[Bug 23693] KMS has been broken on ATI RV250 Lf (Radeon M9)
http://bugs.freedesktop.org/show_bug.cgi?id=23693 --- Comment #5 from Johannes Obermayr 2009-09-21 02:28:05 PST --- No, KMS is not working for me: "kdm.log tells me that I have had only modesetting with commit 1ae70072f0699916c1a77a9bacad958ee46f7395 since Monday" The system does not boot with another version after this commit. I thought that it worked with the one compiling on openSUSE Build Service as I described with crashing Kubrick - this is something mystic for me. But as said kdm.log tells that it did not. The system is only booting with "nomodeset" at the moment. "Kubrick's crash" was only attached because I thought that you can maybe see something related in it.. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 23785] NWN crashes after loading or starting game
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #13 from Nicolai Hähnle 2009-09-21 04:13:04 PST --- Okay, I've fixed the obvious problems in our NV_vertex_program support in mesa_7_6_branch and in master. Could you please re-test? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[PATCH] drm/radeon/r600: set correct pitch for 4 byte copy
>From c24a0a2505fd65dfd72e2c06f58b9a2dba3b4586 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 21 Sep 2009 08:59:41 -0400 Subject: [PATCH] drm/radeon/r600: set correct pitch for 4 byte copy [agd5f: also fix the non-kms path] Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/r600_blit.c |2 +- drivers/gpu/drm/radeon/r600_blit_kms.c |2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/radeon/r600_blit.c b/drivers/gpu/drm/radeon/r600_blit.c index dde2ccb..d988eec 100644 --- a/drivers/gpu/drm/radeon/r600_blit.c +++ b/drivers/gpu/drm/radeon/r600_blit.c @@ -737,7 +737,7 @@ r600_blit_copy(struct drm_device *dev, /* dst */ set_render_target(dev_priv, COLOR_8_8_8_8, - dst_x + cur_size, h, + (dst_x + cur_size) / 4, h, dst_gpu_addr); /* scissors */ diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c b/drivers/gpu/drm/radeon/r600_blit_kms.c index a072571..3c3a8bb 100644 --- a/drivers/gpu/drm/radeon/r600_blit_kms.c +++ b/drivers/gpu/drm/radeon/r600_blit_kms.c @@ -774,7 +774,7 @@ void r600_kms_blit_copy(struct radeon_device *rdev, /* dst 23 */ set_render_target(rdev, COLOR_8_8_8_8, - dst_x + cur_size, h, + (dst_x + cur_size) / 4, h, dst_gpu_addr); /* scissors 12 */ -- 1.5.6.3 From c24a0a2505fd65dfd72e2c06f58b9a2dba3b4586 Mon Sep 17 00:00:00 2001 From: Andre Maasikas Date: Mon, 21 Sep 2009 08:59:41 -0400 Subject: [PATCH] drm/radeon/r600: set correct pitch for 4 byte copy [agd5f: also fix the non-kms path] Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/r600_blit.c |2 +- drivers/gpu/drm/radeon/r600_blit_kms.c |2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/radeon/r600_blit.c b/drivers/gpu/drm/radeon/r600_blit.c index dde2ccb..d988eec 100644 --- a/drivers/gpu/drm/radeon/r600_blit.c +++ b/drivers/gpu/drm/radeon/r600_blit.c @@ -737,7 +737,7 @@ r600_blit_copy(struct drm_device *dev, /* dst */ set_render_target(dev_priv, COLOR_8_8_8_8, - dst_x + cur_size, h, + (dst_x + cur_size) / 4, h, dst_gpu_addr); /* scissors */ diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c b/drivers/gpu/drm/radeon/r600_blit_kms.c index a072571..3c3a8bb 100644 --- a/drivers/gpu/drm/radeon/r600_blit_kms.c +++ b/drivers/gpu/drm/radeon/r600_blit_kms.c @@ -774,7 +774,7 @@ void r600_kms_blit_copy(struct radeon_device *rdev, /* dst 23 */ set_render_target(rdev, COLOR_8_8_8_8, - dst_x + cur_size, h, + (dst_x + cur_size) / 4, h, dst_gpu_addr); /* scissors 12 */ -- 1.5.6.3 -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf-- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: [git pull] drm tree.
On Monday 21 September 2009 01:12:54 Dave Airlie wrote: > > Hi Linus, > > Please pull the 'drm-linus' branch from > ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git drm-linus > > This contains the main chunk of the drm changes for 2.6.32, I think Eric > has been on holidays for a week so I'd expect some more Intel changes > incoming in the merge window. It also contains a few merges for things > that were conflicting with things I sent to you via the drm-fixes tree, > but they weren't always trivial. > > Major highlights core drm/non-kms: > move mga/r128/radeon to firmware loader - major LOC churn, > decreases in-memory radeon module footprint quite a bit. > r600 3D support in non-kms mode. Dave, What user space stuff (xorg/mesa) is required to use the R300 3D? TIA, Ed Tomlinson > VGA arbitration support for core drm and kms (was waiting for > jbarnes tree to land). > > core KMS: > add support for GTF/CVT/DMT modes, gets us a long way towards X > merge intel and radeon kms framebuffer implementations for sanity. > > radeon KMS: > R600 KMS support + acceleration support. > move to generating the safe register tables with a script. > radeon tv-out supported ported from userspace > rn50/r100/r200 command submission trackers added > > intel: > some IGDNG fixes > important fix for wrapping at end of ring > more SDVO tv-out support > dynamic clocking support > -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: [git pull] drm tree.
On Mon, Sep 21, 2009 at 7:59 AM, Ed Tomlinson wrote: > On Monday 21 September 2009 01:12:54 Dave Airlie wrote: >> >> Hi Linus, >> >> Please pull the 'drm-linus' branch from >> ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git >> drm-linus >> >> This contains the main chunk of the drm changes for 2.6.32, I think Eric >> has been on holidays for a week so I'd expect some more Intel changes >> incoming in the merge window. It also contains a few merges for things >> that were conflicting with things I sent to you via the drm-fixes tree, >> but they weren't always trivial. >> >> Major highlights core drm/non-kms: >> move mga/r128/radeon to firmware loader - major LOC churn, >> decreases in-memory radeon module footprint quite a bit. >> r600 3D support in non-kms mode. > > Dave, > > What user space stuff (xorg/mesa) is required to use the R300 3D? > r300 3D has been available for years. If you mean r600 3D, you need xf86-video-ati 6.12.4 or newer and mesa from git master. Alex > TIA, > Ed Tomlinson > >> VGA arbitration support for core drm and kms (was waiting for >> jbarnes tree to land). >> >> core KMS: >> add support for GTF/CVT/DMT modes, gets us a long way towards X >> merge intel and radeon kms framebuffer implementations for sanity. >> >> radeon KMS: >> R600 KMS support + acceleration support. >> move to generating the safe register tables with a script. >> radeon tv-out supported ported from userspace >> rn50/r100/r200 command submission trackers added >> >> intel: >> some IGDNG fixes >> important fix for wrapping at end of ring >> more SDVO tv-out support >> dynamic clocking support >> > > -- > Come build with us! The BlackBerry® Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9-12, 2009. Register now! > http://p.sf.net/sfu/devconf > -- > ___ > Dri-devel mailing list > Dri-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/dri-devel > -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 23785] NWN crashes after loading or starting game
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #14 from Krzysztof A. Sobiecki 2009-09-21 08:29:11 PST --- I have tested 92f7a599c7e94b0687d02efef1890e1a8ed2f9f3 again, I was sure that damn thing rendered well everything. I was wrong. I'm sorry. But I'm sure that there was no crash. Now I have tested 7ce0421fb712fd4e595f6c2ecede91c16fb3e133 and there is no crash or errors in rendering(now for sure, maybe). I will test it more and when I will be sure, that bug is fixed, I will close this bug. Ok? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 23785] NWN crashes after loading or starting game
http://bugs.freedesktop.org/show_bug.cgi?id=23785 Krzysztof A. Sobiecki changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Comment #15 from Krzysztof A. Sobiecki 2009-09-21 08:58:22 PST --- I will reopen it when I find any problems. I'm closing it for now. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #1 from Brian Paul 2009-09-21 09:07:53 PST --- Mesa 7.6 and later already have the fix you suggested above. I'm cherry-picking it back to the 7.5 branch. I believe the "integer value out of range" error is a normal part of Wine start-up when it probes the limits for address-relative offsets in vertex programs. It can be ignored. Can you provide a stack trace of where the new segfault (not page fault, btw) occurs? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[PATCH] drm: Fix build failure in radeon and i915 drivers
* Ingo Molnar wrote: > there's a new build failure: > > drivers/built-in.o: In function `drm_irq_uninstall': > (.text+0xb719e): undefined reference to `vga_client_register' > drivers/built-in.o: In function `drm_irq_install': > (.text+0xb7309): undefined reference to `vga_client_register' > drivers/built-in.o: In function `radeon_device_fini': > (.text+0xe400f): undefined reference to `vga_client_register' > drivers/built-in.o: In function `radeon_device_init': > (.text+0xe455b): undefined reference to `vga_client_register' > > with the attached config, introduced with upstream merge 44040f1. > > At first sight it appears to be due to CONFIG_DRM_RADEON relying on > VGA_ARB facilities but this is not expressed in the Kconfig rules. The > patch below solves this - but this is just a quick patch, i have not > investigated any deeper. > > Review of the code suggests that i915 has a similar dependency problem > - i fixed that too. i've looked some more and drm_irq.o depends on vga-arb too so the patch below is the more complete fix IMHO. Ingo --> >From 0186c202fefd70291ef3b29e34543083d24f026d Mon Sep 17 00:00:00 2001 From: Ingo Molnar Date: Mon, 21 Sep 2009 18:12:07 +0200 Subject: [PATCH] drm: Fix build failure in radeon and i915 drivers this build failure: drivers/built-in.o: In function `drm_irq_uninstall': (.text+0xb719e): undefined reference to `vga_client_register' drivers/built-in.o: In function `drm_irq_install': (.text+0xb7309): undefined reference to `vga_client_register' drivers/built-in.o: In function `radeon_device_fini': (.text+0xe400f): undefined reference to `vga_client_register' drivers/built-in.o: In function `radeon_device_init': (.text+0xe455b): undefined reference to `vga_client_register' got introduced with upstream merge 44040f1. At first sight it appears to be due to CONFIG_DRM_RADEON relying on VGA_ARB facilities but this is not expressed in the Kconfig rules. drm_irq.o relies on it too - so the whole DRM facilities relies on VGA_ARB. I've added a select to express this dependency. VGA_ARB is not a simple option, it depends on PCI, so in theory select is not safe - but this is a special case since DRM itself depends on PCI too. Cc: torva...@linux-foundation.org Cc: dri-de...@lists.sf.net Cc: Dave Airlie LKML-Reference: <20090921161207.ga9...@elte.hu> Signed-off-by: Ingo Molnar --- drivers/gpu/drm/Kconfig |1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/drivers/gpu/drm/Kconfig b/drivers/gpu/drm/Kconfig index e4d971c..6c54422 100644 --- a/drivers/gpu/drm/Kconfig +++ b/drivers/gpu/drm/Kconfig @@ -9,6 +9,7 @@ menuconfig DRM depends on (AGP || AGP=n) && PCI && !EMULATED_CMPXCHG && MMU select I2C select I2C_ALGOBIT + select VGA_ARB help Kernel-level support for the Direct Rendering Infrastructure (DRI) introduced in XFree86 4.0. If you say Y here, you need to select -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #2 from Adam Lantos 2009-09-21 10:04:24 PST --- The second segfault seems to be inside wine, I'm not sure whether this is mesa-related, I'll try to debug it. I just wondered if GL_INVALID_OPERATIONs were normal. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #3 from Stefan Dösinger 2009-09-21 10:44:34 PST --- A while ago a Mesa user reported a segfault in the Wine code to us, which was caused by what we believe is a bug in the mesa code. glCheckFramebufferStatus() returned 0 instead of one of the error codes in defined in EXT_framebuffer_object. This happened when no framebuffer object was bound(ie, the onscreen framebuffer was used, which should always be complete). glGetError() returns 0 as well, although if glCheckFramebufferStatus returns 0 an error code should be set. Wine has a code like this: ret = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if(ret == GL_FRAMEBUFFER_COMPLETE) { TRACE("Framebuffer OK\n"); } else { ERR("Framebuffer invalid\n"); dump_framebuffer(context->current_fb); } context->current_fb is a Wine structure, and it is NULL when we're not rendering to a FBO. Since the onscreen buffer isn't complete, Wine tries to dump the nonexistant offscreen rendering configuration and thus segfaults. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #4 from Henri Verbeet 2009-09-21 11:01:50 PST --- That's not necessarily related, those users most likely had a broken 32-bit libGL. The bugs in question are http://bugs.winehq.org/show_bug.cgi?id=16516 and http://bugs.winehq.org/show_bug.cgi?id=19417. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] New: On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Summary: On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: sob...@gmail.com Created an attachment (id=29721) --> (http://bugs.freedesktop.org/attachment.cgi?id=29721) Rain-Slick Precipice of Darkness, Episode One full backtrace. On the Rain-Slick Precipice of Darkness, Episode One Demo: http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=HOTHG-01-01&platform=linux On the Rain-Slick Precipice of Darkness, Episode Two Demo: http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=HOTHG-01-02&platform=linux When starting game just before first starting window shows up, game crashes. I have same problem on On the Rain-Slick Precipice of Darkness, Episode Two. In episode one after applying patch, that I will add as attachment to this bug, I'm able to start game and go to character creation menu. Model of the character looks strange. I can only see wireframe made of triangles with interiors of them made of nothing(see through) or blackness(not even a clue). Going further causes crash. In episode two, after choosing "Play Game" game crashes. For now I will ignore crashes happening on patched mesa. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #1 from Krzysztof A. Sobiecki 2009-09-21 11:56:16 PST --- Created an attachment (id=29722) --> (http://bugs.freedesktop.org/attachment.cgi?id=29722) RADEON_DEBUG=all for On the Rain-Slick Precipice of Darkness, Episode One -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #2 from Krzysztof A. Sobiecki 2009-09-21 12:05:29 PST --- Created an attachment (id=29723) --> (http://bugs.freedesktop.org/attachment.cgi?id=29723) Patch to stop crashes before first screen(hack). It's only a small patch to show where bug might be. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Alex Deucher changed: What|Removed |Added Attachment #29721|text/x-log |text/plain mime type|| Attachment #29721|0 |1 is patch|| -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #5 from Brian Paul 2009-09-21 12:13:30 PST --- (In reply to comment #3) > A while ago a Mesa user reported a segfault in the Wine code to us, which was > caused by what we believe is a bug in the mesa code. > glCheckFramebufferStatus() > returned 0 instead of one of the error codes in defined in > EXT_framebuffer_object. This happened when no framebuffer object was bound(ie, > the onscreen framebuffer was used, which should always be complete). > glGetError() returns 0 as well, although if glCheckFramebufferStatus returns 0 > an error code should be set. ... If you can provide a reproducable case for this, please open a new bug report. I don't see how this could happen with the current code. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 Alex Deucher changed: What|Removed |Added Attachment #29722|text/x-log |text/plain mime type|| Attachment #29722|0 |1 is patch|| -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #6 from Adam Lantos 2009-09-21 12:20:50 PST --- The game starts on wine-1.0.1 (unfortunately the performance is horrible and there are lots of missing textures). It still segfaults on 1.1.19, this might well be a wine regression. I'll try the latest -git version and file a ticket in wine bugzilla. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24049] Wine d3d opengl crash
http://bugs.freedesktop.org/show_bug.cgi?id=24049 --- Comment #7 from Henri Verbeet 2009-09-21 12:41:52 PST --- (In reply to comment #5) > ... > > If you can provide a reproducable case for this, please open a new bug > report. > I don't see how this could happen with the current code. > I didn't investigate this much on the Mesa side, but the logs in http://bugs.winehq.org/show_bug.cgi?id=19417 show indirect rendering is being used. I suspect that's the case for the other report as well. Are FBOs supposed to be supported in that case? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 23785] NWN crashes after loading or starting game
http://bugs.freedesktop.org/show_bug.cgi?id=23785 --- Comment #16 from Nicolai Hähnle 2009-09-21 15:34:25 PST --- Thank you for the retesting. Note that if problems do appear, I would recommend to open a new bug (unless a crash with a very similar backtrace should mysteriously reappear). Be sure to mention that NWN uses NV_vertex_program in future bug reports that may be related. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #3 from Nicolai Hähnle 2009-09-21 16:03:27 PST --- Thank you for the report. The patch doesn't look that bad, actually. I'd feel more comfortable knowing the exact sequence of OpenGL calls leading to the crash, but I can somewhat guess what it would take to exhibit that behaviour. Given that, I would indeed be interested in the backtrace you get with that patch applied. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen
http://bugs.freedesktop.org/show_bug.cgi?id=24066 --- Comment #4 from Krzysztof A. Sobiecki 2009-09-21 17:56:38 PST --- Created an attachment (id=29729) --> (http://bugs.freedesktop.org/attachment.cgi?id=29729) Trace output from bugle LD_LIBRARY_PATH=./linux_libs/ BUGLE_CHAIN=trace LD_PRELOAD=/usr/lib32/libbugle.so ./RainSlickEp1_bin This trace is for Mesa without patch. I will post more info soon. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 23670] [bisected i915 i965] glean case pixelFormats failed
http://bugs.freedesktop.org/show_bug.cgi?id=23670 Shuang He changed: What|Removed |Added Keywords|NEEDINFO| -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: [origin tree build failure] [PATCH] Re: [git pull] drm tree.
> > there's a new build failure: > > drivers/built-in.o: In function `drm_irq_uninstall': > (.text+0xb719e): undefined reference to `vga_client_register' > drivers/built-in.o: In function `drm_irq_install': > (.text+0xb7309): undefined reference to `vga_client_register' > drivers/built-in.o: In function `radeon_device_fini': > (.text+0xe400f): undefined reference to `vga_client_register' > drivers/built-in.o: In function `radeon_device_init': > (.text+0xe455b): undefined reference to `vga_client_register' > > with the attached config, introduced with upstream merge 44040f1. > > At first sight it appears to be due to CONFIG_DRM_RADEON relying on > VGA_ARB facilities but this is not expressed in the Kconfig rules. The > patch below solves this - but this is just a quick patch, i have not > investigated any deeper. > > Review of the code suggests that i915 has a similar dependency problem - > i fixed that too. The way it should work is VGA ARB should be enabled on any platforms we have PCI unless EMBEDDED turns it off, since arbitration of VGA isn't reliant on a drm device, I'm not sure what Kconfig magic this would require, and where it would need to be. This patch should at least allow builds to work until I figure out any Kconfig magic. >From 8a874578cbf8b07b988e666c15fa0ba767f3c1cb Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 22 Sep 2009 13:53:00 +1000 Subject: [PATCH] vgaarb: wrap the client register API so we can disable VGA ARB. This provides an dummy register function so everything builds if VGA arb is turned off. Signed-off-by: Dave Airlie --- include/linux/vgaarb.h | 11 ++- 1 files changed, 10 insertions(+), 1 deletions(-) diff --git a/include/linux/vgaarb.h b/include/linux/vgaarb.h index e81c64a..b0feb79 100644 --- a/include/linux/vgaarb.h +++ b/include/linux/vgaarb.h @@ -41,7 +41,7 @@ * interrupts at any time. */ extern void vga_set_legacy_decoding(struct pci_dev *pdev, - unsigned int decodes); + unsigned int decodes); /** * vga_get - acquire & locks VGA resources @@ -193,8 +193,17 @@ static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2) * They driver will get a callback when VGA arbitration is first used * by userspace since we some older X servers have issues. */ +#if defined(CONFIG_VGA_ARB) int vga_client_register(struct pci_dev *pdev, void *cookie, void (*irq_set_state)(void *cookie, bool state), unsigned int (*set_vga_decode)(void *cookie, bool state)); +#else +static inline int vga_client_register(struct pci_dev *pdev, void *cookie, + void (*irq_set_state)(void *cookie, bool state), + unsigned int (*set_vga_decode)(void *cookie, bool state)); +{ + return 0; +} +#endif #endif /* LINUX_VGA_H */ -- 1.6.0.6 -- Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf -- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel