03/06, Arthur Grillo wrote: > As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. > To round a number, you need to add 0.5 to the number and floor that, > drm_fixp2int_round() is adding 0.076. Make it add 0.5. > > [1]: > https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ > Hi Arthur, thanks for addressing this issue. Please, add a fix tag to the commit that you are fixing, so we can easily backport. Might be this commit: https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665 > Suggested-by: Pekka Paalanen > Signed-off-by: Arthur Grillo > --- > include/drm/drm_fixed.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h > index 0c9f917a4d4b..de3a79909ac9 100644 > --- a/include/drm/drm_fixed.h > +++ b/include/drm/drm_fixed.h > @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) > > static inline int drm_fixp2int_round(s64 a) > { > - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also remove it as it won't be used anymore? > + return drm_fixp2int(a + DRM_FIXED_ONE / 2); Would this division be equivalent to just shifting 1ULL by 31 instead of 32 as done in DRM_FIXED_ONE? Melissa > } > > static inline int drm_fixp2int_ceil(s64 a) > > -- > 2.43.0 >
Re: [PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
On 2024-03-06 15:03, Arthur Grillo wrote: As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. To round a number, you need to add 0.5 to the number and floor that, drm_fixp2int_round() is adding 0.076. Make it add 0.5. [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ Suggested-by: Pekka Paalanen Signed-off-by: Arthur Grillo Reviewed-by: Harry Wentland I had a different jab at this [1], but your patch is cleaner. https://patchwork.freedesktop.org/patch/579978/?series=123446=4 Harry --- include/drm/drm_fixed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h index 0c9f917a4d4b..de3a79909ac9 100644 --- a/include/drm/drm_fixed.h +++ b/include/drm/drm_fixed.h @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) static inline int drm_fixp2int_round(s64 a) { - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); + return drm_fixp2int(a + DRM_FIXED_ONE / 2); } static inline int drm_fixp2int_ceil(s64 a)
[PATCH 1/7] drm: Fix drm_fixp2int_round() making it add 0.5
As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong. To round a number, you need to add 0.5 to the number and floor that, drm_fixp2int_round() is adding 0.076. Make it add 0.5. [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paala...@collabora.com/ Suggested-by: Pekka Paalanen Signed-off-by: Arthur Grillo --- include/drm/drm_fixed.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h index 0c9f917a4d4b..de3a79909ac9 100644 --- a/include/drm/drm_fixed.h +++ b/include/drm/drm_fixed.h @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a) static inline int drm_fixp2int_round(s64 a) { - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1))); + return drm_fixp2int(a + DRM_FIXED_ONE / 2); } static inline int drm_fixp2int_ceil(s64 a) -- 2.43.0