[Bug 23037] R600 render can cause recrusive call to rcommonFlushCmdBuf if using large VBO object

2009-09-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23037


Alex Deucher ag...@yahoo.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Comment #3 from Alex Deucher ag...@yahoo.com  2009-09-01 09:34:53 PST ---
This should be fixed.  please reopen if it's still a problem.


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[Bug 23037] R600 render can cause recrusive call to rcommonFlushCmdBuf if using large VBO object

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23037


ajax at nwnk dot net a...@nwnk.net changed:

   What|Removed |Added

Version|CVS |git




--- Comment #2 from ajax at nwnk dot net a...@nwnk.net  2009-08-24 12:33:00 
PST ---
Mass version move, cvs - git


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[Bug 23037] R600 render can cause recrusive call to rcommonFlushCmdBuf if using large VBO object

2009-07-30 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=23037





--- Comment #1 from Alex Deucher ag...@yahoo.com  2009-07-30 07:55:03 PST ---
Currently the driver emits indexes directly to the command stream.  For large
vertex buffers, we really need to implement index buffer support.  See the
DRAW_INDEX packet in the r6xx/r7xx 3d programming guide for more info for more
info.


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