[Bug 23693] KMS has been broken on ATI RV250 Lf (Radeon M9)

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23693





--- Comment #5 from Johannes Obermayr   2009-09-21 
02:28:05 PST ---
No, KMS is not working for me:

"kdm.log tells me that I have had only modesetting with commit
1ae70072f0699916c1a77a9bacad958ee46f7395 since Monday"

The system does not boot with another version after this commit.

I thought that it worked with the one compiling on openSUSE Build Service as I
described with crashing Kubrick - this is something mystic for me. But as said
kdm.log tells that it did not.

The system is only booting with "nomodeset" at the moment.

"Kubrick's crash" was only attached because I thought that you can maybe see
something related in it..


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[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785





--- Comment #13 from Nicolai Hähnle   2009-09-21 04:13:04 
PST ---
Okay, I've fixed the obvious problems in our NV_vertex_program support in
mesa_7_6_branch and in master. Could you please re-test?


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[PATCH] drm/radeon/r600: set correct pitch for 4 byte copy

2009-09-21 Thread Alex Deucher
>From c24a0a2505fd65dfd72e2c06f58b9a2dba3b4586 Mon Sep 17 00:00:00 2001
From: Andre Maasikas 
Date: Mon, 21 Sep 2009 08:59:41 -0400
Subject: [PATCH] drm/radeon/r600: set correct pitch for 4 byte copy

[agd5f: also fix the non-kms path]

Signed-off-by: Alex Deucher 
---
 drivers/gpu/drm/radeon/r600_blit.c |2 +-
 drivers/gpu/drm/radeon/r600_blit_kms.c |2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/radeon/r600_blit.c
b/drivers/gpu/drm/radeon/r600_blit.c
index dde2ccb..d988eec 100644
--- a/drivers/gpu/drm/radeon/r600_blit.c
+++ b/drivers/gpu/drm/radeon/r600_blit.c
@@ -737,7 +737,7 @@ r600_blit_copy(struct drm_device *dev,

/* dst */
set_render_target(dev_priv, COLOR_8_8_8_8,
- dst_x + cur_size, h,
+ (dst_x + cur_size) / 4, h,
  dst_gpu_addr);

/* scissors */
diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c
b/drivers/gpu/drm/radeon/r600_blit_kms.c
index a072571..3c3a8bb 100644
--- a/drivers/gpu/drm/radeon/r600_blit_kms.c
+++ b/drivers/gpu/drm/radeon/r600_blit_kms.c
@@ -774,7 +774,7 @@ void r600_kms_blit_copy(struct radeon_device *rdev,

/* dst 23 */
set_render_target(rdev, COLOR_8_8_8_8,
- dst_x + cur_size, h,
+ (dst_x + cur_size) / 4, h,
  dst_gpu_addr);

/* scissors 12  */
-- 
1.5.6.3
From c24a0a2505fd65dfd72e2c06f58b9a2dba3b4586 Mon Sep 17 00:00:00 2001
From: Andre Maasikas 
Date: Mon, 21 Sep 2009 08:59:41 -0400
Subject: [PATCH] drm/radeon/r600: set correct pitch for 4 byte copy

[agd5f: also fix the non-kms path]

Signed-off-by: Alex Deucher 
---
 drivers/gpu/drm/radeon/r600_blit.c |2 +-
 drivers/gpu/drm/radeon/r600_blit_kms.c |2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/radeon/r600_blit.c b/drivers/gpu/drm/radeon/r600_blit.c
index dde2ccb..d988eec 100644
--- a/drivers/gpu/drm/radeon/r600_blit.c
+++ b/drivers/gpu/drm/radeon/r600_blit.c
@@ -737,7 +737,7 @@ r600_blit_copy(struct drm_device *dev,
 
 			/* dst */
 			set_render_target(dev_priv, COLOR_8_8_8_8,
-	  dst_x + cur_size, h,
+	  (dst_x + cur_size) / 4, h,
 	  dst_gpu_addr);
 
 			/* scissors */
diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c b/drivers/gpu/drm/radeon/r600_blit_kms.c
index a072571..3c3a8bb 100644
--- a/drivers/gpu/drm/radeon/r600_blit_kms.c
+++ b/drivers/gpu/drm/radeon/r600_blit_kms.c
@@ -774,7 +774,7 @@ void r600_kms_blit_copy(struct radeon_device *rdev,
 
 			/* dst 23 */
 			set_render_target(rdev, COLOR_8_8_8_8,
-	  dst_x + cur_size, h,
+	  (dst_x + cur_size) / 4, h,
 	  dst_gpu_addr);
 
 			/* scissors 12  */
-- 
1.5.6.3

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Re: [git pull] drm tree.

2009-09-21 Thread Ed Tomlinson
On Monday 21 September 2009 01:12:54 Dave Airlie wrote:
> 
> Hi Linus,
> 
> Please pull the 'drm-linus' branch from
> ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git drm-linus
> 
> This contains the main chunk of the drm changes for 2.6.32, I think Eric 
> has been on holidays for a week so I'd expect some more Intel changes 
> incoming in the merge window. It also contains a few merges for things 
> that were conflicting with things I sent to you via the drm-fixes tree,
> but they weren't always trivial.
> 
> Major highlights core drm/non-kms:
> move mga/r128/radeon to firmware loader - major LOC churn,
> decreases in-memory radeon module footprint quite a bit.
> r600 3D support in non-kms mode.

Dave,

What user space stuff (xorg/mesa) is required to use the R300 3D?

TIA,
Ed Tomlinson

> VGA arbitration support for core drm and kms (was waiting for
> jbarnes tree to land).
> 
> core KMS:
> add support for GTF/CVT/DMT modes, gets us a long way towards X
> merge intel and radeon kms framebuffer implementations for sanity.
> 
> radeon KMS:
> R600 KMS support + acceleration support.
> move to generating the safe register tables with a script.
> radeon tv-out supported ported from userspace
> rn50/r100/r200 command submission trackers added
> 
> intel: 
> some IGDNG fixes
> important fix for wrapping at end of ring
> more SDVO tv-out support
> dynamic clocking support
>

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Re: [git pull] drm tree.

2009-09-21 Thread Alex Deucher
On Mon, Sep 21, 2009 at 7:59 AM, Ed Tomlinson  wrote:
> On Monday 21 September 2009 01:12:54 Dave Airlie wrote:
>>
>> Hi Linus,
>>
>> Please pull the 'drm-linus' branch from
>> ssh://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git 
>> drm-linus
>>
>> This contains the main chunk of the drm changes for 2.6.32, I think Eric
>> has been on holidays for a week so I'd expect some more Intel changes
>> incoming in the merge window. It also contains a few merges for things
>> that were conflicting with things I sent to you via the drm-fixes tree,
>> but they weren't always trivial.
>>
>> Major highlights core drm/non-kms:
>> move mga/r128/radeon to firmware loader - major LOC churn,
>> decreases in-memory radeon module footprint quite a bit.
>> r600 3D support in non-kms mode.
>
> Dave,
>
> What user space stuff (xorg/mesa) is required to use the R300 3D?
>

r300 3D has been available for years.  If you mean r600 3D, you need
xf86-video-ati 6.12.4 or newer and mesa from git master.

Alex

> TIA,
> Ed Tomlinson
>
>> VGA arbitration support for core drm and kms (was waiting for
>> jbarnes tree to land).
>>
>> core KMS:
>> add support for GTF/CVT/DMT modes, gets us a long way towards X
>> merge intel and radeon kms framebuffer implementations for sanity.
>>
>> radeon KMS:
>> R600 KMS support + acceleration support.
>> move to generating the safe register tables with a script.
>> radeon tv-out supported ported from userspace
>> rn50/r100/r200 command submission trackers added
>>
>> intel:
>> some IGDNG fixes
>> important fix for wrapping at end of ring
>> more SDVO tv-out support
>> dynamic clocking support
>>
>
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[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785





--- Comment #14 from Krzysztof A. Sobiecki   2009-09-21 
08:29:11 PST ---
I have tested 92f7a599c7e94b0687d02efef1890e1a8ed2f9f3 again, I was sure that
damn thing rendered well everything. I was wrong. I'm sorry. But I'm sure that
there was no crash.

Now I have tested 7ce0421fb712fd4e595f6c2ecede91c16fb3e133 and there is no
crash or errors in rendering(now for sure, maybe). I will test it more and when
I will be sure, that bug is fixed, I will close this bug. Ok?


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[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785


Krzysztof A. Sobiecki  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Comment #15 from Krzysztof A. Sobiecki   2009-09-21 
08:58:22 PST ---
I will reopen it when I find any problems. I'm closing it for now.


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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #1 from Brian Paul   2009-09-21 09:07:53 
PST ---
Mesa 7.6 and later already have the fix you suggested above.  I'm
cherry-picking it back to the 7.5 branch.

I believe the "integer value out of range" error is a normal part of Wine
start-up when it probes the limits for address-relative offsets in vertex
programs.  It can be ignored.

Can you provide a stack trace of where the new segfault (not page fault, btw)
occurs?


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[PATCH] drm: Fix build failure in radeon and i915 drivers

2009-09-21 Thread Ingo Molnar

* Ingo Molnar  wrote:

> there's a new build failure:
> 
> drivers/built-in.o: In function `drm_irq_uninstall':
> (.text+0xb719e): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `drm_irq_install':
> (.text+0xb7309): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `radeon_device_fini':
> (.text+0xe400f): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `radeon_device_init':
> (.text+0xe455b): undefined reference to `vga_client_register'
> 
> with the attached config, introduced with upstream merge 44040f1.
> 
> At first sight it appears to be due to CONFIG_DRM_RADEON relying on 
> VGA_ARB facilities but this is not expressed in the Kconfig rules. The 
> patch below solves this - but this is just a quick patch, i have not 
> investigated any deeper.
> 
> Review of the code suggests that i915 has a similar dependency problem 
> - i fixed that too.

i've looked some more and drm_irq.o depends on vga-arb too so the patch 
below is the more complete fix IMHO.

Ingo

-->
>From 0186c202fefd70291ef3b29e34543083d24f026d Mon Sep 17 00:00:00 2001
From: Ingo Molnar 
Date: Mon, 21 Sep 2009 18:12:07 +0200
Subject: [PATCH] drm: Fix build failure in radeon and i915 drivers

this build failure:

drivers/built-in.o: In function `drm_irq_uninstall':
(.text+0xb719e): undefined reference to `vga_client_register'
drivers/built-in.o: In function `drm_irq_install':
(.text+0xb7309): undefined reference to `vga_client_register'
drivers/built-in.o: In function `radeon_device_fini':
(.text+0xe400f): undefined reference to `vga_client_register'
drivers/built-in.o: In function `radeon_device_init':
(.text+0xe455b): undefined reference to `vga_client_register'

got introduced with upstream merge 44040f1.

At first sight it appears to be due to CONFIG_DRM_RADEON relying on
VGA_ARB facilities but this is not expressed in the Kconfig rules.

drm_irq.o relies on it too - so the whole DRM facilities relies
on VGA_ARB. I've added a select to express this dependency.

VGA_ARB is not a simple option, it depends on PCI, so in theory
select is not safe - but this is a special case since DRM itself
depends on PCI too.

Cc: torva...@linux-foundation.org
Cc: dri-de...@lists.sf.net
Cc: Dave Airlie 
LKML-Reference: <20090921161207.ga9...@elte.hu>
Signed-off-by: Ingo Molnar 
---
 drivers/gpu/drm/Kconfig |1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/drivers/gpu/drm/Kconfig b/drivers/gpu/drm/Kconfig
index e4d971c..6c54422 100644
--- a/drivers/gpu/drm/Kconfig
+++ b/drivers/gpu/drm/Kconfig
@@ -9,6 +9,7 @@ menuconfig DRM
depends on (AGP || AGP=n) && PCI && !EMULATED_CMPXCHG && MMU
select I2C
select I2C_ALGOBIT
+   select VGA_ARB
help
  Kernel-level support for the Direct Rendering Infrastructure (DRI)
  introduced in XFree86 4.0. If you say Y here, you need to select

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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #2 from Adam Lantos   2009-09-21 10:04:24 PST ---
The second segfault seems to be inside wine, I'm not sure whether this is
mesa-related, I'll try to debug it. I just wondered if GL_INVALID_OPERATIONs
were normal.


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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #3 from Stefan Dösinger   2009-09-21 
10:44:34 PST ---
A while ago a Mesa user reported a segfault in the Wine code to us, which was
caused by what we believe is a bug in the mesa code. glCheckFramebufferStatus()
returned 0 instead of one of the error codes in defined in
EXT_framebuffer_object. This happened when no framebuffer object was bound(ie,
the onscreen framebuffer was used, which should always be complete).
glGetError() returns 0 as well, although if glCheckFramebufferStatus returns 0
an error code should be set.

Wine has a code like this:

ret = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if(ret == GL_FRAMEBUFFER_COMPLETE) {
TRACE("Framebuffer OK\n");
} else {
ERR("Framebuffer invalid\n");
dump_framebuffer(context->current_fb);
}

context->current_fb is a Wine structure, and it is NULL when we're not
rendering to a FBO. Since the onscreen buffer isn't complete, Wine tries to
dump the nonexistant offscreen rendering configuration and thus segfaults.


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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #4 from Henri Verbeet   2009-09-21 11:01:50 PST 
---
That's not necessarily related, those users most likely had a broken 32-bit
libGL. The bugs in question are http://bugs.winehq.org/show_bug.cgi?id=16516
and http://bugs.winehq.org/show_bug.cgi?id=19417.


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[Bug 24066] New: On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066

   Summary: On the Rain-Slick Precipice of Darkness, Episode One
crashes before first starting screen
   Product: Mesa
   Version: git
  Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/DRI/r300
AssignedTo: dri-devel@lists.sourceforge.net
ReportedBy: sob...@gmail.com


Created an attachment (id=29721)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29721)
Rain-Slick Precipice of Darkness, Episode One full backtrace.

On the Rain-Slick Precipice of Darkness, Episode One
Demo:
http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=HOTHG-01-01&platform=linux
On the Rain-Slick Precipice of Darkness, Episode Two
Demo:
http://www.playgreenhouse.com/php/public/tracking/downloads.php?sku=HOTHG-01-02&platform=linux

When starting game just before first starting window shows up, game crashes. I
have same problem on On the Rain-Slick Precipice of Darkness, Episode Two.

In episode one after applying patch, that I will add as attachment to this 
bug, I'm able to start game and go to character creation menu. Model of the
character looks strange. I can only see wireframe made of triangles with
interiors of them made of nothing(see through) or blackness(not even a clue).
Going further causes crash.

In episode two, after choosing "Play Game" game crashes. 

For now I will ignore crashes happening on patched mesa.


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066





--- Comment #1 from Krzysztof A. Sobiecki   2009-09-21 
11:56:16 PST ---
Created an attachment (id=29722)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29722)
RADEON_DEBUG=all for On the Rain-Slick Precipice of Darkness, Episode One


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066





--- Comment #2 from Krzysztof A. Sobiecki   2009-09-21 
12:05:29 PST ---
Created an attachment (id=29723)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29723)
Patch to stop crashes before first screen(hack).

It's only a small patch to show where bug might be.


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066


Alex Deucher  changed:

   What|Removed |Added

  Attachment #29721|text/x-log  |text/plain
  mime type||
  Attachment #29721|0   |1
   is patch||




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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #5 from Brian Paul   2009-09-21 12:13:30 
PST ---
(In reply to comment #3)
> A while ago a Mesa user reported a segfault in the Wine code to us, which was
> caused by what we believe is a bug in the mesa code. 
> glCheckFramebufferStatus()
> returned 0 instead of one of the error codes in defined in
> EXT_framebuffer_object. This happened when no framebuffer object was bound(ie,
> the onscreen framebuffer was used, which should always be complete).
> glGetError() returns 0 as well, although if glCheckFramebufferStatus returns 0
> an error code should be set.
...

If you can provide a reproducable case for this, please open a new bug report. 
I don't see how this could happen with the current code.


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066


Alex Deucher  changed:

   What|Removed |Added

  Attachment #29722|text/x-log  |text/plain
  mime type||
  Attachment #29722|0   |1
   is patch||




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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #6 from Adam Lantos   2009-09-21 12:20:50 PST ---
The game starts on wine-1.0.1 (unfortunately the performance is horrible and
there are lots of missing textures). It still segfaults on 1.1.19, this might
well be a wine regression. I'll try the latest -git version and file a ticket
in wine bugzilla.


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[Bug 24049] Wine d3d opengl crash

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24049





--- Comment #7 from Henri Verbeet   2009-09-21 12:41:52 PST 
---
(In reply to comment #5)
> ...
> 
> If you can provide a reproducable case for this, please open a new bug 
> report. 
> I don't see how this could happen with the current code.
> 
I didn't investigate this much on the Mesa side, but the logs in
http://bugs.winehq.org/show_bug.cgi?id=19417 show indirect rendering is being
used. I suspect that's the case for the other report as well. Are FBOs supposed
to be supported in that case?


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[Bug 23785] NWN crashes after loading or starting game

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23785





--- Comment #16 from Nicolai Hähnle   2009-09-21 15:34:25 
PST ---
Thank you for the retesting.

Note that if problems do appear, I would recommend to open a new bug (unless a
crash with a very similar backtrace should mysteriously reappear). Be sure to
mention that NWN uses NV_vertex_program in future bug reports that may be
related.


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066





--- Comment #3 from Nicolai Hähnle   2009-09-21 16:03:27 
PST ---
Thank you for the report.

The patch doesn't look that bad, actually. I'd feel more comfortable knowing
the exact sequence of OpenGL calls leading to the crash, but I can somewhat
guess what it would take to exhibit that behaviour.

Given that, I would indeed be interested in the backtrace you get with that
patch applied.


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[Bug 24066] On the Rain-Slick Precipice of Darkness, Episode One crashes before first starting screen

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24066





--- Comment #4 from Krzysztof A. Sobiecki   2009-09-21 
17:56:38 PST ---
Created an attachment (id=29729)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=29729)
Trace output from bugle

LD_LIBRARY_PATH=./linux_libs/ BUGLE_CHAIN=trace
LD_PRELOAD=/usr/lib32/libbugle.so ./RainSlickEp1_bin

This trace is for Mesa without patch.
I will post more info soon.


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[Bug 23670] [bisected i915 i965] glean case pixelFormats failed

2009-09-21 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23670


Shuang He  changed:

   What|Removed |Added

   Keywords|NEEDINFO|




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Re: [origin tree build failure] [PATCH] Re: [git pull] drm tree.

2009-09-21 Thread Dave Airlie

> 
> there's a new build failure:
> 
> drivers/built-in.o: In function `drm_irq_uninstall':
> (.text+0xb719e): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `drm_irq_install':
> (.text+0xb7309): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `radeon_device_fini':
> (.text+0xe400f): undefined reference to `vga_client_register'
> drivers/built-in.o: In function `radeon_device_init':
> (.text+0xe455b): undefined reference to `vga_client_register'
> 
> with the attached config, introduced with upstream merge 44040f1.
> 
> At first sight it appears to be due to CONFIG_DRM_RADEON relying on 
> VGA_ARB facilities but this is not expressed in the Kconfig rules. The 
> patch below solves this - but this is just a quick patch, i have not 
> investigated any deeper.
> 
> Review of the code suggests that i915 has a similar dependency problem - 
> i fixed that too.

The way it should work is VGA ARB should be enabled on any platforms we
have PCI unless EMBEDDED turns it off, since arbitration of VGA isn't 
reliant on a drm device, I'm not sure what Kconfig magic this would 
require, and where it would need to be. This patch should at least allow
builds to work until I figure out any Kconfig magic.

>From 8a874578cbf8b07b988e666c15fa0ba767f3c1cb Mon Sep 17 00:00:00 2001
From: Dave Airlie 
Date: Tue, 22 Sep 2009 13:53:00 +1000
Subject: [PATCH] vgaarb: wrap the client register API so we can disable VGA ARB.

This provides an dummy register function so everything builds
if VGA arb is turned off.

Signed-off-by: Dave Airlie 
---
 include/linux/vgaarb.h |   11 ++-
 1 files changed, 10 insertions(+), 1 deletions(-)

diff --git a/include/linux/vgaarb.h b/include/linux/vgaarb.h
index e81c64a..b0feb79 100644
--- a/include/linux/vgaarb.h
+++ b/include/linux/vgaarb.h
@@ -41,7 +41,7 @@
  * interrupts at any time.
  */
 extern void vga_set_legacy_decoding(struct pci_dev *pdev,
-   
unsigned int decodes);
+   unsigned int decodes);
 
 /**
  * vga_get - acquire & locks VGA resources
@@ -193,8 +193,17 @@ static inline int vga_conflicts(struct pci_dev *p1, struct 
pci_dev *p2)
  * They driver will get a callback when VGA arbitration is first used
  * by userspace since we some older X servers have issues.
  */
+#if defined(CONFIG_VGA_ARB)
 int vga_client_register(struct pci_dev *pdev, void *cookie,
void (*irq_set_state)(void *cookie, bool state),
unsigned int (*set_vga_decode)(void *cookie, bool 
state));
+#else
+static inline int vga_client_register(struct pci_dev *pdev, void *cookie,
+ void (*irq_set_state)(void *cookie, bool 
state),
+ unsigned int (*set_vga_decode)(void 
*cookie, bool state));
+{
+   return 0;
+}
+#endif
 
 #endif /* LINUX_VGA_H */
-- 
1.6.0.6


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