[Dri-devel] Re: VIA's Savage Drivers

2003-10-15 Thread Alex Deucher
the 3D drvier needs to be updated to mesa 5.x.  Not much work has been
done on it and I think there are some issues with the 2D driver. 
There's no way it will make it into 4.4.0.  the current code is on a
branch in DRI cvs.  If you are interested in helping, please do.

Alex

--- Tim Roberts <[EMAIL PROTECTED]> wrote:
> Some months ago, VIA released an XFree86 Savage driver in source form
> that
> included, among other things, a DRI driver and XvMC support.
> 
> Has that code been integrated into the XFree86 source tree?  Will it
> make
> XFree86 4.4?  Or is it still waiting in limbo for someone to do the
> integration?
> --
> - Tim Roberts, [EMAIL PROTECTED]
>   Providenza & Boekelheide, Inc.
> 


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Re: [Dri-devel] Re: VIA's Savage Drivers

2003-10-15 Thread Alan Cox
On Mer, 2003-10-15 at 21:07, Alex Deucher wrote:
> the 3D drvier needs to be updated to mesa 5.x.  Not much work has been
> done on it and I think there are some issues with the 2D driver. 
> There's no way it will make it into 4.4.0.  the current code is on a
> branch in DRI cvs.  If you are interested in helping, please do.

2D is stable. AlanH added some core infrastructure bits that will
improve it but its current form has only two known bugs. The 3D is
another matter - the last code I threw at people runs glxgears sometimes
and thats it 8)



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Re: [Dri-devel] Re: VIA's Savage Drivers

2003-10-15 Thread Alex Deucher
Alan, that's the CLE266/via driver, right?  the savage driver is still
barely touched as far as I know.  there was some talk of shelving the
old savage_1-0-0 branch and starting a new one on savage_1-0-1 since
the old one needed so many changes to get synced up to the trunk.

Alex

--- Alan Cox <[EMAIL PROTECTED]> wrote:
> On Mer, 2003-10-15 at 21:07, Alex Deucher wrote:
> > the 3D drvier needs to be updated to mesa 5.x.  Not much work has
> been
> > done on it and I think there are some issues with the 2D driver. 
> > There's no way it will make it into 4.4.0.  the current code is on
> a
> > branch in DRI cvs.  If you are interested in helping, please do.
> 
> 2D is stable. AlanH added some core infrastructure bits that will
> improve it but its current form has only two known bugs. The 3D is
> another matter - the last code I threw at people runs glxgears
> sometimes
> and thats it 8)
> 


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