[Bug 2579] Poor FPS ( 200) on Radeon IGP 320M (HP Compaq Presario 900US)

2005-02-24 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=2579  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-02-24 06:13 ---
I have a similar situation with ATI Radeon Mobility M7 LW (AGP) since
upgrading to suse9.2 (2.6.8-24.11 kernel and xorg 6.8.1-15) from suse8.2 (XFree
4.3).

glxgears currently gives 500 fps (with DRI reported as enabled) compared to
1300 with Xfree.

By 'downgrading' to Xfree86-4.4, I get 1300 fps.

(Effects on 'real' software I use are even greater with benchmarks running 5
times as fast under Xfree.)
  
 
 
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[r300] nasty bug found

2005-02-24 Thread Aapo Tahkola
Hi.

I noticed that Vladimirs adition to struct r300_state caused arbvptorus to
get broken pretty badly. This is pretty much similar to the bug where vb
mode color buffer clears were broken.
Iv been trying to figure out this for a while now with no success and I
was thinking if anyone else would like to give it a shot.
I traced its causer down the structures to struct r300_dma before struct
r300_dma_region current;. This doesnt exactly mean that its in dma code
but at least its a start.

Unfortunately i havent found anything useful in compiler warnings and im
currectly lacking ideas of how to find it...

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Re: [r300] nasty bug found

2005-02-24 Thread Rune Petersen
Aapo Tahkola wrote:
Hi.
I noticed that Vladimirs adition to struct r300_state caused arbvptorus to
get broken pretty badly. This is pretty much similar to the bug where vb
mode color buffer clears were broken.
Iv been trying to figure out this for a while now with no success and I
was thinking if anyone else would like to give it a shot.
I traced its causer down the structures to struct r300_dma before struct
r300_dma_region current;. This doesnt exactly mean that its in dma code
but at least its a start.
Unfortunately i havent found anything useful in compiler warnings and im
currectly lacking ideas of how to find it...
I would like to give it a try, but I need a simple program that triggers it.
Rune Petersen
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[Bug 2579] Poor FPS ( 200) on Radeon IGP 320M (HP Compaq Presario 900US)

2005-02-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to
   
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https://bugs.freedesktop.org/show_bug.cgi?id=2579  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-02-24 07:54 ---
I have a Mobility Radeon U1 (IGP320), with a mobile Athlon 1800+, and I also get
less than 200 fps with glxgears.  This is definitely with Direct Rendering, and
kind of assumed the numbers were poor due to the fact that glxgears is just a
crappy benchmark.  At the very least, bzflag, neverputt, and tuxracer are all
definitely hardware accelerated, and perform just fine.

Adam  
 
 
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Re: [r300] nasty bug found

2005-02-24 Thread Aapo Tahkola

 Aapo Tahkola wrote:
 Hi.

 I noticed that Vladimirs adition to struct r300_state caused arbvptorus
 to
 get broken pretty badly. This is pretty much similar to the bug where vb
 mode color buffer clears were broken.
 Iv been trying to figure out this for a while now with no success and I
 was thinking if anyone else would like to give it a shot.
 I traced its causer down the structures to struct r300_dma before struct
 r300_dma_region current;. This doesnt exactly mean that its in dma code
 but at least its a start.

 Unfortunately i havent found anything useful in compiler warnings and im
 currectly lacking ideas of how to find it...

 I would like to give it a try, but I need a simple program that triggers
 it.

Mesa/progs/tests/arbvptorus.c is pretty much as simple as it can get.
You could comment instructions after the first four DP4s and calls to
glProgramLocalParameter4fARB later.
Its pretty strange that when removing usage of vertex program from the
example these problems go away. I didnt test with per-vertex colors
though.

By replacing glutSolidTorus(0.75, 2.0, 10, 20) with a
glutSolidTeapot(4); you should see some errors when resizing the window.
I think this is a pretty good sign in sense that fixing this might
actually affect general stability of vb mode. (i had similar issues and
lockups when trying to make fire_EB work)

You can temporarily fix this by moving int dummy; in struct r300_dma
below current as said in comments.



 Rune Petersen

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Aapo Tahkola


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[Bug 2579] Poor FPS ( 200) on Radeon IGP 320M (HP Compaq Presario 900US)

2005-02-24 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to
   
the URL shown below and enter yourcomments there. 
   
https://bugs.freedesktop.org/show_bug.cgi?id=2579  
 




--- Additional Comments From [EMAIL PROTECTED]  2005-02-24 08:58 ---
Guys - I can answer some of the questions, but not others (the machine in
question is my main work machine for molecular graphics (currently running
XFree4.4) - I can't play with the Xserver too much).

(In reply to comment #2)
 glxinfo | grep direct
This always said 'direct rendering: Yes'. (Without dri I got max 260 fps, with
Xorg.6.8.1-15 acceleration it was up to 480 or so).

 or setting LIBGL_DEBUG=verbose for running any OpenGL application and checking
 the stderr output for successful loading of the radeon_dri.so driver.
Can't check this right now. I tried many XF86Config options and looked
everywhere I could (not LIBGL_DEBUG=verbose, though) and saw no evidence of any
trouble, other than less than optimal acceleration.

(In reply to comment #3)
 Do you have files /etc/drirc and/or ~/.drirc? If not, that's fine.
No.
 Also, what output do you get from cat /proc/interrupts?
Can't check currently.

(In reply to comment #4)
 bzflag, neverputt, and tuxracer are all
 definitely hardware accelerated, and perform just fine.
The only benchmarks other than glxgears were molecular graphics programs
(specifically 'coot' and 'pymol'). In these programs for specific tasks I
got/get (fps):
   xorg xfree
coot:  13 90 
pymol: 12 28
I haven't tried turning off dri for comparison.  
 
 
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