Re: [Intel-gfx] [PATCH] drm/i915: allow frame buffers up to 4096x4096 on pre-965 chipsets
On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote: The only thing I'm concerned about is proper handling of 3D drawing to that big. What happens? It shouldn't work. We could require (in the X server) that DRI be disabled to allocate a larger frame buffer if you like, but there's no reason kernel space should restrict the size of the scanout area in case someone wants to use the 3D engine. -- keith.pack...@intel.com signature.asc Description: This is a digitally signed message part -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge-- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: [Intel-gfx] [PATCH] drm/i915: allow frame buffers up to 4096x4096 on pre-965 chipsets
On Wed, 2009-07-08 at 18:14 -0700, Keith Packard wrote: On Wed, 2009-07-08 at 18:08 -0700, Eric Anholt wrote: The only thing I'm concerned about is proper handling of 3D drawing to that big. What happens? It shouldn't work. We could require (in the X server) that DRI be disabled to allocate a larger frame buffer if you like, but there's no reason kernel space should restrict the size of the scanout area in case someone wants to use the 3D engine. I somehow managed to read this as a 2D patch. 100% agreement for the kernel. -- Eric Anholt e...@anholt.net eric.anh...@intel.com signature.asc Description: This is a digitally signed message part -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge-- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: [Intel-gfx] [PATCH] drm/i915: allow frame buffers up to 4096x4096 on pre-965 chipsets
On Wed, 2009-07-08 at 13:32 -0700, Keith Packard wrote: The scanout hardware can handle up to this size, so there's no reason to restrict it to 2048x2048. Signed-off-by: Keith Packard kei...@keithp.com --- drivers/gpu/drm/i915/intel_display.c |4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 508838e..dcac28d 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -3149,8 +3149,8 @@ void intel_modeset_init(struct drm_device *dev) dev-mode_config.max_width = 8192; dev-mode_config.max_height = 8192; } else { - dev-mode_config.max_width = 2048; - dev-mode_config.max_height = 2048; + dev-mode_config.max_width = 4096; + dev-mode_config.max_height = 4096; } /* set memory base */ The only thing I'm concerned about is proper handling of 3D drawing to that big. What happens? -- Eric Anholt e...@anholt.net eric.anh...@intel.com signature.asc Description: This is a digitally signed message part -- Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge-- ___ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel