unless someone beats me to it, I was planning on messing with the virge
driver at some point going forward. I got a hold of the Duoview info
from the virge databook, so I'm planning to add support for dualhead
and probably mergedfb. after that I'll mess with the 3D driver. (does
anyone know if there are databooks for the 3D stuff available anywhere?
I heard that S3 released the virge databooks without an NDA. Also I
seem to recall an SDK being available...) There are quite a few things
on my plate right now (textured video for radeon, genericisizing
mergedfb, etc.) though so I'm not sure when I'll get to it. plus I
need to pick up an old virge mx first.
Alex
--- Jos� Fonseca [EMAIL PROTECTED] wrote:
On Tue, Sep 30, 2003 at 11:16:54AM +0100, Keith Whitwell wrote:
Jos� Fonseca wrote:
On Tue, Sep 30, 2003 at 12:24:53AM +0100, Jos� Fonseca wrote:
PS: For general information, the HEAD failed to build somehere in
the
SiS driver. And the s3virge seems to have the
missing-newline-at-eof
problem somewhere.
What is the status of the s3virge driver? If it's only half
working and
now not compiling, I think we should disable it.
I wasn't quite clear on that - the s3virge only lives on its own
branch (s3virge-0-0-1-branch) so
there is nothing to disable. IIRC
its state is that it's missing some GL functionality, and I don't
think
the security issue was even touted. See
http://dri.sourceforge.net/snapshots/bleeding-edge/README.s3virge for
more info.
Actually, after more cerfull inspection, it appears that the build
problem with the
s3virge is that the branch is getting too far behind to correctly
build
with the X 4.3.0 sources... Have to look deeper though.
It would be nice to keep the old drivers available. We should start
doing 3D SDKs for each major XFree86 version, so that as the
infrastucture
(DRM, Mesa) gets _source-wise_ incompatible, we can still build the
old
drivers which ware _binary-wise_ compatible with recent X versions. I
know XFree86 has a driver SDK already. Does anybody have an idea
whether
we could extend it for 3D?
Jos� Fonseca
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