We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.
Signed-off-by: Wolfram Sang
---
Build tested only. buildbot is happy. Please apply individually.
drivers/gpu/drm/vc4/vc4_drv.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 94b99c90425a..af9515ae0e0a 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -318,8 +318,7 @@ static int vc4_drm_bind(struct device *dev)
static void vc4_drm_unbind(struct device *dev)
{
- struct platform_device *pdev = to_platform_device(dev);
- struct drm_device *drm = platform_get_drvdata(pdev);
+ struct drm_device *drm = dev_get_drvdata(dev);
drm_dev_unregister(drm);
--
2.11.0
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