On Mon, 11 Oct 2004 14:54:07 -0400 (EDT)
Karl Rasche <[EMAIL PROTECTED]> wrote:

> 
> > shader/arbprogparse.c:3630: stray '\240' in program
> 
> I think this stems from the line
> 
> #define ARB_DRAW_BUFFERS ï0x80
> 
> around line 175-ish. It looks like, at least in the CVS browsing, that 
> there is a bunch of odd crap between the end of ..._BUFFERS and 0x80. 

I committed a fix. Hexdump showed a series of "20 a0 20 a0 ..." between
_BUFFERS and 0x80.

Regards,
  Felix

| Felix Kühling <[EMAIL PROTECTED]>                     http://fxk.de.vu |
| PGP Fingerprint: 6A3C 9566 5B30 DDED 73C3  B152 151C 5CC1 D888 E595 |


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